At a Glance
- Tasks: Support and maintain VFX studio infrastructure while troubleshooting technical issues.
- Company: Join Rascal Studio, a creative VFX studio known for bold work in advertising and music.
- Benefits: Enjoy a collaborative culture, exciting projects, and opportunities for growth in a vibrant Shoreditch studio.
- Why this job: Be at the crossroads of creativity and technology, supporting talented artists in a dynamic environment.
- Qualifications: Experience in post-production or VFX, knowledge of Linux/macOS, and familiarity with VFX software required.
- Other info: Scripting skills in Python/Bash are a plus; calmness under pressure is essential.
The predicted salary is between 36000 - 60000 £ per year.
We’re a proudly independent VFX studio, known for crafting beautiful, bold work across commercials, music videos, and branded content. We’re looking for a skilled and proactive Post Production Systems Engineer to join our growing team at Rascal Studio, a London-based creative VFX studio producing high-end work across advertising, sound and music.
As our Systems Engineer, you’ll play a vital role in keeping our artists running at full tilt – ensuring infrastructure is smooth, scalable, and secure. You’ll work at the intersection of creativity and technology, maintaining the backbone of our infrastructure while supporting an incredibly talented team of artists and producers.
What You’ll be Doing:
- Support and maintain studio infrastructure, including workstations, servers, storage (NAS), and networking.
- Work with artists to troubleshoot and resolve technical issues across VFX tools (Flame, Nuke, Houdini, Maya, Adobe CC, etc).
- Maintain render farm and queue management systems (Deadline).
- Monitor system performance and ensure backups, disaster recovery, and security protocols are in place.
What We are Looking For:
- Proven experience in a post-production or VFX environment (advertising or episodic ideal).
- Knowledge of Linux and macOS administration.
- Familiarity with VFX and editing software: Flame, Baselight, Nuke, Houdini, Maya, Adobe CC, etc.
- Experience with render farm management (Deadline) and storage solutions (Qumulo and Synology).
- Calm under pressure, solutions-focused, and comfortable balancing support with longer-term development.
- Scripting and automation skills (Python/Bash) a plus.
What we offer:
- A friendly, ambitious team and a collaborative culture.
- Access to exciting projects with top-tier brands and artists.
- Ongoing opportunities for development and progression.
- A beautiful studio space in the heart of Shoreditch.
VFX Post Production Systems Engineer employer: Advertising Producers Association
Contact Detail:
Advertising Producers Association Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land VFX Post Production Systems Engineer
✨Tip Number 1
Network with professionals in the VFX industry, especially those who work at studios similar to Rascal Studio. Attend industry events, workshops, or online forums where you can connect with potential colleagues and learn more about the specific skills they value.
✨Tip Number 2
Familiarise yourself with the specific software and tools mentioned in the job description, such as Flame, Nuke, and Houdini. Consider creating a small project or portfolio piece that showcases your ability to use these tools effectively, which can be a great conversation starter during interviews.
✨Tip Number 3
Prepare to discuss your experience with system performance monitoring and troubleshooting. Be ready to share specific examples of how you've resolved technical issues in past roles, as this will demonstrate your problem-solving skills and ability to support artists under pressure.
✨Tip Number 4
Highlight any scripting or automation skills you have, particularly in Python or Bash. If you have examples of how you've used these skills to improve workflows or efficiency in previous positions, make sure to mention them during your discussions with us.
We think you need these skills to ace VFX Post Production Systems Engineer
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights relevant experience in post-production and VFX environments. Emphasise your knowledge of Linux, macOS, and the specific software mentioned in the job description, such as Flame, Nuke, and Houdini.
Craft a Compelling Cover Letter: Write a cover letter that showcases your passion for VFX and your proactive approach to problem-solving. Mention specific projects or experiences that demonstrate your ability to support artists and maintain studio infrastructure.
Showcase Technical Skills: In your application, clearly outline your technical skills, especially in scripting and automation with Python or Bash. Provide examples of how you've used these skills to improve workflows or resolve issues in previous roles.
Highlight Team Collaboration: Since the role involves working closely with artists and producers, include examples of how you've successfully collaborated in a team environment. This will show that you can balance support with long-term development effectively.
How to prepare for a job interview at Advertising Producers Association
✨Showcase Your Technical Skills
Be prepared to discuss your experience with VFX tools like Flame, Nuke, and Houdini. Bring examples of how you've used these tools in past projects, and be ready to troubleshoot hypothetical scenarios during the interview.
✨Demonstrate Problem-Solving Abilities
Since the role involves troubleshooting technical issues, think of specific challenges you've faced in previous positions. Explain how you approached these problems and the solutions you implemented, highlighting your calmness under pressure.
✨Familiarise Yourself with Their Infrastructure
Research Rascal Studio's work and their technical setup if possible. Understanding their infrastructure and the tools they use will help you tailor your responses and show genuine interest in the company.
✨Emphasise Collaboration and Communication
As a Systems Engineer, you'll be working closely with artists and producers. Be ready to discuss how you’ve successfully collaborated with creative teams in the past and how you communicate technical information effectively.