At a Glance
- Tasks: Create immersive soundscapes and collaborate with the audio team on game projects.
- Company: Join Ninja Theory, a BAFTA-winning games studio under Xbox Game Studios in Cambridge.
- Benefits: Enjoy flexible working, 5 weeks holiday, private healthcare, and a catered lunch.
- Why this job: Be part of a creative team pushing boundaries in interactive entertainment with a focus on personal growth.
- Qualifications: No prior experience needed; showcase your sound design skills through a demo reel.
- Other info: Relocation assistance available; apply even if you don't meet all requirements.
The predicted salary is between 28800 - 48000 £ per year.
Location: You’ll be based full-time in our Cambridge studio with the flexibility for occasional hybrid working so being within a commutable distance is essential. If this requires you to relocate, we offer relocation assistance.
About us: Ninja Theory is a six-time BAFTA award winning games company based in Cambridge, UK, and part of Xbox Game Studios. Our diverse and welcoming team values collaboration, quality, and excellence. We strive to maintain an inclusive culture that empowers deep focus, rewards creativity, and supports personal and professional growth. Our Mission is: To Craft Life-changing Art with Game-changing Tech and we are committed to bringing together the best talent in the industry to help us fulfil that promise. Our Values: Greatness through Excellence, Teamwork & Integrity.
Your Role: You will work in collaboration with the audio team to create unique and immersive soundscapes for our games, designing and implementing assets at a high standard whilst demonstrating originality and creative flair. You will take ownership and accountability for delegated tasks, working alongside other disciplines to achieve a shared vision. Your daily responsibilities will include:
- Create and implement high-quality sound effects
- Collaborate with other disciplines to understand and define the soundscape of the project
- Record dialogue and sounds for the project
- Integrate sound into WWise and Unreal Engine
- Create Blueprints to define sound behaviours in Unreal Engine
Requirements: We believe that skills and experience are not mutually exclusive. For that reason, we encourage you to apply even if you feel you don’t meet 100% of the desirable requirements listed below.
Your Skill:
- Essential: Ability to elevate game experiences through immersive and emotionally driven sound design.
- Create, implement and mix audio assets to a high standard.
- Demonstrate versatility.
- Create audio for a variety of styles and genres.
- Creative problem solving. You enjoy challenges and finding solutions within the constraints of the project.
- Understand the principles of sound design for interactive media and have basic knowledge of game engine and audio middleware tools.
Desirable: Knowledge of Unreal Engine and Wwise.
Your Experience: Previous work experience isn’t essential. We are purely interested in your sound design capabilities and passion for games and game audio.
Essential: Demo reel showcasing your best sound design.
Our Benefits: We offer wide-ranging benefits, including, but not limited to:
- Hybrid, flexible work model with no fixed working hours.
- 5 weeks holiday plus 1 additional day for each year of service up to a maximum of 33 days per annum, plus bank holidays.
- Enhanced family leave.
- Bonus scheme.
- Annual wellbeing allowance.
- Private healthcare including medical, dental, and optical cover.
- Mentoring and career development.
- Income protection.
- Life Insurance.
- Where applicable, relocation assistance and visa sponsorship.
Working from Ninja House, you will benefit from our custom-built studio which offers a luxurious setting with cutting-edge facilities at your fingertips, including full motion capture stage. You’ll also receive complimentary catered lunch from our on-site pub, The Bird or Worm?
Our Process: To ensure a fair and inclusive hiring process which aligns to our studio equality, diversity and inclusion (ED&I) strategy, we use anonymised screening which automatically obscures personal identifying information from applications, helping to reduce unconscious bias from the start. Please note: as part of our recruitment process, successful candidates will be asked to complete a test as part of the hiring process. Where possible, we kindly ask that you submit anonymised reels/portfolios to support our ED&I commitments.
This is a fantastic opportunity to join a BAFTA Award winning studio in the Xbox Game Studios Group and be part of pushing the boundaries of interactive entertainment. This advert closes on Wednesday 8th July 2025.
Sound Designer (All levels) employer: 2K
Contact Detail:
2K Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Sound Designer (All levels)
✨Tip Number 1
Familiarise yourself with the specific tools mentioned in the job description, like Unreal Engine and Wwise. Even if you have basic knowledge, showing that you're actively learning and can integrate these tools into your sound design will set you apart.
✨Tip Number 2
Create a demo reel that not only showcases your best sound design work but also highlights your versatility across different styles and genres. Tailor it to reflect the immersive and emotionally driven soundscapes that Ninja Theory values.
✨Tip Number 3
Network with current or former employees of Ninja Theory, if possible. Engaging with them can provide insights into the company culture and expectations, which can be invaluable during interviews.
✨Tip Number 4
Prepare for the practical test mentioned in the recruitment process. Brush up on your sound design skills and be ready to demonstrate your creative problem-solving abilities under constraints, as this is a key aspect of the role.
We think you need these skills to ace Sound Designer (All levels)
Some tips for your application 🫡
Understand the Role: Before applying, make sure you fully understand the responsibilities and requirements of the Sound Designer position. Familiarise yourself with the skills needed, such as sound design for interactive media and knowledge of tools like Unreal Engine and Wwise.
Craft Your Demo Reel: Since previous work experience isn't essential, focus on creating a compelling demo reel that showcases your best sound design work. Highlight your versatility and creativity in different styles and genres to impress the hiring team.
Tailor Your Application: When writing your application, tailor your CV and cover letter to reflect how your skills and experiences align with Ninja Theory's values and mission. Emphasise your passion for games and sound design, and how you can contribute to their projects.
Anonymise Your Portfolio: In line with Ninja Theory's commitment to equality, diversity, and inclusion, consider submitting an anonymised version of your portfolio or demo reel. This helps reduce unconscious bias during the screening process and allows your work to speak for itself.
How to prepare for a job interview at 2K
✨Showcase Your Sound Design Skills
Make sure to prepare a demo reel that highlights your best sound design work. This is crucial for demonstrating your capabilities and passion for game audio, so choose pieces that reflect your versatility and creativity.
✨Understand the Company Culture
Familiarise yourself with Ninja Theory's values of excellence, teamwork, and integrity. During the interview, be ready to discuss how you align with these values and how you can contribute to their inclusive culture.
✨Prepare for Technical Questions
Brush up on your knowledge of sound design principles, as well as tools like Unreal Engine and Wwise. Be prepared to discuss how you've used these tools in past projects or how you would approach sound design challenges.
✨Collaborative Mindset
Since the role involves working closely with other disciplines, be ready to share examples of how you've successfully collaborated in the past. Highlight your ability to take ownership of tasks while also being a team player.