Environment Artist in Glasgow

Environment Artist in Glasgow

Glasgow Full-Time 40000 - 50000 £ / year (est.) Home office (partial)
Blazing Griffin

At a Glance

  • Tasks: Create stunning game environments and mentor junior artists in a creative team.
  • Company: Join Blazing Griffin, a friendly and innovative game development studio.
  • Benefits: Enjoy 33 days annual leave, flexible working, and wellness perks like free yoga.
  • Why this job: Be part of an exciting original IP and make your mark in the gaming world.
  • Qualifications: 5+ years in game development with a strong portfolio of shipped titles.
  • Other info: Collaborative environment with opportunities for personal and professional growth.

The predicted salary is between 40000 - 50000 £ per year.

We are looking for an Environment Artist to join Blazing Griffin to work on an exciting original IP. This is a fantastic opportunity to join a talented, friendly and highly creative team.

Within this role you will:

  • Take direction from the Art Director to deliver high quality environments using Zbrush, Painter, Designer and other industry standard 3D software, assembling them in Unity.
  • Create level blockouts working with the Design team, taking them through all production stages to final quality art.
  • Work alongside the art team, mentoring more junior artists helping them develop their craft.
  • Feedback into the creative process bringing your own insight and ideas.
  • Collaborate with concept artists and make suggestions where designs can be amended before starting production.
  • Take an active role in documenting workflows that are developed for the project.
  • Assist in the planning of work with the Art Director and Producer.

What we’re looking for:

  • 5 years minimum game development experience with several shipped titles.
  • A solid knowledge of environment art production pipelines.
  • Understanding of how to build performant environments and taking ownership of keeping them in budget.
  • Comfortable working in a range of styles, particularly more stylized work.
  • Excellent understanding of silhouette, colour, detail and how to balance it.
  • Familiarity of working with adjacent disciplines such as tech art, concept art, animation and game design.
  • Understanding of modular asset creation and reusable content workflows.
  • Up to date with modern processes in game art pipelines.
  • Experience working with game engines – Unity a plus.

Blazing Griffin Benefits:

  • 33 days annual leave per year for full-time staff (pro rata for part-time and contracts).
  • Extra allowances for Appointments, Compassionate and Dependents leave.
  • Employee Assistance Programme through Health Assured.
  • Bike to Work scheme.
  • Eye care contributions.
  • Enhanced Parental Leave and Pay.
  • Flexible working where possible.
  • Free Yoga membership for Reset Yoga (in Glasgow).
  • Company Pension Scheme.

Environment Artist in Glasgow employer: Blazing Griffin

Blazing Griffin is an exceptional employer that fosters a vibrant and creative work culture, perfect for passionate Environment Artists looking to make their mark on original IPs. With generous benefits such as 33 days of annual leave, flexible working options, and opportunities for professional growth through mentorship, employees are encouraged to thrive both personally and professionally. Located in Glasgow, the company also promotes well-being with initiatives like free yoga memberships and a supportive Employee Assistance Programme.
Blazing Griffin

Contact Detail:

Blazing Griffin Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Environment Artist in Glasgow

✨Tip Number 1

Network like a pro! Reach out to fellow artists and industry folks on platforms like LinkedIn or Discord. Join game development groups and share your work; you never know who might be looking for someone just like you!

✨Tip Number 2

Show off your skills! Create a killer portfolio that highlights your best environment art. Make sure to include a variety of styles and techniques, especially those that align with what Blazing Griffin is after. Remember, quality over quantity!

✨Tip Number 3

Get involved in the community! Attend game jams or local meetups to connect with other creatives. This not only helps you build relationships but also gives you a chance to showcase your talent in a collaborative setting.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in joining the Blazing Griffin team. Don’t miss out on this exciting opportunity!

We think you need these skills to ace Environment Artist in Glasgow

Zbrush
Painter
Designer
Unity
Environment Art Production Pipelines
Level Blockouts
Silhouette Understanding
Colour Theory
Detail Balancing
Modular Asset Creation
Reusable Content Workflows
Game Development Experience
Collaboration with Concept Artists
Mentoring Junior Artists
Understanding of Game Engines

Some tips for your application 🫡

Showcase Your Best Work: When applying, make sure to include a portfolio that highlights your best environment art. We want to see your creativity and technical skills shine through, so pick pieces that really represent your style and expertise.

Tailor Your Application: Don’t just send a generic application! Take the time to tailor your CV and cover letter to match the job description. Mention specific skills like Zbrush or Unity, and how your experience aligns with what we’re looking for at Blazing Griffin.

Be Yourself: We love a bit of personality! Don’t be afraid to let your unique voice come through in your application. Share your passion for environment art and any cool projects you’ve worked on that show off your creativity.

Apply Through Our Website: Make sure to apply through our website for the best chance of getting noticed. It’s the easiest way for us to keep track of applications and ensures you’re considered for this exciting opportunity with our talented team!

How to prepare for a job interview at Blazing Griffin

✨Know Your Tools Inside Out

Make sure you're well-versed in Zbrush, Painter, Designer, and Unity. Familiarise yourself with the latest features and updates of these tools, as you might be asked to demonstrate your skills or discuss your workflow during the interview.

✨Showcase Your Portfolio

Prepare a strong portfolio that highlights your best environment art pieces. Include examples that showcase your ability to work in different styles, especially stylised work, and be ready to explain your creative process behind each piece.

✨Understand the Production Pipeline

Brush up on your knowledge of environment art production pipelines. Be prepared to discuss how you take an asset from concept to final quality art, and how you collaborate with other disciplines like tech art and game design.

✨Be Ready to Collaborate

Since this role involves mentoring junior artists and collaborating with concept artists, think of examples where you've successfully worked in a team. Highlight your communication skills and how you’ve contributed to the creative process in past projects.

Environment Artist in Glasgow
Blazing Griffin
Location: Glasgow

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