BeamNG GmbH seeks an experienced Rendering Programmer to advance our in-house engine and renderer. You will enhance rendering features end-to-end, optimize GPU/CPU performance, and ensure consistency across DirectX 12, Vulkan, and console APIs.
You will collaborate with artists and engineers to deliver real-time visuals that scale across diverse hardware. The role requires deep C++ expertise (5+ years), solid knowledge of real-time pipelines, shader work (HLSL/GLSL), and a proactive approach to
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Senior Real-Time Rendering Engineer (Remote & Onsite) employer: BeamNG GmbH
BeamNG GmbH is an exceptional employer that prioritises the growth and development of its employees, offering flexible working hours to accommodate personal commitments. With a strong focus on fostering a collaborative work culture, the company provides valuable training opportunities that empower interns to enhance their skills in business development and market research, making it an ideal place for those seeking meaningful and rewarding employment in the UK.