At a Glance
- Tasks: Join the RealityKit team to create immersive character animations for Apple Vision Pro.
- Company: Apple, a leader in innovation and technology with a diverse and inclusive culture.
- Benefits: Competitive salary, health benefits, and opportunities for professional growth.
- Why this job: Shape the future of AR/VR and make a real impact on user experiences.
- Qualifications: Experience in animation systems and strong C++ skills required.
- Other info: Collaborative environment with excellent career advancement opportunities.
The predicted salary is between 36000 - 60000 £ per year.
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something — you’ll add something.
Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. It will allow us to do the things we love in ways never before possible — all while staying connected to the people around us.
Join the RealityKit framework team building the character animation systems that bring digital beings to life on Apple's spatial computing platform. This role combines deep expertise in real-time animation with the opportunity to shape how developers create expressive, responsive characters for immersive experiences.
You will design and implement animation runtime systems including skeletal animation pipelines, blend trees, inverse kinematics solvers, and procedural motion techniques. Your work will directly impact how characters move, react, and feel present in mixed reality environments—where physical plausibility and performance constraints create unique technical challenges.
We’re looking for an engineer who understands both the artistic intent behind great character animation and the systems engineering required to deliver it on resource-constrained devices. You’ll collaborate closely with artists, designers, and framework engineers to build animation technologies that are powerful enough for AAA-quality experiences yet accessible to developers across skill levels.
Minimum Qualifications- Proven industry experience in animation systems, game engines, or related fields
- BS in Computer Science, Computer Graphics, or equivalent degree/experience
- Strong knowledge of C++ and real-time animation architectures
- Solid understanding of 3D mathematics (linear algebra, quaternions, transforms)
- Excellent communication skills for cross-functional collaboration with artists and engineers
- Experience implementing skeletal animation, state machines, or blend systems
- Experience with inverse kinematics, physics-based animation, or procedural techniques
- Hands-on experience with AR/VR animation challenges (latency, prediction, presence)
- Contributions to animation tools or artist-facing workflows
- Familiarity with RealityKit, ARKit, or SceneKit
At Apple, we’re not all the same. And that’s our greatest strength. We draw on the differences in who we are, what we’ve experienced and how we think. Because to create products that serve everyone, we believe in including everyone. Therefore, we are committed to treating all applicants fairly and equally. As a registered Disability Confident employer, we will work with applicants to make any reasonable accommodations. Apple will consider for employment all qualified applicants with criminal backgrounds in a manner consistent with applicable law.
AR/VR Software Development Engineer, Vision Pro employer: Apple
Contact Detail:
Apple Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land AR/VR Software Development Engineer, Vision Pro
✨Tip Number 1
Network like a pro! Reach out to folks in the AR/VR space, especially those at Apple. Attend meetups, webinars, or even online forums. You never know who might have the inside scoop on job openings or can refer you directly!
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your animation systems and any projects you've worked on. Make sure it’s easily accessible online, so potential employers can see your work in action.
✨Tip Number 3
Prepare for interviews by brushing up on your C++ knowledge and real-time animation architectures. Practice explaining complex concepts in simple terms, as you'll need to communicate effectively with both technical and non-technical team members.
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who are genuinely interested in joining our team and contributing to innovative projects like the Vision Pro.
We think you need these skills to ace AR/VR Software Development Engineer, Vision Pro
Some tips for your application 🫡
Show Your Passion for Animation: When you’re writing your application, let your enthusiasm for animation shine through! Talk about your experiences and what excites you about creating immersive character animations. We love seeing candidates who are genuinely passionate about their craft.
Tailor Your CV to the Role: Make sure your CV highlights relevant experience in animation systems and game engines. Use keywords from the job description to show us you understand what we’re looking for. A tailored CV can really make you stand out!
Be Clear and Concise: Keep your application clear and to the point. We appreciate well-structured applications that get straight to the heart of your skills and experiences. Avoid fluff and focus on what makes you a great fit for the role.
Apply Through Our Website: Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it’s super easy to do, so why not?
How to prepare for a job interview at Apple
✨Know Your Animation Systems
Make sure you brush up on your knowledge of animation systems, especially skeletal animation and blend trees. Be ready to discuss your past experiences and how they relate to the role at Apple, as they’ll want to see your understanding of both the artistic and technical sides of character animation.
✨Showcase Your C++ Skills
Since strong knowledge of C++ is a must, prepare to demonstrate your coding skills. You might be asked to solve problems or even write code during the interview, so practice common algorithms and data structures relevant to real-time animation architectures.
✨Understand 3D Mathematics
Brush up on your 3D mathematics, particularly linear algebra and quaternions. Being able to explain these concepts clearly will show that you have a solid foundation for tackling the technical challenges of the role.
✨Prepare for Cross-Functional Collaboration
Apple values collaboration, so be ready to discuss how you've worked with artists and engineers in the past. Share specific examples of projects where you’ve successfully communicated and collaborated across disciplines, as this will highlight your teamwork skills.