Mid/Senior Technical Animator (UK Remote)
Mid/Senior Technical Animator (UK Remote)

Mid/Senior Technical Animator (UK Remote)

Portsmouth Full-Time 36000 - 60000 £ / year (est.) Home office possible
A

At a Glance

  • Tasks: Join a dynamic team to create and improve animation systems for exciting game projects.
  • Company: Work with a respected Midlands studio known for its successful action-adventure titles.
  • Benefits: Enjoy a full-time remote role with opportunities for creative problem-solving and innovation.
  • Why this job: Be part of a passionate team, shaping the future of gaming with cutting-edge technology.
  • Qualifications: Proficiency in Unreal Engine and experience in technical animation are essential.
  • Other info: This is an 18-month contract position, perfect for those ready to make an impact.

The predicted salary is between 36000 - 60000 £ per year.

We are looking for an experienced Technical Animator - Mid or Senior Level - to join a well-known, Midlands based, UK studio who are highly respected throughout the games industry. As a Technical Animator, you will be working on the studio’s upcoming action-adventure project and also on their highly successful flagship title which has enjoyed sustained success with a growing player base and legions of adoring fans around the world. This role is ideal for a problem solver with a creative technical mindset. You will join the studio’s Technical Animation team and work directly with the Engineering team, supporting the Art, AI, and Game teams to build animation systems for runtime. You will be using Unreal to create higher standards of animation across a wide variety of unique and stylised characters and be involved in R&D into new and emerging animation technology.

Your responsibilities:

  • Work with Designers and Engineers to understand and implement gameplay animation features.
  • Support Engineers and game dev teams to fix game issues, troubleshooting animation graphs and artwork.
  • Be mindful of any performance issues and be responsible for making performance improvements.
  • Advise on and create tools to improve workflows and asset quality.

The skills and experience you will bring to the role:

  • Proficient in creating Animation Blueprints inside Unreal using Blendspaces, State Machines, and Control Rig is essential.
  • A background in Technical Animation for games.
  • Experience in runtime animation in-engine, setting up locomotion or actions for characters and creatures.
  • Expertise in Unreal 5 and animation skills.
  • Experience in the development of location and character control systems.
  • Completed a full game development cycle.

For this 18 month contract role, you should be:

  • Based in the UK and hold the right to work in the UK.
  • Able to complete the full 18 month PAYE contract.
A

Contact Detail:

Aardvark Swift Recruitment Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Mid/Senior Technical Animator (UK Remote)

✨Tip Number 1

Familiarise yourself with the studio's previous projects and their animation style. This will not only help you understand their creative direction but also allow you to tailor your discussions during interviews to show how your skills align with their needs.

✨Tip Number 2

Engage with the gaming community and forums related to Unreal Engine and technical animation. Networking with industry professionals can provide insights into the role and may even lead to referrals, increasing your chances of landing the job.

✨Tip Number 3

Prepare a portfolio that showcases your best work in Unreal Engine, particularly focusing on Animation Blueprints and any innovative tools you've created. Highlighting your problem-solving skills through specific examples will demonstrate your fit for the role.

✨Tip Number 4

Stay updated on the latest trends and technologies in animation and game development. Being knowledgeable about emerging tools and techniques can set you apart from other candidates and show your commitment to continuous learning.

We think you need these skills to ace Mid/Senior Technical Animator (UK Remote)

Proficient in Unreal Engine 5
Animation Blueprint Creation
Blendspaces and State Machines
Control Rig Expertise
Technical Animation for Games
Runtime Animation Setup
Locomotion and Action Systems Development
Performance Optimisation
Troubleshooting Animation Graphs
Collaboration with Designers and Engineers
Tool Development for Workflow Improvement
Full Game Development Cycle Experience
Creative Problem-Solving Skills
Understanding of Animation Systems

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights your experience in Technical Animation, especially with Unreal Engine. Include specific projects where you've created Animation Blueprints, and mention any relevant tools or techniques you've used.

Craft a Compelling Cover Letter: In your cover letter, express your passion for the gaming industry and detail how your skills align with the responsibilities of the role. Mention your problem-solving abilities and any experience you have with gameplay animation features.

Showcase Your Portfolio: Include a link to your portfolio that demonstrates your work in Technical Animation. Highlight projects that showcase your proficiency in Unreal Engine 5 and any innovative animation systems you've developed.

Proofread Your Application: Before submitting, carefully proofread your application materials. Check for any spelling or grammatical errors, and ensure that all information is clear and concise. A polished application reflects your attention to detail.

How to prepare for a job interview at Aardvark Swift Recruitment

✨Showcase Your Technical Skills

Make sure to highlight your proficiency in creating Animation Blueprints within Unreal, especially using Blendspaces and Control Rig. Be prepared to discuss specific projects where you've implemented these skills, as this will demonstrate your hands-on experience.

✨Demonstrate Problem-Solving Abilities

Since the role requires a problem solver with a creative technical mindset, come ready with examples of challenges you've faced in previous projects. Discuss how you approached these issues and the solutions you implemented, particularly in relation to animation systems.

✨Familiarise Yourself with the Studio's Projects

Research the studio's flagship title and their upcoming action-adventure project. Understanding their style and the technology they use will allow you to tailor your responses and show genuine interest in their work during the interview.

✨Prepare for Technical Questions

Expect to answer technical questions related to runtime animation and performance improvements. Brush up on your knowledge of locomotion systems and character control, as well as any recent advancements in animation technology that could be relevant to the role.

Mid/Senior Technical Animator (UK Remote)
Aardvark Swift Recruitment
A
  • Mid/Senior Technical Animator (UK Remote)

    Portsmouth
    Full-Time
    36000 - 60000 £ / year (est.)

    Application deadline: 2027-06-07

  • A

    Aardvark Swift Recruitment

Similar positions in other companies
UK’s top job board for Gen Z
discover-jobs-cta
Discover now
>