At a Glance
- Tasks: Create stunning character and weapon concepts for an exciting MMO project.
- Company: Leading game development studio in Greater London with a creative vibe.
- Benefits: Flexible hours, competitive salary, and great employee perks.
- Why this job: Join a passionate team and shape the future of gaming with your art.
- Qualifications: Proven experience in the video game industry and a strong portfolio.
- Other info: Collaborative environment with opportunities for personal and professional growth.
The predicted salary is between 36000 - 60000 £ per year.
A leading game development studio in Greater London is seeking a versatile Senior Character Concept Artist. You will create visually stunning concepts for characters and weapons while collaborating closely with the Art Director and other team members.
Ideal candidates should have proven experience in the video game industry and a strong portfolio of concept designs. The role offers an opportunity to work on an ambitious project with flexible hours and various employee benefits.
Senior Character & Weapon Concept Artist (MMO/Hard Sci-Fi) in London employer: CCP Games
Contact Detail:
CCP Games Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Character & Weapon Concept Artist (MMO/Hard Sci-Fi) in London
✨Tip Number 1
Network like a pro! Reach out to fellow artists and industry professionals on platforms like LinkedIn or Discord. Join game development communities where you can share your work and get noticed.
✨Tip Number 2
Show off your portfolio! Make sure it’s up-to-date with your best character and weapon designs. Tailor it to highlight your skills relevant to the MMO and Hard Sci-Fi genres.
✨Tip Number 3
Prepare for interviews by researching the studio's previous projects. Be ready to discuss how your style and experience align with their vision, and don’t forget to bring your passion for gaming into the conversation!
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take the initiative to connect directly with us.
We think you need these skills to ace Senior Character & Weapon Concept Artist (MMO/Hard Sci-Fi) in London
Some tips for your application 🫡
Show Off Your Portfolio: Make sure to include a link to your portfolio that showcases your best character and weapon designs. We want to see your unique style and creativity, so pick pieces that really highlight your skills!
Tailor Your Application: When applying, take a moment to customise your application for the role. Mention specific projects or experiences that relate to MMO or Hard Sci-Fi genres. This shows us you’re genuinely interested in the position!
Be Clear and Concise: Keep your written application clear and to the point. We appreciate well-structured applications that are easy to read. Avoid jargon unless it’s relevant to the role – we want to understand your experience without any confusion!
Apply Through Our Website: Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you don’t miss out on any important updates about the hiring process.
How to prepare for a job interview at CCP Games
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best character and weapon designs. Tailor it to showcase your versatility and creativity, especially in the MMO and hard sci-fi genres, as this will resonate with the studio's vision.
✨Research the Studio
Familiarise yourself with the studio's previous projects and their artistic style. Understanding their games will help you align your concepts with their aesthetic and demonstrate your genuine interest in the role during the interview.
✨Prepare for Collaboration Questions
Since you'll be working closely with the Art Director and other team members, be ready to discuss your collaborative experiences. Think of examples where you've successfully worked in a team, shared feedback, and contributed to a project’s success.
✨Practice Concept Art Discussions
Be prepared to talk about your design process and the choices behind your concepts. Practising how you articulate your ideas will show your passion for character and weapon design, making a strong impression on the interviewers.