At a Glance
- Tasks: Design and implement character physics systems for an exciting boxing game.
- Company: Join Steel City Interactive, a passionate team creating the first major boxing game in over a decade.
- Benefits: Enjoy flexible working hours, 23 days annual leave, and private healthcare.
- Other info: Friendly studio environment with free snacks and great career growth opportunities.
- Why this job: Shape the future of gaming with cutting-edge technology and a talented team.
- Qualifications: Experience in AAA game development, Unreal Engine, and character physics programming.
The predicted salary is between 50000 - 70000 £ per year.
Amiqus is working in partnership with Steel City Interactive as they look to attract a Senior Animation Programmer to the team. SCI was born out of passion for video games and boxing, with the ambition to create an authentic and exciting boxing game that does justice to the sport we love. What started as a fun prototype has grown into ‘Undisputed’, the first major boxing video game in over a decade.
The Role
You are a highly experienced Animation Programmer, having worked on AAA titles within Unreal Engine, where you showcased your skills in perfecting physics‑driven character animations and seamless integration with animation pipelines to deliver immersive, realistic gameplay experiences. We’re looking for a Senior Animation Programmer to help shape the future of our game. You’ll be responsible for the development of the character animation features for our game, optimising and maintaining the physical simulation and animation integration of our product to AAA fidelity. You will be working in collaboration with a highly talented, diverse team to create world‑class character‑based gameplay. This role can be based onsite at one of our 2 offices in Sheffield or Leamington Spa, hybrid or fully remote.
Responsibilities
- Design, implement, and maintain our character physics systems using UE's Chaos Physics engine, including rigid‑body dynamics, high fidelity impact collisions, and ragdoll effects tailored to realistic human characters.
- Integrate physics with animation systems, utilizing animation montages, blend shapes and IK solvers.
- Optimize fixed-/sub‑step physics frames for precise simulations, and procedural animations to achieve lifelike character responses (e.g. punches, dodges, and falls in a 60fps multiplayer boxing match context).
- Collaborate on animation pipelines, incorporating tools like Motion Matching for fluid animation blending, Control Rig for real‑time rigging, MetaHuman for high‑fidelity character models, and customizing ML Deformers for advanced muscle and skin deformations.
- Optimize general physics and animation performance through LODding and multi‑threading or asynchronous strategies, debugging concurrency issues, and ensuring smooth integration & performance across consoles and PC.
- Troubleshoot and resolve technical issues related to physics‑animation interactions, such as joint deformations, corrective expressions, and foot‑sliding.
- Prototype new features for character interactions, like soft body impacts and multiplayer synchronization of character physics states.
- Contribute to code reviews, best practices, and documentation for the physics and animation teams.
- Stay current with Unreal Engine updates and emerging technologies in character simulation, and the Chaos Physics engine.
Knowledge, Skills & Experience
- Proven Experience in character physics programming.
- Deep knowledge of key technologies used in character physics and animation for AAA games, such as C++ and Unreal Engine tools.
- Experience with Unreal Engine 4 or 5 physics and animation pipelines.
- An eye for realistic motion – the ability to discuss with animators and gameplay designers what works dynamically and how to make it fit within our game.
- Proven experience with engine‑level debugging and performance optimisation.
- Strong understanding of character movement dynamics, 3D maths and data structures.
- Strong understanding of the underlying (UE) engine structures and techniques.
- Solid understanding of software architecture and engineering best practices.
- Excellent communication and documentation skills.
- Self‑driven with a proactive mindset and attention to detail.
- A genuine passion for games and game development.
What we Offer
- Healthy work‑life balance: 23 days annual leave (plus bank holidays), that increases 1 day per year of service, up to a maximum of 30 days.
- Christmas shut down.
- Holiday exchange programme.
- Flexible working hours & pattern (Certain Hybrid models available).
- Support for family life: Enhanced Maternity and Paternity pay (subject to eligibility requirements).
- Private Healthcare which includes Optical & Dental.
- Great office environment: Friendly studios based in Sheffield and Leamington, with free snacks, fruit and drinks! Free parking - At our Sheffield site.
- Health & wellbeing support: Company sick pay, 2 days Wellbeing Days leave per year, Access to 24/7 doctors, Employee Assistance Programme.
- Learning support: Learning days.
- Additional financial support: Technology scheme (salary sacrifice up to £750), Relocation benefits (subject to eligibility requirements), Electric Car Vehicle Scheme (subject to eligibility requirements), Discretionary Bonus.
- Connection and perks: Wrap parties & company paid outings, Individual entertainment budget to cover team events.
If the above sounds like it could be the opportunity you’ve been looking for then get in touch. For a casual chat about the role in more detail call me on 01925 839 722 or drop me an email on lee.burns@amiqus.com. I look forward to hearing from you.
Senior Animation Programmer in Sheffield employer: Amiqus
Contact Detail:
Amiqus Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Animation Programmer in Sheffield
✨Tip Number 1
Network like a pro! Reach out to folks in the gaming industry, especially those who work at Steel City Interactive or similar companies. A friendly chat can open doors and give you insights that might just land you an interview.
✨Tip Number 2
Show off your skills! Create a portfolio showcasing your best work with Unreal Engine and character physics. Make sure it’s easy to navigate and highlights your experience with AAA titles. We love seeing what you can do!
✨Tip Number 3
Prepare for technical interviews by brushing up on your C++ and Unreal Engine knowledge. Practice explaining your past projects and how you tackled challenges. We want to see your problem-solving skills in action!
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, we’re always looking for passionate individuals who are excited about creating amazing gaming experiences.
We think you need these skills to ace Senior Animation Programmer in Sheffield
Some tips for your application 🫡
Show Off Your Experience: When you're writing your application, make sure to highlight your experience with AAA titles and Unreal Engine. We want to see how you've tackled character physics and animation in past projects, so don't hold back!
Be Specific About Your Skills: Use the job description as a guide to detail your skills in C++, physics programming, and animation pipelines. The more specific you are about your technical abilities, the better we can see how you fit into our team.
Keep It Professional Yet Personal: While we love a good professional tone, don’t forget to let your personality shine through! Share your passion for games and game development, and why you’re excited about the opportunity to work with us at Steel City Interactive.
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it’s super easy!
How to prepare for a job interview at Amiqus
✨Know Your Stuff
Make sure you brush up on your knowledge of Unreal Engine, especially the Chaos Physics engine. Be ready to discuss your previous experience with character physics programming and how you've tackled challenges in AAA titles.
✨Showcase Your Passion
Let your enthusiasm for gaming and game development shine through. Talk about your favourite games, especially those that have impressive animation and physics, and explain why they inspire you.
✨Prepare for Technical Questions
Expect to dive deep into technical discussions. Be prepared to explain your approach to optimising physics and animation performance, and how you would troubleshoot common issues like joint deformations or foot-sliding.
✨Collaborate and Communicate
Since this role involves working closely with animators and gameplay designers, practice articulating your ideas clearly. Think of examples where you've successfully collaborated in a team setting and how you contributed to achieving a common goal.