At a Glance
- Tasks: Design and implement features for real-time broadcast graphics using Unreal Engine.
- Company: A tech-driven production company based in the UK.
- Benefits: Salary up to £80k, remote work, and additional benefits.
- Why this job: Join a creative team and shape the future of broadcast graphics.
- Qualifications: Extensive Unreal Engine experience and strong C++ skills required.
- Other info: Opportunity to mentor junior developers and grow your career.
The predicted salary is between 48000 - 64000 £ per year.
A technology-driven production company in the United Kingdom is seeking a Senior Unreal Engineer responsible for designing and implementing features for real-time broadcast graphics. The ideal candidate will have extensive experience with Unreal Engine, strong C++ skills, and familiarity with real-time systems.
Key responsibilities include:
- Integrating data feeds
- Supporting production control systems
- Mentoring junior developers
This is a remote position for candidates based in the UK, with a salary of up to £80k plus benefits.
Remote UK Unreal Real-Time VP Engineer (C++/Blueprint) employer: Amiqus Games
Contact Detail:
Amiqus Games Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Remote UK Unreal Real-Time VP Engineer (C++/Blueprint)
✨Tip Number 1
Network like a pro! Reach out to fellow Unreal Engine enthusiasts and industry professionals on LinkedIn. Join relevant groups and participate in discussions to get your name out there.
✨Tip Number 2
Show off your skills! Create a portfolio showcasing your best Unreal Engine projects. Include any real-time broadcast graphics work you've done, as this will make you stand out to potential employers.
✨Tip Number 3
Prepare for interviews by brushing up on your C++ knowledge and real-time systems. Be ready to discuss how you've integrated data feeds and supported production control systems in past roles.
✨Tip Number 4
Don't forget to apply through our website! We love seeing applications directly from candidates who are passionate about joining our team. It shows initiative and enthusiasm!
We think you need these skills to ace Remote UK Unreal Real-Time VP Engineer (C++/Blueprint)
Some tips for your application 🫡
Show Off Your Skills: Make sure to highlight your experience with Unreal Engine and C++. We want to see how you've used these skills in real projects, so don’t hold back!
Tailor Your Application: Take a moment to customise your CV and cover letter for this role. Mention specific projects or experiences that relate to real-time broadcast graphics and data integration.
Be Clear and Concise: When writing your application, keep it straightforward. Use clear language and avoid jargon unless it's relevant. We appreciate a well-structured application that’s easy to read.
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role!
How to prepare for a job interview at Amiqus Games
✨Know Your Unreal Engine Inside Out
Make sure you brush up on your Unreal Engine skills before the interview. Be ready to discuss specific projects you've worked on, especially those involving real-time broadcast graphics. Highlight your experience with C++ and Blueprint, as these will be crucial for the role.
✨Showcase Your Problem-Solving Skills
Prepare to talk about challenges you've faced in previous projects, particularly with integrating data feeds or supporting production control systems. Use the STAR method (Situation, Task, Action, Result) to structure your answers and demonstrate how you tackled these issues effectively.
✨Mentorship Matters
Since mentoring junior developers is part of the job, think of examples where you've guided others. Share how you helped them grow their skills or overcome obstacles. This shows that you're not just a tech whiz but also a team player who values collaboration.
✨Remote Work Readiness
As this is a remote position, be prepared to discuss how you manage your time and stay productive while working from home. Mention any tools or strategies you use to communicate effectively with your team and ensure project deadlines are met.