Technical Artist

Technical Artist

Portsmouth +1 Full-Time 30000 - 42000 £ / year (est.) No home office possible
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Amiqus - Games Recruitment Specialists

At a Glance

  • Tasks: Create stunning in-game VFX and animations for an exciting new mobile title.
  • Company: Join an award-winning games studio with a passion for innovation.
  • Benefits: Enjoy remote work, private medical insurance, generous holiday allowance, and fun team days.
  • Why this job: Make your mark on a fast-paced game and collaborate with industry experts.
  • Qualifications: Experience as a Technical Artist, Unity skills, and a portfolio showcasing your work.
  • Other info: Potential for a permanent role after the initial 2-month contract.

The predicted salary is between 30000 - 42000 £ per year.

Technical Artist – New Open World Title (Unreal 5) – Remote working

A South-East based Games studio are currently looking to expand their art team, who are aiming to create the best-in-class experiences that last forever in players memories, with a new AAA quality, open world title. The studio is looking for a Technical Artist to collaborate with the Art Director, to help with bridging the gap between artists and engineers, ensuring an efficient art pipeline, create tools for various teams and help optimise the game.

As the Technical Artist, you will work closely with the Art Director in defining the vision to the title. The ideal candidate will have a 50/50 split with code and art skills and help with pipeline issues and generate tools that will help streamline processes, also helping with aspects like materials and shaders.

This role will offer you the chance to work with people on a day-to-day basis who bring a collective portfolio of high-selling games. The studio is around 25 people and the title early in development, giving you the opportunity to make an impact early on. You will have the opportunity to showcase your skills and wear multiple hats, if you are a tools/pipeline/hardware/graphics specialist or a generalist, there will be an opportunity to develop your disciplines and skills.

There is a competitive salary on offer, including exclusive studio benefits, flexitime, supplied equipment, shares/equity, pension, a remote first work pattern and a generous holiday allowance.

This role is 100% Remote and open to candidates based in the UK (preferred) or EU Countries with a 2-hour max time difference to the UK.

Unfortunately we cannot Sponsor visas for this role.

Requirements

• At least 4 years’ experience in the games industry

• Past Console or PC game development experience

• An awareness of performance for a high-end AAA title

• Experience with open world games would be a bonus

• Experience with Houdini would be a bonus

• Either Unreal 4 or Unreal 5 Experience is a must have

If you are interested in this role then send your CV to will.hudson@amiqus.com

Locations

Portsmouth Hampshire

Technical Artist employer: Amiqus - Games Recruitment Specialists

Join a dynamic and innovative games studio that champions creativity and collaboration, offering fully remote working from anywhere in the UK. With a focus on employee well-being, the company provides Private Medical Insurance, a generous holiday allowance, and engaging quarterly team days, fostering a vibrant work culture. This role not only allows you to contribute significantly to an exciting new mobile title but also offers opportunities for personal and professional growth within a supportive team of industry experts.
Amiqus - Games Recruitment Specialists

Contact Detail:

Amiqus - Games Recruitment Specialists Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Technical Artist

✨Tip Number 1

Network like a pro! Reach out to industry folks on LinkedIn or Twitter. Join relevant groups and forums where you can connect with other Technical Artists and game developers. You never know who might have the inside scoop on job openings!

✨Tip Number 2

Show off your skills! Make sure your portfolio is up-to-date and highlights your best work, especially any VFX or animations you've created. A strong portfolio can speak volumes and catch the eye of hiring managers.

✨Tip Number 3

Prepare for interviews by practising common questions and showcasing your knowledge of Unity and mobile game development. Be ready to discuss your past projects and how you can contribute to their new title.

✨Tip Number 4

Apply through our website! It’s the easiest way to get your application noticed. Plus, we love seeing candidates who take the initiative to apply directly. Don’t miss out on this exciting opportunity!

We think you need these skills to ace Technical Artist

Technical Art Creation
In-Engine Implementation
VFX/Animations
Unity Engine
After Effects
Animation for Box Opening
Mobile Game Development
Collaboration Skills
Portfolio Development
Optimisation Techniques
Attention to Detail
Problem-Solving Skills

Some tips for your application 🫡

Show Off Your Portfolio: Make sure to include a link to your portfolio in your application. We want to see your best work, especially any VFX or animations you've created. This is your chance to shine and show us what you can bring to the table!

Tailor Your CV: When applying, tweak your CV to highlight your experience as a Technical Artist, especially in mobile games. We love seeing relevant skills and experiences that match our needs, so don’t be shy about showcasing your Unity Engine expertise!

Craft a Personal Cover Letter: A personal touch goes a long way! Write a cover letter that reflects your passion for game development and why you’re excited about this role. Let us know how your skills align with our vision for the new mobile title.

Apply Through Our Website: We encourage you to apply through our website for a smoother process. It helps us keep track of applications better and ensures you don’t miss out on any important updates from us!

How to prepare for a job interview at Amiqus - Games Recruitment Specialists

✨Know Your Tools

Make sure you’re well-versed in Unity and any other software mentioned in the job description, like After Effects. Brush up on your skills and be ready to discuss how you've used these tools in past projects.

✨Showcase Your Portfolio

Your portfolio is your best friend! Highlight specific projects that demonstrate your experience with in-game VFX and animations. Be prepared to explain your creative process and the challenges you faced.

✨Understand the Game's Vision

Research the studio and their previous titles. Understand their style and what makes their games successful. This will help you align your answers with their vision during the interview.

✨Prepare for Technical Questions

Expect questions about optimisation and ensuring smooth gameplay. Think of examples from your experience where you tackled performance issues or improved visual quality, and be ready to discuss them in detail.

Technical Artist
Amiqus - Games Recruitment Specialists
Location: Portsmouth
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