GPU Shader/Accelerator Hardware Architect
GPU Shader/Accelerator Hardware Architect

GPU Shader/Accelerator Hardware Architect

Bristol Full-Time 43200 - 72000 ÂŁ / year (est.) No home office possible
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At a Glance

  • Tasks: Join our team to design next-gen GPU shaders and ML cores, pushing innovation boundaries.
  • Company: AMD transforms lives with cutting-edge technology, enriching industries and communities worldwide.
  • Benefits: Enjoy flexible work options, competitive perks, and a culture of collaboration and inclusivity.
  • Why this job: Be part of a dynamic team that values creativity and challenges the status quo in tech.
  • Qualifications: Bachelor's or Master's in Electrical/Electronic Engineering; industry experience in GPU/ML core design preferred.
  • Other info: We welcome diverse perspectives and encourage applications from all qualified candidates.

The predicted salary is between 43200 - 72000 ÂŁ per year.

WHAT YOU DO AT AMD CHANGES EVERYTHING

We care deeply about transforming lives with AMD technology to enrich our industry, our communities, and the world. Our mission is to build great products that accelerate next-generation computing experiences – the building blocks for the data center, artificial intelligence, PCs, gaming and embedded. Underpinning our mission is the AMD culture. We push the limits of innovation to solve the world’s most important challenges. We strive for execution excellence while being direct, humble, collaborative, and inclusive of diverse perspectives.

AMD together we advance_

Shader/Accelerator Hardware Architect (Bristol/Cambridge)

THE ROLE:

We are looking for engineers who are motivated to challenge the status quo.If you are excited about building the next generation GPU shader / Machine Learning core , our team is on the lookout for you!

You will be part of a fast-paced team developing next generation GPU shader and machine learning (ML) core. You will work with engineers of varied disciplines who are responsible for designing, verifying and delivering Core IP for various products. Since core is the “most prominent” asset in GPU/ Accelerator IP, we strive to challenge ourselves in beating area, power and performance targets. No idea is too small; we welcome every initiative that makes our product better.

You will be working on the overall Architecture of Shader/ML core. You will be the key point of contact for leaders of various functional organizations. You will work closely with S/W architect, Power & Performance Architecture to define changes in ISA (instruction set architecture), feature sets for next gen GPU and ML Accelerator products. You will work with micro-architecture leads and physical design leads to strive for best in class PPA. You will review design, and verification plans and will be guide for the implementation teams.

THE PERSON:

You are an “out of the box” thinker, open to challenge the status quo, willing to take risk and always on the lookout for improvement.

KEY RESPONSIBILITIES:

    Define the next generation architecture and ISA for shader processor / ML core (work sequencer, Arithmetic blocks etc)

  • Work with S/W architect, H/W micro-architect, physical design leads to define a PPA efficient design from end-end.
  • Mentor, guide and review block design and verification engineers’ tasks.
  • Own Architecture features, ROI statement and specs. Work with micro-architect to help them define micro-architecture.

  • Own power, performance and area budgets. Lead workgroup with various stakeholders to ensure Shader meets or beats it KPI targets

PREFERRED EXPERIENCE:

  • Industry experience in GPU shader pipeline or CPU core pipeline or ML core and ISA (instruction set architecture)
  • Industry experience in hardware design and overall ASIC design flow
  • Industry experience in leading a design, analyzing power, frequency and area trade-offs
  • Industry experience using various EDA tools for functional, performance and power validation on pre-silicon, emulation and post-silicon environment

ACADEMIC CREDENTIALS:

  • Bachelors or master’s in electrical/electronic engineering.

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Benefits offered are described: AMD benefits at a glance .

AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services. AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.

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GPU Shader/Accelerator Hardware Architect employer: AMD

At AMD, we are committed to fostering a culture of innovation and collaboration, making us an exceptional employer for those passionate about technology and engineering. Located in the vibrant tech hubs of Bristol and Cambridge, our team thrives on pushing the boundaries of GPU and machine learning architecture, offering employees ample opportunities for professional growth and development. With a focus on inclusivity and diverse perspectives, we empower our engineers to challenge the status quo and contribute to groundbreaking advancements that shape the future of computing.
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Contact Detail:

AMD Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land GPU Shader/Accelerator Hardware Architect

✨Tip Number 1

Familiarise yourself with the latest trends in GPU architecture and machine learning cores. Being able to discuss recent advancements or innovations during your interview will show your passion and knowledge in the field.

✨Tip Number 2

Network with professionals in the industry, especially those who work at AMD or similar companies. Attend relevant conferences or webinars where you can meet potential colleagues and learn more about the company culture and expectations.

✨Tip Number 3

Prepare to demonstrate your problem-solving skills through practical examples. Think of specific challenges you've faced in previous projects related to hardware design or architecture, and be ready to discuss how you overcame them.

✨Tip Number 4

Showcase your collaborative spirit by discussing past experiences where you worked effectively in a team. Highlight how you contributed to group projects, especially in cross-functional teams, as this aligns with AMD's emphasis on collaboration.

We think you need these skills to ace GPU Shader/Accelerator Hardware Architect

GPU Architecture Design
Shader Programming
Machine Learning Core Development
Instruction Set Architecture (ISA) Definition
Power, Performance, and Area (PPA) Analysis
Micro-architecture Design
ASIC Design Flow
EDA Tools Proficiency
Design Verification
Cross-Functional Collaboration
Mentoring and Guiding Engineers
Problem-Solving Skills
Analytical Thinking
Project Management

Some tips for your application 🫡

Understand the Role: Before applying, make sure you fully understand the responsibilities and requirements of the GPU Shader/Accelerator Hardware Architect position. Familiarise yourself with AMD's mission and values to align your application with their culture.

Tailor Your CV: Highlight relevant experience in GPU shader pipelines, CPU core pipelines, or ML cores. Emphasise your industry experience in hardware design and ASIC design flow, as well as any leadership roles you've held in design projects.

Craft a Compelling Cover Letter: Use your cover letter to showcase your passion for innovation and your ability to challenge the status quo. Mention specific projects or experiences that demonstrate your skills in defining architecture and working collaboratively with cross-functional teams.

Showcase Technical Skills: In your application, be sure to mention your proficiency with EDA tools for functional, performance, and power validation. Provide examples of how you've successfully analysed trade-offs in power, frequency, and area in previous projects.

How to prepare for a job interview at AMD

✨Understand the Role

Make sure you have a solid grasp of what a GPU Shader/Accelerator Hardware Architect does. Familiarise yourself with key responsibilities like defining architecture and working with various teams. This will help you answer questions confidently and show your enthusiasm for the role.

✨Showcase Your Experience

Prepare to discuss your industry experience in GPU shader pipelines, CPU core pipelines, or ML cores. Be ready to provide specific examples of how you've led designs or analysed power and performance trade-offs. This will demonstrate your expertise and relevance to the position.

✨Emphasise Collaboration

Since the role involves working closely with software architects and micro-architecture leads, highlight your collaborative skills. Share examples of successful teamwork and how you’ve mentored others in previous roles. This aligns with AMD's culture of inclusivity and collaboration.

✨Prepare Questions

Have insightful questions ready about AMD's projects, team dynamics, or future technologies. This shows your genuine interest in the company and the role, and it gives you a chance to assess if the company is the right fit for you.

GPU Shader/Accelerator Hardware Architect
AMD
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  • GPU Shader/Accelerator Hardware Architect

    Bristol
    Full-Time
    43200 - 72000 ÂŁ / year (est.)

    Application deadline: 2027-07-24

  • A

    AMD

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