Lecturer/Senior Lecturer in Games Design

Lecturer/Senior Lecturer in Games Design

Canterbury Full-Time 27375 - 33680 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Teach and support students in Games Design, engaging in research and administrative duties.
  • Company: Join a dynamic institution focused on innovative and inclusive games education.
  • Benefits: Enjoy a competitive salary, supportive environment, and opportunities for professional growth.
  • Why this job: Shape the future of aspiring game designers in a creative and diverse community.
  • Qualifications: Experience in games design, proficiency with engines like Unreal, and industry leadership preferred.
  • Other info: Ideal for those transitioning from industry to academia, passionate about student success.

The predicted salary is between 27375 - 33680 £ per year.

Lecturer/Senior Lecturer in Games Design

About the role

The main purpose of the role is to support the academic and professional development of students on BA (Hons) Games Design, and other programmes as required. The post holder will design and deliver teaching, engage in research and/or enterprise activities and undertake administrative and pastoral duties as required. We are seeking candidates with expertise and experience in one or more of the following areas:

Proficiency with games engines (preferably Unreal Engine)
Technical programming skills
Industry experience, ideally with a leadership role in a studio or involvement in the production of shipped games
Experience in a producer or project management role within the games industry, with knowledge of agile workflows, sprints, and managing cross-disciplinary teams

The post is ideally suited for those with experience in the games industry who wish to enter Higher Education teaching.

About our courses

Our BA Games Design and MA Games Design are popular, student-centred courses with a focus on indie games design. We equip students with a broad and adaptable skill set, grounded in both creative practice and critical understanding. Students work with a variety of tools and platforms—including GameMaker Studio 2, Unity, Unreal Engine, RenPy, and Tabletop Simulator—and are encouraged to explore alternative formats such as board games, escape rooms, and ARGs. This diversity allows them to develop as versatile designers capable of working across genres and platforms. Our courses seek to enable students to meet the challenges of employment (including self-employment) by providing an academically rigorous yet practically oriented curriculum. They achieve this by developing students’ creative, analytical, research, design, managerial, and communication skills, alongside an understanding of professional workflows and production methodologies.

Our student community is diverse, with many being first-generation university students, and some entering higher education without prior experience in coding or development methodologies. We pride ourselves on delivering an inclusive and supportive learning environment where students can grow in confidence and skill. This role would suit someone who is already building a career in games education, or a professional from the games industry looking to bring their knowledge and experience into an academic setting. We welcome applicants who are passionate about student success and committed to inclusive, forward-thinking teaching practice.

How to apply

Start date for applications: 20th June 2025
Closing date for applications: 18th August 2025
Interviews are to be held: To be confirmed shortly after closing

If you require further information regarding the post please feel free to contact Professor Agnes Gulyas, agnes.gulyas@canterbury.ac.uk (strictly no agencies, thank you) quoting reference number REQ05504.

Reference: REQ05504

Posted on: 2025-07-07 10:05:59

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Media & Design – Education – Public Sector – Canterbury, Kent

£27,375.20 to £33,680 per annum (£34,219 to £42,100 per annum full time equivalent), dependent on qualifications and experience.

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Lecturer/Senior Lecturer in Games Design employer: CANTERBURY CHRIST CHURCH UNIVERSITY

As a Lecturer/Senior Lecturer in Games Design, you will join a vibrant academic community dedicated to fostering creativity and innovation in the next generation of game designers. Our inclusive work culture prioritises professional development, offering opportunities for research and collaboration within a supportive environment. Located in Canterbury, a city rich in history and culture, you will enjoy a balanced lifestyle while contributing to a dynamic curriculum that prepares students for success in the ever-evolving games industry.
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Contact Detail:

CANTERBURY CHRIST CHURCH UNIVERSITY Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Lecturer/Senior Lecturer in Games Design

✨Tip Number 1

Make sure to highlight your industry experience, especially if you've held leadership roles in game studios. This will show that you not only understand the technical aspects of game design but also have the managerial skills needed for teaching.

✨Tip Number 2

Familiarise yourself with the specific tools and platforms mentioned in the job description, such as Unreal Engine and GameMaker Studio 2. Being able to discuss your hands-on experience with these tools during interviews can set you apart from other candidates.

✨Tip Number 3

Engage with the academic community by attending relevant conferences or workshops. Networking with professionals in games education can provide insights into the role and help you make valuable connections that could support your application.

✨Tip Number 4

Prepare to discuss your approach to inclusive teaching practices. Given the diverse student community, demonstrating your commitment to supporting all students, especially those new to coding or development, will resonate well with the hiring team.

We think you need these skills to ace Lecturer/Senior Lecturer in Games Design

Proficiency in Unreal Engine
Technical Programming Skills
Industry Experience in Games Development
Leadership Experience in a Studio
Project Management Skills
Knowledge of Agile Workflows
Experience Managing Cross-Disciplinary Teams
Familiarity with GameMaker Studio 2
Experience with Unity
Understanding of Production Methodologies
Creative Design Skills
Analytical Skills
Research Skills
Communication Skills
Commitment to Inclusive Teaching Practices

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights relevant experience in games design, teaching, and any leadership roles you've held. Emphasise your proficiency with game engines like Unreal Engine and any project management experience.

Craft a Compelling Cover Letter: Write a cover letter that showcases your passion for teaching and your commitment to student success. Mention specific experiences from your industry background that demonstrate your ability to engage students and foster an inclusive learning environment.

Highlight Relevant Skills: In your application, clearly outline your technical programming skills and any experience with agile workflows. Discuss how these skills will benefit the students and the courses you will be teaching.

Showcase Your Teaching Philosophy: Include a brief statement about your teaching philosophy. Explain how you plan to support diverse learners and create an engaging classroom environment that encourages creativity and critical thinking.

How to prepare for a job interview at CANTERBURY CHRIST CHURCH UNIVERSITY

✨Showcase Your Industry Experience

Make sure to highlight your relevant industry experience, especially if you've held leadership roles or worked on shipped games. Discuss specific projects you've managed and the impact of your contributions.

✨Demonstrate Technical Proficiency

Be prepared to discuss your technical skills, particularly with game engines like Unreal Engine. You might even want to bring examples of your work or a portfolio that showcases your programming abilities and design projects.

✨Engage with Teaching Philosophy

Since this role involves teaching, be ready to articulate your teaching philosophy. Discuss how you would support diverse learners, especially those new to coding or game development, and how you plan to create an inclusive learning environment.

✨Prepare for Questions on Project Management

Expect questions about your experience with agile workflows and managing cross-disciplinary teams. Be ready to share examples of how you've successfully led projects and navigated challenges in a collaborative setting.

Lecturer/Senior Lecturer in Games Design
CANTERBURY CHRIST CHURCH UNIVERSITY
C
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