At a Glance
- Tasks: Design and develop engaging gameplay mechanics and features for exciting games.
- Company: Join Steel City Interactive, a vibrant Sheffield-based game development studio.
- Benefits: Hybrid work model, competitive salary, and opportunities for professional growth.
- Other info: Work with cutting-edge tools like Unreal Engine 5 in a dynamic environment.
- Why this job: Be part of a creative team and shape the future of gaming.
- Qualifications: 2-4 years in game design with strong collaboration and communication skills.
The predicted salary is between 35000 - 45000 Β£ per year.
Amiqus are currently working with the senior leadership team at Steel City Interactive, a Sheffield based games development studio, to help them find an Experienced Games Designer to join their growing team. This is a hybrid role, based in the Sheffield office. The Experienced Games Designer would be a capable individual contributor responsible for delivering defined gameplay systems, mechanics, and features. The role would contribute to team delivery by producing quality design work, supporting implementation, and collaborating effectively across disciplines. It represents a step beyond entry-level roles, with increased ownership and independence, while still operating within defined scope and guidance.
- Ownership of well-defined gameplay features, components, or content
- Contribution to system design, implementation, and iteration
- Responsibility for delivering work to quality and timeline expectations
- Collaboration with cross-disciplinary teams to support feature delivery
Responsibilities
- Design and develop gameplay mechanics, features, and components aligned with the game vision
- Contribute to systems such as progression, combat, or player experience features
- Ensure designs support accessibility, onboarding, and player engagement goals
- Create and maintain clear design documentation (feature briefs, flows, and rulesets)
- Translate design direction into structured, implementable requirements
- Ensure documentation communicates intent clearly to engineering, art, and production
- Produce wireframes and simple player flow diagrams where needed
- Support prototyping of gameplay mechanics using available tools or engines
- Participate in playtesting and gather feedback from QA, team members, and players
- Iterate on features to improve clarity, usability, and engagement
- Identify and raise design issues, contributing to solution
- Work with engineering, art, and QA to implement gameplay features
- Support tuning of gameplay parameters such as difficulty, balance, and progression
- Ensure features meet expected quality standards and function as intended
- Contribute to testing and resolving issues during development
- Collaborate with cross-disciplinary team members to deliver assigned work
- Communicate design goals and requirements clearly and concisely
- Manage own workload across tasks, meeting sprint goals and deadlines
- Escalate risks or blockers where appropriate
- Design and support implementation of gameplay content, scenarios, or small features
- Assist with scripting, localisation, and integration of content
- Ensure content aligns with gameplay systems and player progression
- Identify opportunities to improve own work and team outputs
- Contribute to improving documentation and workflows where appropriate
- Stay informed on relevant design practices, tools, and trends
- Apply feedback to improve quality and consistency of work
Knowledge, Skills & Experience
- Typically 2β4+ years of experience in game design or a related field
- Understanding of gameplay systems, mechanics, and player experience principles
- Experience contributing to feature or system delivery in a team environment
- Ability to work with some independence within defined scope
- Clear communication and collaboration skills
- Works with general guidance, managing own tasks within defined scope
- Makes decisions on assigned work, escalating more complex or ambiguous issues
- Contributes to planning and delivery within sprint or milestone structures
- Works closely with engineering, art, UX, production, and QA
- Participates in team discussions, playtests, and feedback sessions
- Builds effective working relationships within and across teams
Any Additional Information
- Unreal Engine 5 knowledge and experience
Experienced Game Designer in Sheffield employer: Amiqus
Steel City Interactive is an exceptional employer, offering a vibrant work culture in the heart of Sheffield's gaming community. With a strong focus on employee growth and collaboration, team members enjoy the benefits of hybrid working, opportunities for creative ownership, and the chance to contribute to innovative gameplay design. The studio fosters an inclusive environment where every voice is valued, making it an ideal place for passionate game designers to thrive and develop their skills.