Senior Biome Artist: Master Large-Scale Environments in UE5

Senior Biome Artist: Master Large-Scale Environments in UE5

Full-Time On-site
BULKHEAD

BULKHEAD in the United Kingdom is seeking a Senior Biome Artist to own and build large-scale biomes and environments, collaborating with Art, Concept and Level Design teams to translate artistic vision into performant in-engine assets.

You will drive landscape master materials, procedural foliage placement, and shader libraries in UE5, with a focus on SpeedTree and ZBrush workflows, mentoring junior artists along the way.

Senior Biome Artist: Master Large-Scale Environments in UE5 employer: BULKHEAD

At BULKHEAD, we pride ourselves on being an exceptional employer that fosters a collaborative and innovative work culture. As a Senior Gameplay Engineer, you'll not only have the opportunity to work on one of the top FPS titles globally but also benefit from a fully remote setup that promotes work-life balance. We are committed to your professional growth, offering mentorship and the chance to tackle exciting technical challenges in a supportive environment.

BULKHEAD

Contact Details:

BULKHEAD Recruitment Team