Mid or Senior Technical Animator (UK Remote)
Mid or Senior Technical Animator (UK Remote)

Mid or Senior Technical Animator (UK Remote)

Full-Time 36000 - 60000 £ / year (est.) Home office possible
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At a Glance

  • Tasks: Join a dynamic team to create stunning animations for exciting game projects.
  • Company: Work with a respected Midlands studio known for its successful titles and innovative approach.
  • Benefits: Enjoy remote work flexibility and the chance to collaborate with top industry talent.
  • Why this job: Be part of a creative environment that values problem-solving and cutting-edge technology.
  • Qualifications: Proficiency in Unreal, animation blueprints, and a background in technical animation is essential.
  • Other info: This is a full-time, 18-month contract role based in the UK.

The predicted salary is between 36000 - 60000 £ per year.

We\’re looking for an experienced Technical Animator – Mid or Senior Level – to join a well-known, Midlands based, UK studio who are highly respected throughout the games industry.

As a Technical Animator you’ll be working on the studio’s upcoming action-adventure project and also on their highly successful, flagship title which has enjoyed sustained success with a growing player base and legions of adoring fans around the world.

This role is ideal for a problem solver with a creative technical mindset, you will join the studio’s Technical Animation team, and work directly with the Engineering team and support the Art, AI and Game teams to build animation systems for runtime.

You will be using Unreal to create higher standards of animation across a wide variety of unique and stylised characters and be involved in R&D into new and emerging animation technology.

***Please note, this is a fulltime, 18 month, contract position.***

Your responsibilities…

  • Work with Designers and Engineers to understand and implement gameplay animation features.

  • Support Engineers and game dev teams to fix game issues, troubleshooting animation graphs and artwork.

  • Be mindful of any performance issues and be responsible for making performance improvements.

  • Advise on and create tools to improve workflows and asset quality.

The skills and experience you\’ll bring to the role…

  • Proficient in creating Animation Blueprints inside Unreal using Blendspaces, State Machines and Control Rig is essential

  • A background in Technical Animation for games.

  • Experience in runtime animation in-engine, setting uplocomotion or actions for characters and creatures.

  • Expertise in Unreal 5 and animation skills.

  • Experience in the development of location and character control systems.

  • Completed a full game development cycle.

For this 18 month contract role you should be…

  • Based in the UK and hold the right to work in the UK.

  • Able to complete the full 18 month PAYE contract.

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Mid or Senior Technical Animator (UK Remote) employer: Aardvark Swift Recruitment Ltd

Join a highly respected Midlands-based studio known for its innovative approach to game development, where your skills as a Technical Animator will directly contribute to exciting projects that captivate players worldwide. With a strong emphasis on collaboration and creativity, the company fosters a supportive work culture that encourages professional growth and exploration of new animation technologies, making it an ideal environment for passionate animators looking to make a meaningful impact in the gaming industry.
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Contact Detail:

Aardvark Swift Recruitment Ltd Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Mid or Senior Technical Animator (UK Remote)

✨Tip Number 1

Familiarise yourself with the latest features in Unreal Engine 5, especially those related to animation. Being able to discuss specific tools like Blendspaces and Control Rig during your interview will show that you're not just experienced but also up-to-date with current technology.

✨Tip Number 2

Prepare a portfolio that showcases your best work in technical animation. Highlight projects where you've implemented gameplay animation features or improved workflows, as this will demonstrate your problem-solving skills and technical mindset.

✨Tip Number 3

Network with professionals in the games industry, particularly those who work with technical animation. Engaging with communities on platforms like LinkedIn or Discord can provide insights into the studio's culture and may even lead to referrals.

✨Tip Number 4

Research the studio's previous titles and their animation styles. Understanding their flagship title and what made it successful will allow you to tailor your discussions during the interview, showing that you're genuinely interested in contributing to their projects.

We think you need these skills to ace Mid or Senior Technical Animator (UK Remote)

Proficient in Unreal Engine 5
Animation Blueprints creation
Blendspaces and State Machines expertise
Control Rig proficiency
Technical Animation background
Runtime animation implementation
Locomotion and action setup for characters
Performance optimisation skills
Troubleshooting animation graphs
Collaboration with Designers and Engineers
Tool creation for workflow improvement
Full game development cycle experience
Creative technical mindset
Problem-solving abilities

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights your experience in Technical Animation, particularly with Unreal Engine. Include specific projects where you've created Animation Blueprints, and mention any relevant tools or techniques you've used.

Craft a Compelling Cover Letter: In your cover letter, express your passion for animation and the gaming industry. Mention why you're excited about this particular studio and how your skills align with their upcoming projects. Be sure to showcase your problem-solving abilities and creative technical mindset.

Showcase Your Portfolio: Include a link to your portfolio that demonstrates your work in Technical Animation. Highlight projects that involved gameplay animation features, character control systems, and any R&D into new animation technologies. Make it easy for them to see your best work.

Proofread Your Application: Before submitting, carefully proofread your application materials. Check for any spelling or grammatical errors, and ensure that all information is clear and concise. A polished application reflects your attention to detail, which is crucial in the gaming industry.

How to prepare for a job interview at Aardvark Swift Recruitment Ltd

✨Showcase Your Technical Skills

Be prepared to discuss your experience with Unreal Engine, particularly in creating Animation Blueprints, Blendspaces, and Control Rig. Bring examples of your previous work that demonstrate your technical animation skills and how you've solved problems in past projects.

✨Understand the Studio's Projects

Research the studio's flagship title and upcoming projects. Familiarise yourself with their animation style and gameplay features. This will help you tailor your answers and show genuine interest in their work during the interview.

✨Prepare for Problem-Solving Questions

Expect questions that assess your problem-solving abilities. Think of specific challenges you've faced in previous roles, especially related to performance issues or troubleshooting animation graphs, and be ready to explain how you resolved them.

✨Demonstrate Collaboration Skills

As you'll be working closely with Designers, Engineers, and other teams, highlight your experience in collaborative environments. Share examples of how you've successfully communicated and worked with cross-functional teams to achieve project goals.

Mid or Senior Technical Animator (UK Remote)
Aardvark Swift Recruitment Ltd
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