Build production-ready game characters while developing your craft alongside BULKHEAD’s character-art team.
Location: Derby, United Kingdom, on-site. Employment: full-time. Vacancy ID: 8592550.
What you will do
- Model, sculpt and texture characters to the project’s visual targets.
- Gather references, apply feedback and optimise assets with guidance from senior artists.
- Track tasks and collaborate with the lead and other disciplines.
What the studio is looking for
- At least one year of industry experience.
- Character modeling and texturing skills in Maya, Photoshop, Substance Painter and ZBrush or equivalent.
- Blender and Unreal Engine 5 experience, plus an understanding of first-person-shooter character art.
- Clear communication and a willingness to learn from feedback.
Source and dates
- Official source: https://careers.bulkhead.com/jobs/8592550-junior-character-artist.
- Employer publication date: October 22, 2026.
- Added to the source spreadsheet: October 27, 2026; this is not the employer publication date.
- Availability and details verified: October 28, 2026.
- No employer application deadline is stated in the reviewed source. Any AnimaWorker listing expiry is separate from the employer application deadline.
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BULKHEAD — Junior Character Artist — Derby, United Kingdom employer: BULKHEAD
At BULKHEAD, we pride ourselves on being an exceptional employer that fosters a collaborative and innovative work culture. As a Senior Gameplay Engineer, you'll not only have the opportunity to work on one of the top FPS titles globally but also benefit from a fully remote setup that promotes work-life balance. We are committed to your professional growth, offering mentorship and the chance to tackle exciting technical challenges in a supportive environment.