At a Glance
- Tasks: Bridge the gap between artists and engineers while working on exciting mobile games.
- Company: Join a vibrant Manchester-based games studio with a passion for innovation.
- Benefits: Enjoy generous holidays and all the development equipment you need, fully remote!
- Why this job: Make your mark in the gaming world and enhance your skills in a creative environment.
- Qualifications: 2+ years of experience with Unity and skills in Maya, Blender, or 3ds Max.
The predicted salary is between 30000 - 40000 £ per year.
Amiqus - Games Recruitment Specialists is looking for a Technical Artist to join a Manchester-based games studio. This position involves working on new mobile games, focusing on bridging the gap between artists and engineers, and ensuring an efficient art pipeline.
The ideal candidate will have:
- At least 2 years of experience
- Proficiency with Unity
- Skills in Maya, Blender, or 3ds Max
This remote role offers a generous holiday package and all development equipment supplied.
Locations
Remote Technical Artist – Mobile Games (Unity/Maya) in Cheshire, Warrington employer: Amiqus - Games Recruitment Specialists
Join a dynamic Manchester-based games studio as a Remote Technical Artist, where creativity meets innovation in mobile game development. Enjoy a supportive work culture that prioritises employee growth with access to cutting-edge tools and a generous holiday package, making it an ideal environment for those looking to thrive in the gaming industry.
Contact Details:
Amiqus - Games Recruitment Specialists Recruitment Team
StudySmarter Expert Advice🤫
We think this is how you could land Remote Technical Artist – Mobile Games (Unity/Maya) in Cheshire, Warrington
✨Tip Number 1
Network like a pro! Reach out to fellow artists and engineers in the gaming community. Join forums, attend virtual meetups, and connect on LinkedIn to get your name out there.
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your best work with Unity and Maya. Make sure it’s easy to navigate and showcases your ability to bridge the gap between art and engineering.
✨Tip Number 3
Prepare for interviews by brushing up on common technical questions related to mobile game development. We recommend practising your answers and even doing mock interviews with friends or mentors.
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we’re always looking for talented individuals like you!
We think you need these skills to ace Remote Technical Artist – Mobile Games (Unity/Maya) in Cheshire, Warrington
Some tips for your application 🫡
Show Off Your Skills:Make sure to highlight your experience with Unity and any other relevant software like Maya or Blender. We want to see how your skills can bridge the gap between artists and engineers, so don’t hold back!
Tailor Your Application:Take a moment to customise your application for this role. Mention specific projects where you’ve worked on mobile games or improved art pipelines. This helps us see how you fit into our team.
Be Yourself:We love personality! Don’t be afraid to let your unique voice shine through in your application. Share your passion for gaming and what excites you about being a Technical Artist.
Apply Through Our Website:For the best chance of getting noticed, make sure to apply directly through our website. It’s the easiest way for us to keep track of your application and get back to you quickly!
How to prepare for a job interview at Amiqus - Games Recruitment Specialists
✨Know Your Tools Inside Out
Make sure you’re well-versed in Unity, Maya, and any other relevant software like Blender or 3ds Max. Be prepared to discuss specific projects where you've used these tools, showcasing your technical skills and how they contributed to the art pipeline.
✨Showcase Your Portfolio
Have a strong portfolio ready that highlights your best work as a Technical Artist. Include examples that demonstrate your ability to bridge the gap between artists and engineers, as this is crucial for the role. Be ready to explain your thought process behind each piece.
✨Understand the Art Pipeline
Familiarise yourself with the art pipeline in mobile game development. Be prepared to discuss how you can improve efficiency and collaboration between teams. This shows that you not only have the technical skills but also understand the bigger picture.
✨Ask Insightful Questions
Prepare thoughtful questions about the studio's current projects, team dynamics, and their approach to art and engineering collaboration. This demonstrates your genuine interest in the role and helps you assess if the company is the right fit for you.