At a Glance
- Tasks: Create wireframes and conduct user research to enhance player experience in games.
- Company: Dynamic game development studio focused on immersive player experiences.
- Benefits: Hybrid work opportunity, competitive pay, and a chance to shape future games.
- Why this job: Join a creative team and make gaming more accessible and enjoyable for everyone.
- Qualifications: Experience in UX design and a passion for gaming.
- Other info: 6-month contract with potential for growth in the gaming industry.
The predicted salary is between 28800 - 48000 £ per year.
A dynamic game development studio is seeking a UX Designer to enhance the player experience in upcoming titles. The ideal candidate will bridge complex game mechanics and user understanding, driving intuitive interfaces through collaboration with designers and programmers.
Responsibilities include:
- Creating wireframes
- Conducting user research
- Advocating for accessibility
This role offers a hybrid work opportunity as part of a 6-month contract.
Remote UX Designer (Games) — Immersive Player UX in Glasgow employer: Blazing Griffin
Contact Detail:
Blazing Griffin Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Remote UX Designer (Games) — Immersive Player UX in Glasgow
✨Tip Number 1
Network like a pro! Reach out to fellow designers and developers in the gaming industry. Join online forums or social media groups where you can share your work and get noticed.
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your best UX designs, especially those related to games. Make sure to include case studies that explain your design process and how you improved user experience.
✨Tip Number 3
Prepare for interviews by practising common UX design questions. Be ready to discuss your approach to user research and accessibility, as these are key in the gaming world. We want to see your passion for creating intuitive interfaces!
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take the initiative to connect directly with us.
We think you need these skills to ace Remote UX Designer (Games) — Immersive Player UX in Glasgow
Some tips for your application 🫡
Show Your Passion for Gaming: When you're writing your application, let your love for games shine through! Share any personal projects or experiences that highlight your understanding of player needs and how you can enhance their experience.
Tailor Your Portfolio: Make sure your portfolio is tailored to the role. Include examples of wireframes, user research, and any accessibility work you've done. We want to see how you bridge complex mechanics with user-friendly designs!
Be Clear and Concise: Keep your application clear and to the point. Use straightforward language to describe your skills and experiences. We appreciate a well-structured application that makes it easy for us to see why you’re a great fit!
Apply Through Our Website: Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity. We can’t wait to see what you bring to the table!
How to prepare for a job interview at Blazing Griffin
✨Know Your Games
Familiarise yourself with the latest trends in game design and player experience. Be ready to discuss your favourite games and how their UX impacts gameplay. This shows your passion and understanding of the industry.
✨Showcase Your Portfolio
Prepare a strong portfolio that highlights your best work, especially projects related to gaming or interactive design. Be ready to explain your design choices and how they enhance user experience, as this will demonstrate your thought process.
✨Ask Insightful Questions
Prepare thoughtful questions about the studio's upcoming titles and their approach to UX design. This not only shows your interest but also helps you gauge if the company aligns with your values and vision for player experience.
✨Emphasise Collaboration Skills
Since the role involves working closely with designers and programmers, be prepared to discuss your collaborative experiences. Share examples of how you've successfully worked in teams to solve design challenges and improve user interfaces.