Technical Artist – Real-Time Characters (Hybrid/Remote) in Manchester
Technical Artist – Real-Time Characters (Hybrid/Remote)

Technical Artist – Real-Time Characters (Hybrid/Remote) in Manchester

Manchester Full-Time 40000 - 65000 £ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Create stunning real-time characters and enhance game performance in immersive experiences.
  • Company: Dynamic game studio in Manchester with a focus on narrative-driven titles.
  • Benefits: Hybrid work model, competitive salary, and excellent work-life balance.
  • Why this job: Join a creative team and shape the future of gaming with your artistic skills.
  • Qualifications: 5+ years experience in real-time character art and proficiency in Unity.
  • Other info: Collaborative environment with opportunities for professional growth.

The predicted salary is between 40000 - 65000 £ per year.

A dynamic game studio based in Manchester is seeking a Technical Artist to contribute to new narrative-driven experiences and a mobile title. You will be working closely with the Creative Director, bridging the gap between artists and engineers.

Key responsibilities include working on character appearance and performance in immersive games.

Ideal candidates will have 5+ years of experience, particularly with Realtime Characters and Unity.

This hybrid role offers great work-life balance and competitive salary from £40,000 to £65,000.

Technical Artist – Real-Time Characters (Hybrid/Remote) in Manchester employer: Amiqus Games

Join a vibrant game studio in Manchester that champions creativity and innovation, offering a collaborative work culture where your contributions directly impact immersive gaming experiences. With a strong focus on employee growth, this hybrid role provides a perfect balance between professional development and personal life, alongside a competitive salary and the opportunity to work on exciting projects in the gaming industry.
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Contact Detail:

Amiqus Games Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Technical Artist – Real-Time Characters (Hybrid/Remote) in Manchester

Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those who work at the studio you're eyeing. A friendly chat can open doors and give you insider info that could help you stand out.

Tip Number 2

Show off your skills! Create a portfolio that highlights your work with Realtime Characters and Unity. Make sure it’s easy to navigate and showcases your best projects – this is your chance to shine!

Tip Number 3

Prepare for the interview by brushing up on both technical and artistic aspects. Be ready to discuss how you bridge the gap between artists and engineers, as that’s key for this role. Practice makes perfect!

Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take that extra step to connect with us directly.

We think you need these skills to ace Technical Artist – Real-Time Characters (Hybrid/Remote) in Manchester

Technical Artistry
Realtime Character Development
Unity
Collaboration with Creative Directors
Character Appearance Design
Performance Optimisation
Problem-Solving Skills
Communication Skills
Experience in Game Development
Understanding of Immersive Games

Some tips for your application 🫡

Showcase Your Experience: Make sure to highlight your 5+ years of experience in your application. We want to see how you've worked with Realtime Characters and Unity, so don’t hold back on those details!

Tailor Your Application: Customise your CV and cover letter to reflect the job description. We love seeing how your skills align with our needs, especially in bridging the gap between artists and engineers.

Be Creative: As a Technical Artist, creativity is key! Include any personal projects or unique approaches you've taken in your work. We appreciate innovative thinking that can enhance character appearance and performance.

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity in our dynamic game studio!

How to prepare for a job interview at Amiqus Games

Know Your Stuff

Make sure you brush up on your knowledge of real-time characters and Unity. Be ready to discuss your past projects in detail, especially those that showcase your skills in bridging the gap between artists and engineers.

Showcase Your Portfolio

Bring along a well-organised portfolio that highlights your best work. Include examples of character appearance and performance in immersive games, as this will demonstrate your expertise and creativity to the interviewers.

Ask Insightful Questions

Prepare some thoughtful questions about the studio's upcoming projects and their creative vision. This shows your genuine interest in the role and helps you understand how you can contribute to their narrative-driven experiences.

Be Yourself

While it's important to be professional, don't forget to let your personality shine through. The studio is looking for someone who fits into their dynamic culture, so being authentic can help you stand out from other candidates.

Technical Artist – Real-Time Characters (Hybrid/Remote) in Manchester
Amiqus Games
Location: Manchester
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  • Technical Artist – Real-Time Characters (Hybrid/Remote) in Manchester

    Manchester
    Full-Time
    40000 - 65000 £ / year (est.)
  • A

    Amiqus Games

    50-100
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