At a Glance
- Tasks: Join Apple to innovate and model next-gen GPU architectures for iPhone, iPad, and Mac.
- Company: Be part of Apple's dynamic team, known for redefining industries with groundbreaking technology.
- Benefits: Competitive salary, health benefits, and opportunities for professional growth in a creative environment.
- Why this job: Make a real impact on future tech while collaborating with top engineers in the industry.
- Qualifications: Bachelor's degree and strong C++ coding skills; experience with GPUs is a plus.
- Other info: Exciting role with excellent career advancement opportunities in a fast-paced, innovative setting.
The predicted salary is between 48000 - 72000 £ per year.
Overview
Summary: Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there\’s no telling what you could accomplish. Dynamic, hard-working people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. Join us to deliver the next groundbreaking Apple product!
We are seeking a highly motivated, innovative, and dedicated engineer to join the Platform Architecture GPU Modeling Team; we are a group that is driving advanced exploration for next generation GPU architectures in iPhone, iPad and Mac products. We rely on strong analytical skills and close collaboration to deliver the best overall solution to our customers. In this highly visible role, you will be at the center of a chip design effort working with all disciplines, with a critical impact on getting highly performant products to millions of customers quickly. This is an opportunity to join Apple’s world-class GPU team to collaborate, develop, and improve GPU simulators for research, performance analysis, and architectural tuning.
Description
As part of the Platform Architecture GPU Modeling team, you will be working with architecture, design and software partners on the definition and tuning of Apple’s future GPU architectures.
The role involves the creation and maintenance of a high-performance C++ model of our next-generation GPUs. Core responsibilities include coding and debugging a performance and functional model of the GPU; implementing modern features such as ray tracing, mesh shading, machine learning, and more. Other responsibilities include working with the team to ensure model accuracy, feature validation and correlating against other models and RTL. You’ll utilize and develop diverse tools for analyzing the substantial amount of data generated by the models. You will collaborate with experienced architects, modeling engineers, compiler engineers, and software teams to assess the feasibility of new hardware and software features, running performance experiments, analyzing results, and proposing architectural changes.
Minimum Qualifications
- Bachelor’s degree
- Software skills and ability to write and debug C++ code
- Experience with scripting languages such as Python or Ruby
Preferred Qualifications
- 3+ years of experience modeling GPUs, CPUs, or similar
- MS or PhD degree in related field
- Experience coding components such as processing cores, texturing units, caches, memory hierarchies, etc.
- Understanding of GPU/CPU architectures
- Experience debugging performance issues and correlating multiple models
- Understanding of data analysis tools such as: Tableau, pandas, Excel, matplotlib, etc.
- Experience working with cutting edge graphics applications/games/benchmarks
- Troubleshooting skills
At Apple, we’re not all the same. And that’s our greatest strength. We draw on the differences in who we are, what we’ve experienced and how we think. Because to create products that serve everyone, we believe in including everyone. Therefore, we are committed to treating all applicants fairly and equally. As a registered Disability Confident employer, we will work with applicants to make any reasonable accommodations. Apple will consider for employment all qualified applicants with criminal backgrounds in a manner consistent with applicable law. Learn more
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GPU Performance Modeling Engineer – Platform Architecture employer: Apple
Contact Detail:
Apple Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land GPU Performance Modeling Engineer – Platform Architecture
✨Tip Number 1
Network like a pro! Reach out to current or former employees at Apple through LinkedIn. A friendly chat can give you insider info and maybe even a referral, which can really boost your chances.
✨Tip Number 2
Show off your skills! If you’ve got a portfolio of projects or contributions to open-source GPU modelling, make sure to highlight them in conversations. It’s a great way to demonstrate your expertise and passion.
✨Tip Number 3
Prepare for technical interviews by brushing up on your C++ coding skills and understanding GPU architectures. Practice common interview questions and maybe even do some mock interviews with friends to build confidence.
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in joining the team at Apple.
We think you need these skills to ace GPU Performance Modeling Engineer – Platform Architecture
Some tips for your application 🫡
Show Your Passion: When you're writing your application, let your enthusiasm for GPU architecture and performance shine through! We want to see how dedicated you are to pushing the boundaries of technology and how excited you are about the opportunity to work with us at Apple.
Tailor Your CV: Make sure your CV is tailored to highlight your experience with C++ coding and GPU modeling. We love seeing specific examples of your work, so don’t hold back on showcasing projects that demonstrate your skills and achievements in this area!
Craft a Compelling Cover Letter: Your cover letter is your chance to tell us why you’re the perfect fit for our team. Share your journey in the tech world, your understanding of GPU architectures, and how you can contribute to our innovative projects. Keep it engaging and personal!
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way to ensure your application gets into the right hands. Plus, it shows us that you’re serious about joining our dynamic team at Apple!
How to prepare for a job interview at Apple
✨Know Your C++ Inside Out
Since the role involves coding and debugging a high-performance C++ model, make sure you brush up on your C++ skills. Be prepared to discuss your previous projects and how you tackled challenges in coding. Practising common algorithms and data structures can also give you an edge.
✨Show Off Your Analytical Skills
This position requires strong analytical skills, so be ready to demonstrate your problem-solving abilities. Think of examples where you've used data analysis tools like Tableau or pandas to derive insights. You might even want to prepare a mini-case study to showcase your thought process.
✨Familiarise Yourself with GPU Architectures
Understanding GPU/CPU architectures is crucial for this role. Do some research on the latest trends and technologies in GPU design, especially features like ray tracing and machine learning. Being able to discuss these topics will show your passion and dedication to the field.
✨Collaborate and Communicate
Since the job involves working closely with various teams, highlight your collaboration skills during the interview. Prepare examples of successful teamwork and how you’ve communicated complex ideas effectively. This will demonstrate that you can thrive in a dynamic, collaborative environment.