At a Glance
- Tasks: Create stunning 3D character models from concept designs and collaborate with a talented team.
- Company: Award-winning studio known for its inclusive culture and creative projects.
- Benefits: Flexible working options, comprehensive benefits, and fun social events.
- Other info: Exciting career growth opportunities and a supportive work environment.
- Why this job: Join a creative team and bring characters to life while developing your skills.
- Qualifications: Experience in animation production and proficiency in Maya and Zbrush.
The predicted salary is between 28000 - 35000 £ per year.
About the Role
Our modelling artists are incredible character builders.
They build characters with charming details that help tell stories.
They are always keen and constantly striving to improve their skills and assets.
They focus on creating detailed, stylised characters based on informative concept designs, whilst meeting production deadlines and delivering the brief from our Directors, Art Directors and Clients.
This role requires the hired candidate to be based in the UK, outside of London (outside the M25).
We are unable to consider VISA sponsorship at this time.
Please note that this vacancy can close early if we receive a high number of applications.
We are very happy to discuss flexible, hybrid and remote working options for all our vacancies.
- Day to Day
- Modelling, UV mapping, texturing and shading stylised character assets.
- Effectively realising a 2D concept through to 3D, as well as being able to work with minimal design with the guidance of a Senior or Lead Artist.
- Working as part of a team of modelling artists, and regularly communicating with our Rigging Department, CG Supervisor, Art Director and Directors.
- Producing render tests for the approval process.
- Managing your time efficiently to meet deadlines.
- Responding positively to, and acting on notes and feedback from our Rigging Department, the CG Supervisor, Art Director and Director.
- Communicating with and responding to other departments to manage any fixes and notes, especially our Rigging and Surfacing Departments.
- Reporting to the Team Lead and Production Manager if there are any issues that need to be flagged that could affect the schedule.
About You
- Must Have
- Solid demonstrable animation production experience
- Interpreting volume and form when creating models from concept designs
- Working with modelling tools both in Maya and Zbrush
- Knowledge of clean topology and subdivision modelling principles
- UV mapping with Maya
- Knowledge of texturing assets with Substance Painter and Photoshop
- Being a team player and great collaborator
- Creative problem solving
- Bonus Points
- Knowledge of Substance Designer
- What We’ve Got For You
- Winner of Broadcast Best Places to Work in TV 2019, 2020, 2022, 2024, 2025 & 2026.
- Inclusive self-funded shorts programme.
- Many fun in person and remote social events throughout the year.
- Bi-monthly employee feedback and engagement programme.
- Comprehensive benefits package, including loads of discounts and offers.
- Online wellbeing programme.
- Profit share (for employees who have been with us for 2+ years).
- #J-18808-Ljbffr
Regional Only | Junior Character Modeller employer: Blue Zoo Animation Studio
Blue Zoo Animation Studio is an exceptional employer that fosters a creative and collaborative work environment, perfect for aspiring artists looking to make their mark in the animation industry. With flexible hybrid and remote working options, employees enjoy a healthy work-life balance while having access to continuous growth opportunities through mentorship and hands-on experience with industry professionals. Join us to be part of a vibrant team where your artistic talents can flourish and contribute to captivating animated stories.