Senior UI / UX Designer

Senior UI / UX Designer

Full-Time 55000 - 60000 £ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Design engaging UI/UX for a multiplayer gaming experience, enhancing player interaction and enjoyment.
  • Company: Join a dynamic gaming studio focused on creative multiplayer experiences.
  • Benefits: Competitive pay, equity, private health insurance, unlimited vacation, and flexible remote hours.
  • Other info: Fully remote team with regular meetups and a culture of trust and creativity.
  • Why this job: Shape the future of gaming with your design skills in a collaborative, innovative environment.
  • Qualifications: 5+ years in game UI/UX design, strong portfolio, and experience with Unreal Engine.

The predicted salary is between 55000 - 60000 £ per year.

Astrid is a gaming studio that brings together accomplished world builders and game developers to create multiplayer creative experiences. Our first project is a cooperative open-world sim, designed to foster connection, problem-solving and shared discovery. Players embark on a profound social experience in a richly imagined world shaped by dynamic systems, immersive storytelling and community-driven play.

Our team spans the US, the UK and beyond. We are taking a fully remote approach, but have regular in-person meetups to synchronize, huddle and build our culture.

We are currently seeking a Senior UI/UX Designer to become a vital part of our team. A huge amount of this game lives in its UI - inventory, crafting, building, decorating and dialogue - alongside the tools and items players use to explore the world, solve problems and meet the creatures in it. You will own that player-facing experience end to end, working closely with a UI engineer and guiding outsourced graphic designers.

WHO YOU ARE

Above all, we’re looking for someone with solid gaming experience who cares about UX - not just how things look, but how they work and how they feel. The brief is broad appeal, but with layers of optional depth: a low floor and a high ceiling, where the floor stays low as the ceiling rises. It’s easy to allow the depth for advanced players to complicate things for everyone; we want the opposite, complexity players discover and opt into rather than have forced upon them. Simple shouldn’t mean sterile, though: we love the small animations and satisfying feedback that give a UI charm, the Nintendo-like sense of play that makes it a pleasure to use.

If you can make something rich for experts, welcoming to newcomers and a joy to use, you’re who we’re looking for.

In order of priority, the skills we're looking for are:

  • UX - Making the game simple to pick up but deep to master. This matters most, by a clear margin
  • Unreal (UMG) - Able to implement your own designs in-engine, working alongside a UI engineer
  • Graphic Design - A strong visual sense is a bonus rather than a requirement

WHAT YOU WILL DO

  • Own the UX across the game's core systems: flows, information architecture, interaction and layout
  • Design the HUD, menus, screens and moment-to-moment input so they read clearly and feel great to use
  • Produce wireframes, prototypes and mock-ups and take them through to final implementation
  • Build and wire up your UI in Unreal (UMG), working alongside a UI engineer
  • Define and maintain a UI design system that the team and external vendors can build to
  • Direct outsourced graphic designers on iconography, colour and visual polish
  • Run playtests and iterate quickly as the game evolves

Requirements

  • 5+ years designing UI/UX for games, with at least one shipped title or substantial in-development work
  • A strong portfolio of UI/UX work on systems-rich games that shows your process and thinking
  • Proven ability to make complex systems simple and intuitive without flattening their depth
  • Demonstrable understanding of cosy / life-sim / management games and adventure games, since you'll be designing a hybrid of the two
  • Hands-on experience building UI in Unreal (UMG). We'll consider an exceptional UX candidate with lighter Unreal, but some practical experience here is strongly expected
  • Fluency with Figma and / or Adobe Suite

Benefits

  • Great compensation package and equity
  • Private health insurance
  • Pension
  • Unlimited vacation days. We trust our team!
  • Flexible remote work hours as long as team members deliver results
  • We are committed to continuing to expand our benefits and perks to support our team

Senior UI / UX Designer employer: Astrid Entertainment

At Astrid Entertainment, we pride ourselves on fostering a collaborative and innovative work culture that empowers our employees to thrive in a fully remote environment. As a Senior Gameplay Engineer, you will not only have the opportunity to work with cutting-edge technology and creative minds but also benefit from continuous professional development and mentorship opportunities, ensuring your growth in the gaming industry. Join us to be part of a passionate team dedicated to creating engaging co-op multiplayer experiences that resonate with players worldwide.

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Contact Details:

Astrid Entertainment Recruitment Team

We think you need these skills to ace Senior UI / UX Designer

UX Design
Unreal Engine (UMG)
Graphic Design
Wireframing
Prototyping
Information Architecture
Interaction Design