At a Glance
- Tasks: Join our Reliability team to enhance game engine performance and automation.
- Company: Supercell, a leading games company known for iconic titles like Clash of Clans.
- Benefits: Enjoy competitive pay, relocation support, and a fun, flexible work environment.
- Other info: Work in a dynamic, independent culture that values creativity and collaboration.
- Why this job: Make a real impact on the future of gaming with cutting-edge technology.
- Qualifications: Strong C++ skills and experience in engine/runtime development required.
The predicted salary is between 63000 - 77000 £ per year.
Our engine, Titan, powers some of the highest-grossing games in mobile – titles that have generated billions in revenue and reach hundreds of millions of players. We are investing heavily into the future of Titan, and as part of that investment we’re building a brand-new Reliability team: an autonomous, high-skill group that will work alongside our engine teams, empowering them to work safer, faster, and easier through better infrastructure, automation, and feedback loops. The role that Reliability plays is crucial to the success of Titan’s future.
As agentic workflows become more common the pace of iteration rises, and confidence in what we ship becomes the bottleneck. We see this team as a strategic bet in solving that problem — building the validation surfaces, automation, and reliability loops that help our engine teams move faster without increasing risk to what matters most – our games and players. This is an AI-forward engineering team by design. We are not treating AI as a side tool; we are building around the reality that modern engineering will increasingly depend on AI-assisted workflows for validation, automation, and test generation — with strong engineering judgment and clear guardrails.
This role is client-leaning, focused on the engine and runtime: C++, mobile platforms, runtime behaviour, performance, and the practical challenges of validating shared engine changes before they reach games.
What You’ll Be Doing
- Build & evolve automated reliability foundations: including validation workflows, regression detection, integration stability, and performance/stability signals.
- Establish and grow realistic end-to-end validation surfaces across real devices and real services, so issues are caught before they reach games.
- Improve how shared engine changes are validated against real game integrations, reducing manual pain and making confidence more repeatable.
- Create and maintain tooling, infrastructure, and test surfaces that engine and horizontal teams can rely on.
- Partner with client, server, and live-ops teams to make systems testable and reduce surprises.
- Apply modern AI-assisted workflows to validation, automation, and test generation in pragmatic, well-guardrailed ways.
- Contribute directly to priority technical work where improving testability or validation unlocks broader reliability gains.
What You Have
- Strong professional experience in modern C++.
- Engine/runtime development experience, with comfort debugging complex cross-platform issues across platforms such as iOS, Android, macOS, or Windows.
- Strong instincts around testing and validation strategy: you understand the trade-offs between unit, integration, and end-to-end testing, and where each creates the most value.
- Experience with build systems, automation, and developer tooling such as CMake, CI pipelines, and scripting.
- Strong collaboration skills and the ability to work effectively across teams without adding unnecessary process overhead.
- Interest in AI-assisted engineering workflows, with good judgment about where they add leverage and where they need guardrails.
- Comfort operating in an ambiguous space and helping shape a new team’s practices as it grows.
Would Be Nice if You Also Have
- Experience with device automation, device farms, or test frameworks such as Catch2 or gTest.
- Experience with observability and debugging tools such as Sentry, logs, metrics, tracing, or dashboards.
- Experience improving testability, validation, or reliability in shared engine or platform code.
- Experience working across client and backend workflows, even if your main background is client-side.
- Hands-on experience using AI-assisted development tools as part of day-to-day engineering work.
Where You’ll Be
You can be located either in London or Helsinki.
About Supercell
Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games that as many people as possible play for years and that are remembered forever. So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.
Hey, You Might Love It Here!
Independent cells and trust are at the core of our culture. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.
You Are Not Your Job Title ™
Here, you won’t need to focus on chasing titles or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.
Benefits And Compensation
Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits with that in mind. It starts with perceiving you as a human being, not a resource.
Relocation?
Yes! No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!
Not Sure if You Should Apply?
Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.
Wishing you all the best, The Supercell Recruitment team.
Senior Programmer, Engine Reliability in Harrow employer: Brawl Stars
Supercell is an exceptional employer that fosters a dynamic and innovative work culture, particularly for the Live Ops Growth Leader role in vibrant cities like Helsinki or London. With a strong emphasis on employee growth and collaboration, team members are encouraged to experiment and push boundaries, ensuring a rewarding experience while contributing to the success of beloved games like Clash of Clans. The company offers competitive benefits and a unique opportunity to be part of a passionate team dedicated to creating engaging player experiences.
StudySmarter Expert Advice🤫
We think this is how you could land Senior Programmer, Engine Reliability in Harrow
✨Join Local Tech Meetups
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✨Contribute to Open Source Projects
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We think you need these skills to ace Senior Programmer, Engine Reliability in Harrow
Some tips for your application 🫡
Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.
Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at Brawl Stars.
Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at Brawl Stars and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!
Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!
How to prepare for a job interview at Brawl Stars
✨Brush Up on Your Coding Skills
For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.
✨Know Your Tools and Frameworks
Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If Brawl Stars uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.
✨Showcase Your Projects
Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.
✨Prepare for Behavioural Questions
While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.