At a Glance
- Tasks: Create stunning 3D characters from concept designs and collaborate with a talented team.
- Company: Join a dynamic studio known for its creative storytelling through character design.
- Benefits: Competitive salary, flexible working hours, and opportunities for skill development.
- Other info: Based in the UK, this role offers excellent career growth and a chance to mentor others.
- Why this job: Bring your artistic vision to life and work on exciting projects that inspire.
- Qualifications: Experience in 3D modelling, UV mapping, and texturing with tools like Maya and Zbrush.
The predicted salary is between 35000 - 45000 € per year.
Our modelling artists are incredible character builders. They build characters with charming details that help tell stories. They are always keen and constantly striving to improve their skills and assets. They focus on creating detailed, stylised characters based on informative concept designs, whilst meeting production deadlines and that all-important brief from our Directors, Art Directors and Clients. This opportunity requires talent to be based regionally - in the UK, outside of the M25 as per client requirements. The successful candidate will need to be based in the UK and will require the right to work in the UK.
Day to day:
- Modelling, UV mapping, texturing and shading stylised character assets.
- Effectively realising a 2D concept through to 3D, as well as being able to work with minimal design with the guidance of a Senior or Lead Artist.
- Working as part of a team of modelling artists, and regularly communicating with our Rigging Department, CG Supervisor, Art Director and Directors.
- Producing render tests for the approval process.
- Managing your time efficiently to meet deadlines.
- Responding positively to, and acting on notes and feedback from our Rigging Department, the CG Supervisor, Art Director and Director.
- Communicating with and responding to other departments to manage any fixes and notes, especially our Rigging and Surfacing Departments.
- Reporting to the Team Lead and Production Manager if there are any issues that need to be flagged that could affect the schedule.
Must Have:
- Solid demonstrable animation production experience
- Interpreting volume and form when creating models from concept designs
- Working with modelling tools both in Maya and Zbrush
- Knowledge of clean topology and subdivision modelling principles
- UV mapping with Maya
- Knowledge of texturing assets with Substance Painter and Photoshop
- Being a team player and great collaborator
- Creative problem solving
Bonus Points:
- Knowledge of Substance Designer
- Experience mentoring Junior Modellers.
Regional Only | Mid/Senior 3D Character Modeller employer: Blue Zoo Production
As a leading studio in character modelling, we pride ourselves on fostering a collaborative and creative work environment where artists can thrive. Our regional team, based outside of the M25, enjoys a supportive culture that encourages skill development and artistic expression, alongside competitive benefits and opportunities for career advancement. Join us to be part of a passionate team dedicated to crafting captivating characters that bring stories to life.
StudySmarter Expert Advice🤫
We think this is how you could land Regional Only | Mid/Senior 3D Character Modeller
✨Tip Number 1
Get your portfolio in tip-top shape! Showcase your best 3D character models and make sure to include a variety of styles. We want to see your creativity shine, so don’t hold back on those charming details that tell a story.
✨Tip Number 2
Network like a pro! Connect with other artists and industry professionals on platforms like LinkedIn or art communities. We can’t stress enough how important it is to build relationships; you never know who might have the inside scoop on job openings!
✨Tip Number 3
Prepare for interviews by practising common questions and showcasing your problem-solving skills. Be ready to discuss your process from concept to 3D model, and how you handle feedback. We love seeing candidates who can communicate effectively with their team!
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, we’re always on the lookout for passionate modellers who are eager to join our team and create amazing characters together!
We think you need these skills to ace Regional Only | Mid/Senior 3D Character Modeller
Some tips for your application 🫡
Show Off Your Skills:Make sure to highlight your experience with modelling tools like Maya and Zbrush in your application. We want to see your best work, so include a portfolio that showcases your character modelling skills and any projects you've completed that align with our style.
Tailor Your Application:Read through the job description carefully and tailor your application to match what we're looking for. Use keywords from the description to demonstrate how your experience aligns with our needs, especially around character building and collaboration.
Be Clear and Concise:When writing your application, keep it clear and to the point. We appreciate well-structured applications that are easy to read. Make sure to communicate your passion for character modelling and your eagerness to improve your skills.
Apply Through Our Website:Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it shows us you’re serious about joining our team at StudySmarter.
How to prepare for a job interview at Blue Zoo Production
✨Showcase Your Portfolio
Make sure to bring a well-organised portfolio that highlights your best 3D character models. Include a variety of styles and techniques, especially those that align with the job description. This will give the interviewers a clear view of your skills and creativity.
✨Understand the Brief
Before the interview, take time to understand the company’s projects and their artistic direction. Be prepared to discuss how you would interpret a 2D concept into a 3D model, as this is crucial for the role. Showing that you can align with their vision will impress the interviewers.
✨Demonstrate Team Collaboration
Since this role involves working closely with other departments, be ready to share examples of how you've successfully collaborated in past projects. Highlight your communication skills and how you’ve responded to feedback, as teamwork is key in this position.
✨Prepare for Technical Questions
Brush up on your knowledge of modelling tools like Maya and Zbrush, as well as UV mapping and texturing techniques. Expect questions about clean topology and subdivision modelling principles. Being able to confidently discuss these topics will show your technical expertise.