A Productions is building a complementary team of Unreal lighting, rendering and VFX artists for a new children’s animated television series.
Location: Bristol, United Kingdom
Contract and work arrangement: Fixed-term PAYE, January–October 2027; 37.5 hours weekly. Bristol studio, hybrid or remote options. UK work eligibility required. Application deadline: 30 October 2026.
What you will do
- Assemble and light shots, integrate approved Maya animation and prepare final offline renders in Unreal.
- Create and refine Niagara effects where relevant to your specialty.
- Resolve scene, material, camera and skeletal-mesh issues while maintaining the show’s visual style.
What the studio is looking for
- Professional CG lighting or relevant Unreal VFX experience; applicants need not be experts in every specialty.
- Strong Unreal knowledge, Maya or similar skills and an understanding of CG animation pipelines.
- Production tracking and render-management experience, including tools such as Deadline, plus strong visual and troubleshooting skills.
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