At a Glance
- Tasks: Create stunning 3D visualisation models and develop accurate digital materials.
- Company: Join a cutting-edge tech and data hub in the automotive industry.
- Benefits: Competitive pay, flexible working hours, and opportunities for professional growth.
- Why this job: Be part of an innovative team that values creativity and collaboration in a fast-paced environment.
- Qualifications: Expertise in CGI texturing, material creation, and strong understanding of photography and optics required.
- Other info: This is a contract role with potential for long-term engagement until 2026.
The predicted salary is between 50000 - 60000 £ per year.
This role works as an essential part of the tech and data hub model production team, responsible for generating high quality 3D visualisation models, all produced and compliant to tech and data hub creative and technical processes and standards. The primary purpose is successful delivery of physically accurate digital materials using a strong understanding of photography, optics, and digital scanning techniques and to support a variety of on-board and off-board CGI use cases, across vehicle design, materiality, brand and customer ready workstreams, using cross-functional collaboration and support.
Key features of the role include physically accurate material/shader development, complex texture creation, reference capture/data management and material library management. There will be scope to maintain and adapt internal processes to improve efficiency and quality of textures and materials delivered by the department.
Essential Skills:
- Expert in building and maintaining complex shading networks, with a focus on methodical and efficient design.
- Expert in the capture of physical references for digital reproduction using a strong understanding of photography, optics, and digital scanning techniques.
- Expert understanding of real-world materials, energy conserving principles, and physically based rendering and shader models.
Experience & Qualifications Required:
- Extensive in-depth experience of texturing and material/shader creation within CGI industry.
- Expert understanding of real-world materials, energy conserving principles, and physically based rendering and shader models.
- Expert in building and maintaining complex shading networks, with a focus on methodical and efficient design.
- Expert with the analysis and study of physical inputs to generate accurate and complex digital textures and materials.
- Expert in material creation using Vray renderer with Autodesk Maya.
- Expert in material creation using Unreal Engine.
- Expert in Adobe Creative Suite (i.e. Photoshop, Illustrator).
- Expert in texture creation using Adobe Substance Designer.
- Expert in data/file management.
- Strong understanding of 3D model topology and UV mapping with UDIMs.
- Experienced in working to defined processes and technical standards (pipeline) and expert in designing and implementing ongoing workflow improvements.
- Knowledge of MS Office365.
- Relevant degree or equivalent experience preferred.
Desirable Experience & Qualifications:
- Previous experience working with / for automotive OEMs.
- Understanding of material creation using MaterialX, Maya LookDevX.
- Experience working with USD.
- General understanding of material creation using VRED, Blender, DeltaGen.
- Experience using Foundry Nuke.
Essentials Skills:
- An individual who works independently, is results driven, demonstrating tenacity, drive and perseverance with the ability to deliver high-quality work in a complex, highly demanding environment.
- Strong ability and resilience to work in a fast-paced production with a proven record of meeting deadlines whilst maintaining high quality delivery.
- A reliable individual with paramount attention to detail and quality of output.
- An individual dedicated to working to a defined process and set of technical standards.
- A resilient and enthusiastic individual who responds constructively to new ideas and inputs.
- A strong communicator who can lead team collaboration.
- An effective team player, actively develops and supports team members while expecting high performance.
- An individual always seeking to improve quality and lead more efficient ways of working.
- An individual seeking to constantly improve their knowledge of texture and material creation, who keeps up with industry advancements, and imparts knowledge to develop other team members.
This role is INSIDE IR35.
3D Material Artist employer: Caresoft Global Ltd
Contact Detail:
Caresoft Global Ltd Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land 3D Material Artist
✨Tip Number 1
Make sure to showcase your expertise in building and maintaining complex shading networks. During interviews, be prepared to discuss specific projects where you successfully implemented efficient designs and how they improved the overall workflow.
✨Tip Number 2
Highlight your experience with physical reference capture and digital reproduction techniques. Bring examples of your work that demonstrate your understanding of photography and optics, as this will set you apart from other candidates.
✨Tip Number 3
Network with professionals in the automotive CGI industry. Attend relevant events or join online forums to connect with others who may have insights into the company culture and expectations at StudySmarter, which can give you an edge during the application process.
✨Tip Number 4
Stay updated on the latest advancements in texture and material creation tools, especially Vray, Unreal Engine, and Adobe Substance Designer. Being knowledgeable about new features or techniques can impress interviewers and show your commitment to continuous learning.
We think you need these skills to ace 3D Material Artist
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your expertise in 3D material and shader creation, particularly with tools like Vray, Autodesk Maya, and Unreal Engine. Include specific projects that demonstrate your skills in texture creation and digital reproduction.
Craft a Compelling Cover Letter: In your cover letter, express your passion for the role and the automotive industry. Mention your experience with physical reference capture and how it aligns with the company's needs. Be sure to showcase your ability to work independently and as part of a team.
Showcase Your Portfolio: Include a link to your portfolio that showcases your best work in 3D visualisation and material creation. Highlight projects that demonstrate your understanding of real-world materials and energy conserving principles, as well as your proficiency with Adobe Creative Suite and Substance Designer.
Highlight Relevant Experience: When detailing your work experience, focus on roles where you developed complex shading networks and managed material libraries. If you have experience working with automotive OEMs or using tools like MaterialX or USD, make sure to mention these as they are desirable qualifications.
How to prepare for a job interview at Caresoft Global Ltd
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best work in 3D material and shader creation. Include examples that demonstrate your expertise in using tools like Vray, Autodesk Maya, and Adobe Substance Designer.
✨Understand the Company’s Standards
Research the company's creative and technical processes before the interview. Familiarise yourself with their previous projects and be ready to discuss how your skills align with their standards for high-quality 3D visualisation models.
✨Demonstrate Your Technical Knowledge
Be prepared to discuss your understanding of real-world materials, energy conserving principles, and physically based rendering. Highlight specific techniques you’ve used in past projects to capture physical references and create accurate textures.
✨Emphasise Collaboration Skills
Since this role involves cross-functional collaboration, be ready to share examples of how you've successfully worked in teams. Discuss how you communicate effectively and support team members while driving high performance.