Lecturer in Games Design, University of Liverpool

Lecturer in Games Design, University of Liverpool

Liverpool Full-Time 39906 - 59966 £ / year (est.) No working from home possible
Art In Liverpool

At a Glance

  • Tasks: Teach and inspire students in game design, covering both technical and creative aspects.
  • Company: Join the University of Liverpool's vibrant Music Department with a focus on Game Design.
  • Benefits: Competitive salary, opportunities for international travel, and a supportive work environment.
  • Other info: Full-time role with a mix of teaching, research, and administration.
  • Why this job: Shape the future of gaming while working in a diverse and inclusive community.
  • Qualifications: Expertise in game development, engines, and multimedia design required.

The predicted salary is between 39906 - 59966 £ per year.

The Department of Music seeks a qualified Lecturer in Game Design with sufficiently wide expertise to cover technical aspects (game development, game engines, online gaming) as well as the visual, spatial, and multimedia aspects of the discipline (game art, UX/UI).

The role is full‑time and includes a balance of teaching, administration and research as appropriate to a T&R contract. The role is based on the Liverpool campus within the Department of Music, which is home to Game Design programmes and staff. It is likely that the post will include some international travel, for short periods, in relation to transnational educational partnerships.

The department are looking to appoint the most appropriate candidate within the Grade 7/8 range, according to knowledge and experience.

Commitment to Diversity

The University of Liverpool is committed to enhancing workforce diversity. We actively seek to attract, develop, and retain colleagues with diverse backgrounds and perspectives. We welcome applications from all genders/gender identities, Black, Asian, or Minority Ethnic backgrounds, individuals living with a disability, and members of the LGBTQIA+ community.

Lecturer in Games Design, University of Liverpool employer: Art In Liverpool

The University of Liverpool is an exceptional employer, offering a vibrant work culture that fosters creativity and innovation in the field of Game Design. With a strong commitment to diversity and inclusion, employees benefit from a supportive environment that encourages professional growth through teaching, research, and international collaboration. Located in the dynamic city of Liverpool, staff enjoy access to a rich cultural scene and numerous opportunities for networking and development within the academic community.

Art In Liverpool

Contact Details:

Art In Liverpool Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Lecturer in Games Design, University of Liverpool

Tip Number 1

Network like a pro! Reach out to current or former staff at the University of Liverpool, especially in the Music Department. A friendly chat can give us insider info and maybe even a foot in the door.

Tip Number 2

Show off your skills! Prepare a portfolio that highlights your game design projects, focusing on both technical and artistic aspects. We want to see your creativity and expertise shine through!

Tip Number 3

Practice makes perfect! Get ready for potential interviews by rehearsing answers to common questions about teaching, research, and your approach to game design. We want you to feel confident and ready to impress!

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets noticed. Plus, we’re always looking for passionate individuals who align with our commitment to diversity and innovation in education.

We think you need these skills to ace Lecturer in Games Design, University of Liverpool

Game Development
Game Engines
Online Gaming
Game Art
UX/UI Design
Teaching Skills
Research Skills

Some tips for your application 🫡

Tailor Your Application:Make sure to customise your CV and cover letter to highlight your experience in game design, especially focusing on both technical and artistic aspects. We want to see how your unique skills align with the role at the University of Liverpool!

Showcase Your Passion:Let your enthusiasm for game design shine through! Share any personal projects or experiences that demonstrate your commitment to the field. We love seeing candidates who are genuinely excited about what they do.

Be Clear and Concise:When writing your application, keep it straightforward and to the point. Use clear language and avoid jargon unless it's relevant. We appreciate a well-structured application that’s easy to read!

Apply Through Our Website:Don’t forget to submit your application through our official website. It’s the best way to ensure your application gets seen by the right people. We can’t wait to hear from you!

How to prepare for a job interview at Art In Liverpool

Know Your Stuff

Make sure you brush up on both the technical and creative aspects of game design. Familiarise yourself with game development processes, engines, and the latest trends in UX/UI. Being able to discuss these topics confidently will show that you're not just passionate but also knowledgeable.

Showcase Your Work

Prepare a portfolio that highlights your best projects, whether they’re games you've developed or designs you've created. Be ready to discuss your role in each project and the impact it had. This is your chance to demonstrate your skills and creativity!

Engage with Diversity

Since the University of Liverpool values diversity, think about how your background and experiences can contribute to a more inclusive environment. Be prepared to share examples of how you've worked with diverse teams or how you plan to support diversity in your teaching and research.

Ask Thoughtful Questions

Prepare some insightful questions about the department's approach to game design education and their vision for the future. This shows your genuine interest in the role and helps you assess if it's the right fit for you too.