Senior Environment Artist

Senior Environment Artist

Full-Time 45000 - 60000 € / year (est.) No home office possible
Amiqus - Games Recruitment Specialists

At a Glance

  • Tasks: Create stunning photorealistic environments and props for a new AAA game.
  • Company: Join an award-winning London-based games studio with industry veterans.
  • Benefits: Generous holiday, private healthcare, gym memberships, and fun social events.
  • Other info: Hybrid role in Central London with great career growth opportunities.
  • Why this job: Showcase your creativity and leave your mark on an exciting new title.
  • Qualifications: 3+ years as an Environment Artist with a strong portfolio.

The predicted salary is between 45000 - 60000 € per year.

A London-based Games studio is currently looking for a talented Senior Environment Artist to work on a new AAA Quality title. Founded by established industry experts, the team are made up of award-winning developers who have come from AAA backgrounds and have a history of releasing a range of high-quality games, some of which have been adored in the games industry.

You will be creating photorealistic environments and props to go into the new game they’re making. The role will complement someone looking for creative freedom and a chance to leave their thumbprint on a new title. The ideal candidate’s portfolio will contain good hard surfaces, interiors, props and buildings. Environment work such as vegetation and organic terrains are a bonus!

This role will offer you the chance to work with people on a day-to-day basis who bring a collective portfolio of high-selling games. As the Environment Artist in this team, you will have the opportunity to showcase your skills and wear multiple hats.

Benefits

In return the studio can offer benefits like a generous holiday allowance, private health care which includes dental, life insurance, enhanced Maternity/Paternity Leave, subsidised gym memberships and regular social events throughout the year. Also, the chance to work with games industry veterans who have a great track record of delivering high profile successful projects.

This is a hybrid role based in Central London, with 2 days remote (Monday + Friday) and the remainder of the week onsite. You must be eligible to live in and work in the UK to apply for this role, as we are unable to sponsor Visas at this time.

Requirements
  • At least 3 years of experience in the games industry as an Environment Artist
  • Proficiency with either Blender, 3DS Max or Maya
  • Released at least 1 title on Console or PC platforms
  • Good experience of different game engines
  • A good portfolio showing realistic environments and props
  • Experience with Unreal Engine, Houdini and Substance Designer would be a bonus

This is a fantastic opportunity to join a studio who are working on a title, which you will have a hand in from start to finish.

To apply please send your CV to will.hudson@amiqus.com

Senior Environment Artist employer: Amiqus - Games Recruitment Specialists

Join a dynamic London-based games studio where creativity thrives and your contributions truly matter. With a focus on AAA quality titles, this company offers a vibrant work culture, generous benefits including private healthcare and enhanced leave, and the chance to collaborate with industry veterans on exciting projects. Embrace the opportunity for professional growth in a hybrid working environment that balances flexibility with the energy of a central London location.

Amiqus - Games Recruitment Specialists

Contact Detail:

Amiqus - Games Recruitment Specialists Recruiting Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior Environment Artist

Tip Number 1

Network like a pro! Reach out to industry folks on LinkedIn or at gaming events. We all know that sometimes it’s not just what you know, but who you know that can land you that dream role.

Tip Number 2

Show off your portfolio! Make sure it’s up-to-date and highlights your best work. We recommend tailoring it to showcase your skills in creating photorealistic environments and props, just like the ones they’re looking for.

Tip Number 3

Practice your pitch! When you get that interview, be ready to talk about your experience and how it aligns with their projects. We want you to express your creative vision and how you can contribute to their AAA title.

Tip Number 4

Apply through our website! It’s the easiest way to ensure your application gets seen. Plus, we love seeing passionate candidates who are eager to join our team and make an impact in the gaming world.

We think you need these skills to ace Senior Environment Artist

Environment Art
Photorealistic Rendering
Blender
3DS Max
Maya
Game Engines
Unreal Engine

Some tips for your application 🫡

Showcase Your Best Work:Make sure your portfolio is top-notch! Highlight your best hard surfaces, interiors, and props. If you've got any cool vegetation or organic terrains, throw those in too. We want to see what makes you stand out!

Tailor Your CV:Don’t just send a generic CV. Tailor it to the Senior Environment Artist role! Emphasise your experience with Blender, 3DS Max, or Maya, and mention any titles you've worked on. We love seeing how your skills match our needs.

Be Creative in Your Application:This role is all about creative freedom, so let that shine through in your application! Use your unique voice and style to express why you’re the perfect fit for our team. We appreciate creativity and passion!

Apply Through Our Website:We encourage you to apply through our website for a smoother process. It helps us keep track of applications better and ensures you don’t miss out on any important updates. We can’t wait to see what you bring to the table!

How to prepare for a job interview at Amiqus - Games Recruitment Specialists

Showcase Your Portfolio

Make sure to bring a well-organised portfolio that highlights your best work, especially focusing on photorealistic environments and props. Tailor it to include hard surfaces, interiors, and any organic terrains you've created, as these are key aspects the studio is looking for.

Know Your Tools

Brush up on your skills with Blender, 3DS Max, or Maya, as well as any game engines you’ve worked with. Be prepared to discuss your experience with these tools in detail, and if you have experience with Unreal Engine, Houdini, or Substance Designer, make sure to mention that too!

Research the Studio

Familiarise yourself with the studio's previous titles and their development style. Understanding their approach to game design will help you align your answers with their vision and demonstrate your genuine interest in being part of their team.

Be Ready to Collaborate

Since this role involves wearing multiple hats, be prepared to discuss how you can contribute to different aspects of the project. Share examples of past collaborations and how you’ve worked with other artists or departments to achieve a common goal.