At a Glance
- Tasks: Create stunning VFX and animations for an exciting new mobile game.
- Company: Dynamic games studio led by industry experts, known for high-quality titles.
- Benefits: Fully remote work, private medical insurance, generous holiday allowance, and fun team days.
- Other info: 2-month FTC with potential for extension and opportunities for collaboration.
- Why this job: Join a small team and make a real impact on a genre-defining game.
- Qualifications: Experience as a VFX Artist, Unity Engine skills, and a strong portfolio.
The predicted salary is between 30000 - 40000 £ per year.
A South-East based Games studio are currently looking for a VFX Artist to work on a new innovative mobile title, which they’re aiming to dominate its genre. Founded by established industry experts, the team are made up of award-winning developers who have a history of releasing a range of high-quality games, some of which have been adored in the games industry.
The studio requires this person to work closely with the CTO and Art Director and work on hands-on VFX creation and in-engine implementation. The role will have you focusing on a few areas, but mainly working on in-game VFX/animations for this new title. The game is very collectable heavy, so you’ll be working on creating slick animations for battles, power ups and pack/box opening. The game will be exciting and fast paced, so part of your role must ensure that the visuals are smooth and lag free. This role can offer a chance to own quite a large area of the art side and would suit someone who enjoys working in a small team.
In return the studio can offer fully remote working from anywhere in the UK, Private Medical Insurance, a generous Holiday Allowance, Quarterly Team/Fun days and access to multiple onsite hubs, for days you want to collaborate in person. This is a 2-month FTC with the possibility of extension.
Requirements- Experience as a VFX Artist in the games industry
- Experience on Mobile (preferred) or PC/Console Games
- Unity Engine experience is a must have
- Some experience with After effects or similar
- Experience with ‘box opening’ and reward animations would be a bonus!
- A portfolio demonstrating your experience
This is a fantastic opportunity to join a studio who are working on a new title.
VFX Artist - 2 Month FTC in Portsmouth employer: Amiqus - Games Recruitment Specialists
Contact Detail:
Amiqus - Games Recruitment Specialists Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land VFX Artist - 2 Month FTC in Portsmouth
✨Tip Number 1
Network like a pro! Reach out to industry contacts on LinkedIn or join relevant gaming forums. We all know that sometimes it’s not just what you know, but who you know that can land you that VFX Artist gig.
✨Tip Number 2
Show off your skills! Create a killer portfolio that highlights your best VFX work, especially any slick animations or in-game visuals. We want to see what you can do, so make sure it’s easy to access and visually appealing.
✨Tip Number 3
Prepare for the interview! Research the studio and their games, and be ready to discuss how your experience with Unity and After Effects can contribute to their new title. We love seeing candidates who are genuinely excited about the project!
✨Tip Number 4
Apply through our website! It’s the easiest way to get your application noticed. Plus, we’re always on the lookout for passionate VFX Artists who want to be part of an innovative team. Don’t miss out!
We think you need these skills to ace VFX Artist - 2 Month FTC in Portsmouth
Some tips for your application 🫡
Show Off Your Portfolio: Make sure to include a link to your portfolio in your application. We want to see your best VFX work, especially any slick animations or in-game visuals you've created. This is your chance to shine!
Tailor Your CV: When you’re putting together your CV, highlight your experience with Unity and any mobile game projects you've worked on. We’re looking for specific skills that match the role, so don’t be shy about showcasing them!
Craft a Personal Cover Letter: A personalised cover letter can really make you stand out. Tell us why you’re excited about this opportunity and how your skills align with our vision for the new title. We love hearing your passion!
Apply Through Our Website: For the best chance of getting noticed, apply directly through our website. It’s super easy and ensures your application lands right where it needs to be. We can’t wait to see what you’ve got!
How to prepare for a job interview at Amiqus - Games Recruitment Specialists
✨Showcase Your Portfolio
Make sure to bring your portfolio to the interview and highlight specific projects that align with the role. Focus on VFX work you've done for mobile games, especially any slick animations or box opening effects, as this will resonate with what the studio is looking for.
✨Know Your Tools
Brush up on your Unity Engine skills before the interview. Be prepared to discuss how you've used it in past projects, particularly for in-game VFX and animations. If you have experience with After Effects, mention how it complements your VFX work.
✨Understand the Game's Vision
Research the studio and their new title. Familiarise yourself with their previous games and the genre they aim to dominate. This will help you speak confidently about how your skills can contribute to creating smooth, engaging visuals that enhance gameplay.
✨Be Ready for Collaboration Questions
Since the role involves working closely with the CTO and Art Director, be prepared to discuss your experience in small teams. Share examples of how you've collaborated effectively in the past, especially in fast-paced environments, to show you're a great fit for their team dynamic.