Environment Modeller - Experienced
Environment Modeller - Experienced

Environment Modeller - Experienced

Full-Time 36000 - 60000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Create stunning 3D environments and props that bring stories to life.
  • Company: Join a leading creative studio with a passion for world-building.
  • Benefits: Flexible working options, competitive salary, and opportunities for growth.
  • Why this job: Be part of a talented team and shape immersive worlds in exciting projects.
  • Qualifications: Experience in animation production and proficiency in Maya and Zbrush.
  • Other info: Mentorship opportunities and a collaborative environment await you.

The predicted salary is between 36000 - 60000 £ per year.

Our Modelling artists are incredible world builders. They build the environments and props allowing worlds to come to life, and add the charming details that make our stories believable. They are always keen and constantly striving to improve their skills and assets.

Your day‑to‑day will focus on creating detailed, stylised environments and props based on informative concept designs, whilst meeting production deadlines and the brief from our Directors, Art Director and Clients. The successful candidate will need to be based in the UK and will require the right to work in the UK.

Please note that this vacancy can close early if we receive a high number of applications. We are very happy to discuss flexible, hybrid and remote working options for all our vacancies.

Day to Day:

  • Modelling, Sculpting and UV mapping stylised environment and prop assets.
  • Effectively realising a 2D concept through to 3D, as well as being able to work with minimal design.
  • Providing UV Mapping and baking out displacement maps for our Surfacing Department.
  • Producing render tests for the approval process.
  • Working as part of a team of modelling artists, and regularly communicating between your Team Lead, Directors and Art Director.
  • Managing your assets and your time effectively to meet deadlines.
  • Responding positively and acting on notes and feedback from our Rigging & Surfacing Department, CG Supervisor, Art Director and Directors.
  • Reporting to your Team Lead and Production Manager if there are any issues to flag that would affect the schedule.
  • Be able to produce more complex environment assets.
  • Mentor other members of the team, if needed.

Must have:

  • Extensive demonstrable animation production experience.
  • Interpret volume and form when creating models from concept designs.
  • Working with modelling tools both in Maya and Zbrush.
  • Knowledge of clean topology UV mapping with either Maya or UVLayout.
  • Knowledge of texturing assets.
  • A team player and great collaborator.
  • Creative problem solving.

Bonus Points:

  • Previous production experience in a Senior role.
  • Knowledge of Substance Painter.
  • Knowledge of Substance Designer.

Environment Modeller - Experienced employer: Blue Zoo Production

Join a dynamic and innovative team where your creativity as an Environment Modeller will flourish. Our company fosters a collaborative work culture that values artistic growth and offers flexible working arrangements, ensuring you can balance your professional and personal life. With opportunities for mentorship and skill development, you'll be part of a supportive environment that encourages you to push the boundaries of your craft while contributing to captivating storytelling.
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Contact Detail:

Blue Zoo Production Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Environment Modeller - Experienced

✨Tip Number 1

Get your portfolio in tip-top shape! Showcase your best modelling work, especially those stylised environments and props. Make sure to include a variety of projects that highlight your skills in Maya and Zbrush.

✨Tip Number 2

Network like a pro! Connect with other artists and industry professionals on platforms like LinkedIn or Discord. Join relevant groups and participate in discussions to get your name out there and learn about potential job openings.

✨Tip Number 3

Practice your interview skills! Be ready to discuss your creative process and how you tackle feedback. We recommend doing mock interviews with friends or using online resources to build your confidence.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who are genuinely interested in joining our team!

We think you need these skills to ace Environment Modeller - Experienced

Modelling
Sculpting
UV Mapping
3D Modelling
Animation Production Experience
Maya
Zbrush
Clean Topology
Texturing Assets
Creative Problem Solving
Team Collaboration
Mentoring
Substance Painter
Substance Designer

Some tips for your application 🫡

Show Off Your Skills: Make sure to highlight your modelling and sculpting experience in your application. We want to see how you interpret concepts into stunning 3D environments, so include examples of your best work!

Tailor Your Application: Don’t just send a generic CV! Tailor your application to reflect the specific skills and experiences mentioned in the job description. We love seeing candidates who take the time to connect their background with what we’re looking for.

Be Clear and Concise: When writing your application, keep it clear and to the point. We appreciate well-structured applications that get straight to the good stuff without unnecessary fluff. Show us what you can do!

Apply Through Our Website: We encourage you to apply through our website for the best chance of getting noticed. It’s super easy and ensures your application goes directly to us. Plus, we can’t wait to hear from you!

How to prepare for a job interview at Blue Zoo Production

✨Showcase Your Portfolio

Make sure to bring a well-organised portfolio that highlights your best work. Include a variety of environment and prop models that demonstrate your skills in both Maya and Zbrush. Be ready to discuss the thought process behind each piece, especially how you interpreted 2D concepts into 3D.

✨Know the Company’s Style

Do some homework on the company’s previous projects and their artistic style. This will help you tailor your responses and show that you understand their vision. Mention specific projects during the interview to illustrate your knowledge and enthusiasm for their work.

✨Prepare for Technical Questions

Expect questions about modelling techniques, UV mapping, and texturing. Brush up on your knowledge of clean topology and be prepared to explain your workflow. If you have experience with Substance Painter or Designer, make sure to highlight that as it could give you an edge.

✨Demonstrate Team Collaboration Skills

Since this role involves working closely with other artists and departments, be ready to share examples of how you've successfully collaborated in the past. Discuss how you handle feedback and how you’ve mentored others, as teamwork is key in this environment.

Environment Modeller - Experienced
Blue Zoo Production
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