At a Glance
- Tasks: Design and implement engaging levels and features for exciting games using Unreal Engine.
- Company: Join Secret Mode, a creative studio in Sheffield with a close-knit team.
- Benefits: Enjoy a competitive salary, pension scheme, and flexible work options.
- Other info: Work in a dynamic environment with opportunities for growth and creativity.
- Why this job: Shape immersive gaming experiences and collaborate with passionate developers.
- Qualifications: Experience as a Technical Designer and strong knowledge of game engines required.
The predicted salary is between 40500 - 49500 £ per year.
About the role
Secret Mode is building a talented new group of developers who want to be part of a close-knit, studio-based team in Sheffield city centre. They will support the development of Secret Mode's back catalogue, which includes acclaimed titles like Escape the Backrooms and Chained Together. Initially, the role will focus on Unreal Engine, but the team will need to adapt to the engines used by each product.
We are looking to recruit a Technical Designer to design and implement new engaging levels, features and content for our games. As a Technical Designer, you will bridge the gap between game design and programming, leveraging your technical knowledge to bring engaging and innovative gameplay experiences to life. You will be heavily involved in designing, planning features and building new content for our existing catalogue of games to drive revenue and increase player engagement. This is a hands-on role, using tools such as Unreal and Unity to bring ideas to life rather than just planning them on paper. You will have the opportunity to shape our established worlds and player experiences, designing and implementing new ideas that build on what's already there. You will work closely with the Creative Director to scope and deliver work within agreed timescales, testing and refining your solutions through periodic content updates.
Role overview – key responsibilities
- Design and implement levels, gameplay systems and mechanics in conjunction with the creative director and programming team
- Use scripting and programming to create and maintain game mechanics and systems
- Develop and maintain design tools and pipelines to improve efficiency and workflow for the design team
- Balance and adjust gameplay elements to create a compelling and enjoyable experience for players
- Collaborate with artists and programmers to integrate and iterate on gameplay features
- Document and communicate design ideas and principles to the development team
Skills and experience you need
- Proven experience as a Technical Designer in the gaming industry
- A strong grasp of game design principles and mechanics
- Excellent knowledge of game engines and design tools, such as Unreal Engine or Unity
- Proficiency in scripting and programming languages such as C++
- Strong communication skills, with the ability to work collaboratively across cross-functional teams
- Excellent problem-solving and analytical skills
- Genuine passion for games and game development
Skills and experience it would be great to have
- A working understanding of player engagement and what drives it
This role requires you to be in our Sheffield studio for four days a week, with an optional work-from-home day on Fridays. It may also involve occasional travel to events. Please note that this role is only open to applicants who have the right to work in the UK. We are currently unable to offer sponsorship or consider applications from outside the UK.
Pension Scheme Benefits platform with company-funded allowance, which includes: Income Protection and Life cover, Critical Illness, Online GP.
Technical Designer in Sheffield employer: Breath HR
Breath HR in Chadwell St. Mary is an excellent employer that prioritises a supportive and nurturing work environment for its staff. With flexible hours tailored for parents, grandparents, and students, the company fosters a culture of growth and development, offering comprehensive training to ensure all employees feel confident in their roles. Join us to make a meaningful impact on young children's lives while enjoying the unique advantages of working in a community-focused nursery.
StudySmarter Expert Advice🤫
We think this is how you could land Technical Designer in Sheffield
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We think you need these skills to ace Technical Designer in Sheffield
Some tips for your application 🫡
Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.
Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at Breath HR.
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How to prepare for a job interview at Breath HR
✨Brush Up on Your Coding Skills
For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.
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✨Prepare for Behavioural Questions
While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.