GPU Graphics Engineer – Vulkan/DirectX/Metal in London

GPU Graphics Engineer – Vulkan/DirectX/Metal in London

London Full-Time On-site
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Arm is seeking a developer to investigate new GPU technologies across graphics, compute and ML for Arm GPUs and systems. You will analyse, prototype and quantify improvements in mobile graphics, considering hardware design, software architecture, and APIs, while collaborating with teams globally.
The role involves a hybrid working model with an emphasis on collaboration and delivering impactful graphics technology, including potential exposure to ray tracing and neural graphics initiatives.
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GPU Graphics Engineer – Vulkan/DirectX/Metal in London employer: Camwebdir

Arm is an exceptional employer that fosters a diverse and inclusive work culture, encouraging collaboration across multiple countries in western Europe. With flexible working practices and a strong commitment to employee wellbeing, we empower our teams to shape the future of AI on edge devices while providing ample opportunities for professional growth and influence within the tech community. Join us to be part of a pioneering team that values innovation and supports your journey in the rapidly evolving field of machine learning.

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Contact Details:

Camwebdir Recruitment Team