Take ownership of realistic environment assets and scenes for BULKHEAD’s game worlds.
Location: Derby, United Kingdom, on-site. Employment: full-time. Vacancy ID: 8592233.
What you will do
- Build scenes, modular kits and prefabs from concepts and references.
- Develop realistic PBR materials and integrate assets into Unreal Engine 5.
- Resolve geometry, texture and performance issues while collaborating with design, technical art and production.
What the studio is looking for
- At least two years of game-development experience and Unreal Engine 4/5 experience.
- Strong real-time world-building skills and familiarity with Nanite, Lumen and PBR materials.
- Relevant tools such as 3ds Max or Blender, Photoshop, Substance Designer/Painter and ZBrush.
- Good communication and traditional painting skills.
Source and dates
- Official source: https://careers.bulkhead.com/jobs/8592233-environment-artist.
- Employer publication date: October 22, 2026.
- Added to the source spreadsheet: October 27, 2026; this is not the employer publication date.
- Availability and details verified: October 28, 2026.
- No employer application deadline is stated in the reviewed source. Any AnimaWorker listing expiry is separate from the employer application deadline.
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BULKHEAD — Environment Artist — Derby, United Kingdom employer: BULKHEAD
At BULKHEAD, we pride ourselves on being an exceptional employer that fosters a collaborative and innovative work culture. As a Senior Gameplay Engineer, you'll not only have the opportunity to work on one of the top FPS titles globally but also benefit from a fully remote setup that promotes work-life balance. We are committed to your professional growth, offering mentorship and the chance to tackle exciting technical challenges in a supportive environment.