At a Glance
- Tasks: Create stunning 3D models for characters, environments, and props in an exciting animated series.
- Company: Award-winning animation studio based in vibrant Bristol.
- Benefits: Competitive salary, 29 days holiday, flexible working, and half-day Fridays.
- Other info: Great career growth opportunities in a dynamic and supportive workplace.
- Why this job: Join a creative team and bring characters to life in a fun, inclusive environment.
- Qualifications: Experience in 3D modelling with Maya, ZBrush, and Unreal Engine.
The predicted salary is between 33800 - 39000 £ per year.
Hours – 37.5 hours, Mon‑Fri, 9:30am–6pm, flexible working patterns available.
Contract – Fixed Term, PAYE.
Pay – £33,800–£39,000 per year, dependent on experience.
Holiday – 29 days holiday and half‑day Fridays every month.
Start date – 26th May 2026.
End date – 18th Dec 2026.
Location – Bristol UK – in‑house, Hybrid or Remote.
End date for applications – 8th May 2026.
Eligibility – You must be eligible to work in the UK.
A Productions are looking for experienced 3D Modellers and/or Generalists of various levels to work with us on an exciting new children’s animated TV series. You will be responsible for creating high‑quality character, environment and prop assets, from initial model through to textured, shaded, and pipeline‑ready delivery — working closely with the CG Supervisor, the Series Director and the asset team.
Models are built in Maya, sculpted and detailed in ZBrush, and textured in Substance Painter. As part of the asset team, you will also be responsible for taking assets through to final lookdev, building and applying shaders and materials inside Unreal Engine.
We are an award‑winning animation studio based in central Bristol. Our success in creating engaging, original and award‑winning content is made possible through the unique chemistry of the creative teams we build. This shared vision is underpinned by our focus on diversity and inclusion, staff wellbeing and ensuring an authentic voice across all our productions. Delivering a creative, inclusive work community that encourages collaboration, engagement and mutual trust is at its core.
General Duties:
- Character modelling: Build appealing, production‑ready character models in Maya and ZBrush, maintaining the show’s art direction and working to approved concept designs.
CG Modeller/Generalist employer: A Productions ltd
Contact Detail:
A Productions ltd Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land CG Modeller/Generalist
✨Tip Number 1
Network like a pro! Reach out to fellow CG Modellers and Generalists on platforms like LinkedIn or industry-specific forums. You never know who might have the inside scoop on job openings or can refer you directly to hiring managers.
✨Tip Number 2
Show off your skills! Create a stunning portfolio that highlights your best work in character modelling, environment design, and prop assets. Make sure it’s easy to navigate and showcases your process from initial model to final lookdev.
✨Tip Number 3
Prepare for interviews by brushing up on your technical skills and being ready to discuss your creative process. Practice common interview questions and think about how your experience aligns with the role at A Productions.
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who are genuinely interested in joining our creative community.
We think you need these skills to ace CG Modeller/Generalist
Some tips for your application 🫡
Show Off Your Skills: When you're applying for the CG Modeller/Generalist position, make sure to highlight your experience with Maya, ZBrush, and Substance Painter. We want to see your best work, so include a portfolio that showcases your character, environment, and prop assets!
Tailor Your Application: Don’t just send a generic application! Take the time to tailor your CV and cover letter to reflect how your skills and experiences align with our needs. Mention specific projects or techniques that relate to the job description, and let us know why you’re excited about this role.
Be Yourself: We value authenticity, so don’t be afraid to let your personality shine through in your application. Share your passion for animation and storytelling, and tell us what makes you a great fit for our creative team. We’re looking for someone who can bring their unique voice to our productions!
Apply Through Our Website: Make sure to apply through our website for the best chance of getting noticed! It’s super easy, and you’ll find all the details you need there. Plus, it helps us keep track of applications better, so we can focus on finding the right talent for our team.
How to prepare for a job interview at A Productions ltd
✨Know Your Tools Inside Out
Make sure you're well-versed in Maya, ZBrush, and Substance Painter. Brush up on your skills and be ready to discuss specific projects where you've used these tools. Showing that you can create high-quality models and textures will impress the interviewers.
✨Showcase Your Portfolio
Prepare a strong portfolio that highlights your best work as a CG Modeller or Generalist. Include a variety of character, environment, and prop assets. Be ready to explain your creative process and how you tackled challenges in each project.
✨Understand the Company Culture
Research A Productions and their previous work, especially in children's animation. Familiarise yourself with their focus on diversity and inclusion. During the interview, express how your values align with theirs and how you can contribute to their creative community.
✨Ask Insightful Questions
Prepare thoughtful questions about the role, the team dynamics, and the upcoming projects. This shows your genuine interest in the position and helps you gauge if it's the right fit for you. Plus, it opens up a dialogue that can make you more memorable.