At a Glance
- Tasks: Join our DevOps team as an Engine Programmer and shape the future of gaming.
- Company: WBD, a leader in iconic content and beloved brands.
- Benefits: Hybrid work model, career growth opportunities, and supportive culture.
- Why this job: Work with Unreal Engine 5 and make a real impact on game development.
- Qualifications: Experience in engine programming and a passion for solving complex problems.
- Other info: Collaborative environment with opportunities to thrive and innovate.
The predicted salary is between 36000 - 60000 Β£ per year.
Who We Are...When we say, "the stuff dreams are made of," we're not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD's vast portfolio of iconic content and beloved brands, are the bringing our characters to life, the bringing them to your living rooms and the creating what's next... From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.
Your New Role...We want you to join our DevOps team as an Engine Programmer (DevOps) and help shape the technical backbone of Rocksteady's next project built in Unreal Engine 5. In this role, you'll focus on the systems that make development fast, reliable, and enjoyable for everyone across the studio. This role is a great fit if you enjoy exploring complex systems, taking ownership of areas that don't yet have clear answers, and turning problems into scalable, forward-thinking solutions. You'll collaborate closely with engineers, content creators, and technical leadership, and have the opportunity to grow your expertise at the intersection of engine programming and developer infrastructure. This role is offered on a hybrid basis where you can work from home on Monday, Thursday and Friday. On Tuesday and Wednesday the team collaborates in the office in Kentish Town, London.
Your Role Accountabilities...
- Build, maintain, and evolve CI pipelines using Unreal Horde and TeamCity
- Develop and support automation workflows for build, test, cook, and package processes
- Maintain and improve build farm infrastructure, artifact storage, and distribution systems
- Support and optimize distributed compilation to reduce engine and game build times
- Maintain and optimize Derived Data Cache (DDC) infrastructure to improve iteration speed
- Collaborate with development teams to identify and resolve pipeline and workflow bottlenecks
- Investigate and prototype modern solutions to improve reliability, scalability, and performance
Engine Programmer in England employer: 6211 Rocksteady Studios Limited
Contact Detail:
6211 Rocksteady Studios Limited Recruiting Team
StudySmarter Expert Advice π€«
We think this is how you could land Engine Programmer in England
β¨Tip Number 1
Network like a pro! Reach out to folks in the industry, especially those already at WBD. A friendly chat can open doors and give you insights that a job description just can't.
β¨Tip Number 2
Show off your skills! Create a portfolio or a GitHub repo showcasing your projects, especially anything related to Unreal Engine 5. This is your chance to shine and demonstrate what you can bring to the table.
β¨Tip Number 3
Prepare for the interview by brushing up on your problem-solving skills. Expect technical questions that challenge your understanding of engine programming and DevOps practices. Practice makes perfect!
β¨Tip Number 4
Apply through our website! Itβs the best way to ensure your application gets seen. Plus, it shows you're genuinely interested in being part of our team at WBD.
We think you need these skills to ace Engine Programmer in England
Some tips for your application π«‘
Show Your Passion for Gaming: When you're writing your application, let your love for gaming and technology shine through. We want to see how your enthusiasm aligns with our mission to create amazing experiences in the gaming world.
Tailor Your CV and Cover Letter: Make sure to customise your CV and cover letter for the Engine Programmer role. Highlight your experience with Unreal Engine 5 and any relevant projects you've worked on. This helps us see how you fit into our team!
Be Clear and Concise: Keep your application straightforward and to the point. Use clear language to describe your skills and experiences, so we can easily understand what you bring to the table. Remember, less is often more!
Apply Through Our Website: We encourage you to apply directly through our website. Itβs the best way for us to receive your application and ensures youβre considered for the role. Plus, itβs super easy to do!
How to prepare for a job interview at 6211 Rocksteady Studios Limited
β¨Know Your Engines
Make sure you brush up on Unreal Engine 5 and its features. Be ready to discuss how you've used it in past projects, especially in relation to CI pipelines and automation workflows. Showing your familiarity with the engine will impress the interviewers.
β¨Showcase Problem-Solving Skills
Prepare examples of complex systems you've tackled in previous roles. Highlight how you identified bottlenecks and implemented scalable solutions. This will demonstrate your ability to take ownership and think critically, which is key for this role.
β¨Collaboration is Key
Since this role involves working closely with engineers and content creators, be ready to discuss your experience in collaborative environments. Share specific instances where teamwork led to successful outcomes, as this will show you can thrive in their studio culture.
β¨Ask Insightful Questions
Prepare thoughtful questions about the team's current challenges or future projects. This shows your genuine interest in the role and helps you understand how you can contribute. Itβs also a great way to engage with the interviewers and leave a lasting impression.