Mobile Games Technical Artist – Remote (UK) in Bolton

Mobile Games Technical Artist – Remote (UK) in Bolton

Bolton Full-Time 30000 - 40000 £ / year (est.) No working from home possible
Amiqus - Games Recruitment Specialists

At a Glance

  • Tasks: Create stunning mobile game assets and optimise art pipelines for epic gameplay.
  • Company: Join a Manchester-based games studio with a passion for innovation.
  • Benefits: Enjoy remote work, generous perks, and a supportive team culture.
  • Other info: Be part of a dynamic team with opportunities for growth in the gaming industry.
  • Why this job: Combine your love for sports and gaming in a creative role that makes an impact.
  • Qualifications: 2+ years experience in Unity, Maya, Blender or 3ds Max, and a passion for art.

The predicted salary is between 30000 - 40000 £ per year.

Amiqus - Games Recruitment Specialists is looking for a Technical Artist for a Manchester-based games studio. The role focuses on mobile games, collaborating closely with the Creative Director to ensure an efficient art pipeline and realistic assets for competitive gameplay.

The ideal candidate has at least 2 years of experience, proficiency in Unity, Maya, Blender or 3ds Max, and is passionate about sports. The studio offers a remote-first environment with generous benefits.

Mobile Games Technical Artist – Remote (UK) in Bolton employer: Amiqus - Games Recruitment Specialists

Join a dynamic Manchester-based games studio that champions creativity and innovation in mobile gaming. With a remote-first work culture, we prioritise employee well-being through generous benefits and foster growth opportunities for our team members to thrive in their careers. Collaborate with passionate professionals in a supportive environment where your contributions directly impact competitive gameplay.

Amiqus - Games Recruitment Specialists

Contact Details:

Amiqus - Games Recruitment Specialists Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Mobile Games Technical Artist – Remote (UK) in Bolton

Tip Number 1

Network like a pro! Reach out to fellow artists and industry professionals on platforms like LinkedIn. Join relevant groups and engage in conversations to get your name out there.

Tip Number 2

Show off your skills! Create a portfolio that highlights your best work, especially projects related to mobile games. Make sure it’s easy to navigate and showcases your proficiency in Unity, Maya, Blender, or 3ds Max.

Tip Number 3

Prepare for interviews by brushing up on your technical knowledge and understanding the art pipeline. Be ready to discuss how you can contribute to creating realistic assets for competitive gameplay.

Tip Number 4

Don’t forget to apply through our website! We’ve got loads of opportunities waiting for you, and applying directly can give you an edge over other candidates.

We think you need these skills to ace Mobile Games Technical Artist – Remote (UK) in Bolton

Technical Art
Unity
Maya
Blender
3ds Max
Art Pipeline Management
Asset Creation

Some tips for your application 🫡

Show Off Your Skills:Make sure to highlight your experience with Unity, Maya, Blender, or 3ds Max in your application. We want to see how your skills can contribute to our art pipeline and enhance gameplay!

Tailor Your Application:Don’t just send a generic CV! Customise your application to reflect your passion for mobile games and sports. We love seeing candidates who align with our studio's vision and values.

Be Clear and Concise:When writing your application, keep it straightforward. We appreciate clarity, so make sure your experience and achievements are easy to spot. No need for fluff – just the good stuff!

Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity!

How to prepare for a job interview at Amiqus - Games Recruitment Specialists

Know Your Tools Inside Out

Make sure you’re well-versed in Unity, Maya, Blender, or 3ds Max. Brush up on your skills and be ready to discuss specific projects where you’ve used these tools. It’s a great way to show your technical prowess and how you can contribute to the art pipeline.

Show Your Passion for Sports

Since the studio focuses on sports-themed games, it’s essential to convey your enthusiasm for sports during the interview. Share any relevant experiences or projects that highlight your passion, as this will resonate with the Creative Director and demonstrate your fit for the role.

Prepare for Collaboration Questions

As the role involves working closely with the Creative Director, be prepared to discuss your experience in collaborative environments. Think of examples where you’ve successfully worked with others to solve problems or improve processes, showcasing your teamwork skills.

Ask Insightful Questions

At the end of the interview, don’t forget to ask questions that show your interest in the studio and the role. Inquire about their art pipeline, upcoming projects, or how they foster creativity within the team. This not only shows your enthusiasm but also helps you gauge if the studio is the right fit for you.