At a Glance
- Tasks: Teach and mentor future game developers in level design through engaging lectures and hands-on projects.
- Company: Join The Game Assembly, a creative hub for aspiring game developers in Liverpool.
- Benefits: Enjoy a strong pension scheme, generous holidays, and a supportive teaching environment.
- Other info: Collaborate with a dynamic team and enjoy a rewarding teaching experience.
- Why this job: Shape the next generation of game developers while working on exciting projects.
- Qualifications: Experience with Unreal Engine and a passion for level design are essential.
The predicted salary is between 30000 - 40000 £ per year.
The Game Assembly is seeking a Level Design Tutor to join our team in Liverpool. In this role, you will play a key part in developing and delivering the Level Design curriculum, helping to shape the skills and mindset of future game developers.
Responsibilities
- Delivering lectures, workshops, and practical teaching sessions
- Preparing course materials and assessments
- Supervising and mentoring students during game development projects
- Supporting students through feedback, critique, and professional guidance
- Collaborating with tutors from other disciplines to support multidisciplinary game projects
A core part of The Game Assembly’s educational approach is project-based learning. Students work in multidisciplinary teams to develop multiple playable games during the programme, simulating real studio production environments. Projects are developed using Unity, Unreal Engine, our proprietary engine (TGE), and engines created by the students themselves.
Who We're Looking For
We’re looking for someone who is passionate about level design, game development, and supporting the next generation of developers. You may currently be working in the games industry or have previous professional experience in level design. What matters most is your enthusiasm for sharing your knowledge and helping others grow. Previous teaching experience is welcome but not required.
- A clear and supportive communicator
- Comfortable giving constructive feedback on design work
- Curious, collaborative, and open to new ideas
- Passionate about games and how players experience them
Essential Requirements
- Professional experience working with Unreal Engine
- Strong understanding of level design principles including pacing, player guidance, spatial composition, and gameplay flow
- Experience implementing gameplay through scripting or blueprint systems within a game engine
- Experience working within a game development team or studio environment
- The ability to analyze player experiences and provide clear, constructive design feedback
Desirable Experience
- Experience using 3D modelling tools to support level creation
- Experience creating training materials, tutorials, or documentation
- Familiarity with Agile development methods or production pipelines used in game studios
- Experience mentoring, coaching, or supervising others
If you’re passionate about games and enjoy helping others improve their work, we encourage you to apply, even if you don’t meet every requirement listed.
Why Join the Game Assembly
At The Game Assembly, we offer a creative, energising, ambitious, and supportive environment. Teaching highly motivated and curious students is incredibly rewarding. You’re not just working on games; you’re multiplying your impact by shaping hundreds of future developers entering the industry. We offer a strong pension scheme, an academic calendar that allows time for reflection and development, and up to 13 weeks of holiday each year.
Position Details
- Location: Liverpool, United Kingdom
- Start Date: July 2026
- Contract: Permanent
- Working Pattern: Full-time
Level Design Tutor in Liverpool employer: Aardvark Swift Recruitment Ltd
Contact Detail:
Aardvark Swift Recruitment Ltd Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Level Design Tutor in Liverpool
✨Tip Number 1
Network like a pro! Reach out to folks in the gaming industry, attend events, and join online communities. The more connections we make, the better our chances of landing that Level Design Tutor role.
✨Tip Number 2
Show off your skills! Create a portfolio showcasing your level design projects, especially those using Unreal Engine. We want to see your creativity and how you approach gameplay flow and player guidance.
✨Tip Number 3
Practice makes perfect! If you can, run mock teaching sessions with friends or peers. This will help us refine our communication skills and get comfortable giving constructive feedback, just like we would in the classroom.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets noticed. Plus, we love seeing passionate candidates who are eager to shape the next generation of game developers.
We think you need these skills to ace Level Design Tutor in Liverpool
Some tips for your application 🫡
Show Your Passion: Let us see your enthusiasm for level design and game development right from the start. Share your experiences and what drives you to teach others in this field. A genuine passion can really make your application stand out!
Tailor Your Application: Make sure to customise your CV and cover letter to reflect the specific skills and experiences mentioned in the job description. Highlight your experience with Unreal Engine and any teaching or mentoring you've done, even if it's informal.
Be Clear and Concise: When writing your application, keep it clear and to the point. Use straightforward language and avoid jargon unless it's relevant. We want to understand your qualifications and passion without getting lost in complicated terms.
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way to ensure your application gets to us quickly and efficiently. Plus, it shows you're keen on joining our team at The Game Assembly!
How to prepare for a job interview at Aardvark Swift Recruitment Ltd
✨Know Your Level Design Principles
Brush up on your understanding of level design principles like pacing, player guidance, and spatial composition. Be ready to discuss how these concepts influence gameplay flow during the interview. This shows your passion and expertise in the field.
✨Showcase Your Teaching Style
Even if you don’t have formal teaching experience, think about how you would deliver a workshop or lecture. Prepare a mini-presentation on a level design topic you're passionate about. This will demonstrate your enthusiasm for sharing knowledge and your ability to engage students.
✨Prepare for Collaborative Scenarios
Since the role involves working with multidisciplinary teams, be ready to discuss your experiences in collaborative environments. Think of examples where you’ve successfully worked with others, especially in game development projects, and how you contributed to the team’s success.
✨Be Ready for Constructive Feedback
Expect to discuss how you give and receive feedback on design work. Prepare examples of how you've provided constructive criticism in the past, and how it helped improve a project or a colleague's work. This will highlight your supportive communication style.