Lead Level Designer in England

Lead Level Designer in England

England Full-Time 36000 - 60000 ÂŁ / year (est.) No home office possible
Activision

At a Glance

  • Tasks: Lead the design of immersive single-player levels and mentor a creative team.
  • Company: Join Sledgehammer Games, a top player in the video game industry.
  • Benefits: Competitive salary, hybrid work model, and opportunities for career growth.
  • Why this job: Shape unforgettable gaming experiences and push creative boundaries.
  • Qualifications: Extensive AAA game design experience and strong leadership skills.
  • Other info: Diverse and inclusive environment with a focus on innovation.

The predicted salary is between 36000 - 60000 ÂŁ per year.

Based in our Guildford, UK studio. This hybrid position requires in‑studio presence with some remote flexibility. Permanent remote work is not available.

Sledgehammer Games is a leading developer in the video game industry. Since its inception in 2009, the studio has delivered iconic titles including Call of Duty: Advanced Warfare, Call of Duty: WWII (2017), and Call of Duty: Modern Warfare III. We are committed to pushing boundaries and setting new standards for visual and gameplay fidelity.

As a Lead Single Player Level Designer, your mission is to guide the creative and technical direction of our campaign levels from early concept to final polish. You’ll lead a talented team of designers in building cinematic, gameplay‑driven levels that deliver emotional impact and unforgettable player experiences. You will champion design quality, mentor others, and collaborate closely with narrative, art, engineering and production to bring the studio’s creative vision to life.

Responsibilities

  • Act as the level design leader for Single Player content made by Sledgehammer Games.
  • Lead by example through hands‑on creation of high‑quality level content.
  • Define and uphold best practices in level design, pacing and player readability.
  • Translate creative direction into clear, actionable design goals and documentation.
  • Hold regular reviews and provide iterative feedback to the team to meet the required quality bar.
  • Build effective working relationships with key creative and production partners across Sledgehammer Games, ensuring consistency of output from the studio.
  • Work with stakeholders across other Activision studios to ensure content developed fits with creative pillars.
  • Provide leadership, mentorship, and career development for level designers of varying experience levels.
  • Work with user research during playtests to identify iterative improvements and changes.
  • Learn, understand, and improve the tools and workflow for the team.
  • Work with production teams to provide estimates and schedules for the Design team.
  • Communicate progress and resolution of issues with the ability to set guidelines for peers and support teams.
  • Represent the team’s work at global SHG all‑hands meetings when required.
  • Partner with the recruitment team to identify key hires, taking an active role in building the core team.
  • Over time, become a key creative leader at the studio with a highly visible presence at team all‑hands and other studio events, visiting other studios when required.

Minimum Requirements

  • Extensive industry experience working in AAA game design and a professional portfolio that demonstrates prior experience.
  • Previous experience as a lead designer with at least 2 designers under your mentorship.
  • Prior experience with technical scripting, ideally through text‑based languages (C++, C#, Lua, or similar) or Unreal’s Blueprints.
  • Expansive knowledge of game design with appreciation and understanding for other disciplines.
  • Strong grasp of combat design, AI behaviours, player guidance and geometry building, flow and layout.
  • Solid understanding of level design with ability to clearly discuss modern trends.
  • Strong communication and presentation skills, with the ability to pitch concepts clearly and concisely, and to demonstrate critical thinking.
  • Experience working with proprietary engines and toolsets, including Unreal.
  • Analytical problem‑solver with a passion for iteration and continuous improvement.
  • Passion and enthusiasm for narrative‑driven single‑player games with a broad range of game experience.
  • An egoless attitude that encourages feedback and constructive critique, and enjoys working in a collaborative, iterative, and agile process.
  • Experience taking major AAA console and PC games from concept to completion.
  • Open to working in or relocating to Guildford, UK.

Extra Points

  • Ideally shipped at least one title as a lead designer.
  • Experience working on projects involving multiple internal and external partners, and with established franchises where close collaboration with publishing owners is required.

We love hearing from anyone who is enthusiastic about changing the games industry. Research shows that women and members of other under‑represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy. We are home to some of the most beloved franchises. We’re not just looking back at our legacy; we’re forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We are in the business of delivering fun and unforgettable entertainment for our player community.

Ready to Activate Your Future? The video game industry is fast‑paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the company at any time to promote and support our business and relationships with industry partners.

Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

Seniority level: Mid‑Senior level

Employment type: Full‑time

Job function: Design, Art/Creative, and Information Technology

Industries: Computer Games

Lead Level Designer in England employer: Activision

Sledgehammer Games is an exceptional employer, offering a dynamic work culture that fosters creativity and collaboration in the heart of Guildford, UK. With a commitment to employee growth, you will have the opportunity to lead and mentor a talented team while working on iconic titles that push the boundaries of gaming. The studio promotes a diverse and inclusive environment, ensuring that every voice is heard and valued, making it a truly rewarding place to advance your career in the video game industry.
Activision

Contact Detail:

Activision Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Lead Level Designer in England

✨Tip Number 1

Network like a pro! Get out there and connect with industry folks on LinkedIn or at gaming events. You never know who might have the inside scoop on job openings or be looking for someone just like you.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best work, especially any level designs you've done. Make sure it’s easy to navigate and visually appealing – first impressions matter!

✨Tip Number 3

Prepare for interviews by researching the company and its games. Be ready to discuss how your experience aligns with their projects and culture. Tailor your answers to show you’re the perfect fit for Sledgehammer Games.

✨Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who are genuinely interested in joining our team.

We think you need these skills to ace Lead Level Designer in England

Level Design
Team Leadership
Mentorship
Technical Scripting
C++
C#
Lua
Unreal Engine
Game Design Knowledge
Combat Design
AI Behaviours
Player Guidance
Geometry Building
Communication Skills
Analytical Problem-Solving

Some tips for your application 🫡

Show Off Your Portfolio: Make sure to include a link to your professional portfolio that showcases your best work. We want to see your creativity and technical skills in action, so pick projects that highlight your experience in AAA game design.

Tailor Your Application: When applying, take the time to tailor your CV and cover letter to the Lead Level Designer role. Highlight your leadership experience and any relevant projects that align with our mission at Sledgehammer Games. We love seeing how you fit into our creative vision!

Be Clear and Concise: In your written application, clarity is key! Use straightforward language to communicate your ideas and experiences. We appreciate a well-structured application that gets straight to the point while still showcasing your personality.

Apply Through Our Website: Don’t forget to apply through our official website! It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it shows you’re serious about joining our team at Sledgehammer Games.

How to prepare for a job interview at Activision

✨Know Your Portfolio Inside Out

Make sure you can discuss your previous work in detail. Highlight specific projects that showcase your level design skills, especially those that align with the responsibilities of a Lead Single Player Level Designer. Be ready to explain your creative process and the impact your designs had on player experience.

✨Brush Up on Technical Skills

Since technical scripting is a key part of this role, ensure you're comfortable discussing languages like C++, C#, or Lua, as well as Unreal’s Blueprints. Prepare to answer questions about how you've used these tools in past projects and be ready to demonstrate your problem-solving skills.

✨Showcase Your Leadership Style

As a lead designer, you'll need to mentor others and guide a team. Think about examples from your past where you've successfully led a project or supported junior designers. Be prepared to discuss your approach to feedback and collaboration, as well as how you foster a positive team environment.

✨Understand the Company Culture

Research Sledgehammer Games and their titles to understand their creative vision and values. Be ready to discuss how your design philosophy aligns with theirs and how you can contribute to their mission of delivering unforgettable player experiences. Showing genuine enthusiasm for their games will go a long way!

Lead Level Designer in England
Activision
Location: England

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