SENIOR SOUND DESIGNER in Derby

SENIOR SOUND DESIGNER in Derby

Derby Full-Time 40500 - 49500 £ / year (est.) On-site
BULKHEAD

At a Glance

  • Tasks: Design and implement immersive audio features for an exciting FPS game.
  • Company: Join a dynamic game development studio passionate about creating high-quality gaming experiences.
  • Benefits: Competitive salary, flexible working hours, and opportunities for professional growth.
  • Other info: Collaborative environment with mentorship opportunities and a focus on innovation.
  • Why this job: Shape the audio experience of a thrilling game and make a real impact on player engagement.
  • Qualifications: Experience in game audio, strong portfolio, and passion for FPS games.

The predicted salary is between 40500 - 49500 £ per year.

We’re looking for a Senior Sound Designer to help bring Wardogs to life through impactful, high-quality audio that makes every encounter feel responsive, immersive and competitive. You’ll take ownership of key audio features across the game, from weapons and combat feedback to player movement and environments. Working closely with our Audio Director and the wider development team, you’ll help shape the audio experience from initial concept through to implementation and ship.

As a passionate FPS player, you understand how much sound matters in a shooter. From recognising an enemy’s position to feeling the weight of a weapon, great audio gives players the information they need to make split-second decisions. You’ll bring that understanding into your work, helping us deliver an audio experience that stands up against the best shooters out there.

This is a hands-on senior role where you’ll have the freedom to own features, solve technical challenges and influence how we approach audio across the game. You’ll also support and mentor other sound designers, helping raise the quality of the work around you.

What you’ll do:

  • Own the design and implementation of major audio features across Wardogs, including weapons, combat feedback, player movement and environments.
  • Build and maintain MetaSound sources and patches to create dynamic, responsive and performant audio systems.
  • Design audio that supports gameplay clarity, with a strong understanding of spatialisation, positional cues and mix priorities during intense combat.
  • Work closely with designers, programmers and artists to shape features where audio is central to the player experience.
  • Collaborate with the Audio Director to deliver the game's audio vision, contributing to documentation, style guides and best practices.
  • Work with programmers and AI to improve audio tools, pipelines and workflows.
  • Mentor and support junior and mid-level sound designers, sharing knowledge and providing constructive feedback.
  • Play and critically review the game regularly, identifying issues, exploring opportunities and pushing audio quality towards a polished, shippable standard.
  • Monitor audio performance and memory budgets, optimising content and systems where needed.
  • Take a proactive approach to problem-solving, identifying risks early and working with the team to find solutions.

What we're looking for:

  • Several years of experience in game audio, including at least one shipped title in a senior or feature-owning role.
  • A genuine passion for FPS games, with a strong understanding of what makes shooter audio effective, readable and satisfying.
  • A strong sound design portfolio showcasing distinctive, high-impact audio. Weapon and combat audio experience is particularly welcome.
  • Hands-on experience with Unreal Engine 5, MetaSounds and Blueprints.
  • A solid understanding of 3D audio, spatialisation, attenuation and mixing for competitive gameplay.
  • The ability to take ownership of features from concept through to implementation, with minimal supervision.
  • Strong communication skills and the confidence to collaborate across disciplines, explain audio decisions and give constructive feedback.
  • A proactive, organised approach, with the ability to balance creative ambition with technical requirements and performance constraints.

SENIOR SOUND DESIGNER in Derby employer: BULKHEAD

At BULKHEAD, we pride ourselves on being an exceptional employer that fosters a collaborative and innovative work culture. As a Senior Gameplay Engineer, you'll not only have the opportunity to work on one of the top FPS titles globally but also benefit from a fully remote setup that promotes work-life balance. We are committed to your professional growth, offering mentorship and the chance to tackle exciting technical challenges in a supportive environment.

BULKHEAD

Contact Details:

BULKHEAD Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land SENIOR SOUND DESIGNER in Derby

✨Join Local Tech Meetups

Get out there and mingle with fellow developers by joining local tech meetups. It’s a fantastic way to meet people who might be working at BULKHEAD or know someone who does. Plus, you can pick up some trendy tech skills and trends while you're at it!

✨Contribute to Open Source Projects

Show off your coding chops by jumping into open-source projects. Not only does this give you practical experience, but it also gets you noticed in the dev community. You'll create a killer portfolio that speaks volumes about your skills to BULKHEAD.

✨Tap into Online Developer Communities

Don’t underestimate the power of online developer communities like GitHub, Stack Overflow, and even Reddit. Participate in discussions, share your projects, and build your visibility. We can often find opportunities through these channels that can lead to a full-time gig at companies like BULKHEAD.

✨Explore Job Boards Specifically for Tech Roles

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We think you need these skills to ace SENIOR SOUND DESIGNER in Derby

Sound Design
Audio Implementation
MetaSound
Unreal Engine 5
3D Audio
Spatialisation
Mixing

Some tips for your application 🫡

Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.

Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at BULKHEAD.

Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at BULKHEAD and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!

Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!

How to prepare for a job interview at BULKHEAD

✨Brush Up on Your Coding Skills

For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.

✨Know Your Tools and Frameworks

Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If BULKHEAD uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.

✨Showcase Your Projects

Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.

✨Prepare for Behavioural Questions

While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.