At a Glance
- Tasks: Design and develop engaging AI systems for a thrilling Mafia game experience.
- Company: Join Hangar 13, a creative studio crafting AAA games with a diverse team across the globe.
- Benefits: Enjoy a collaborative environment, flexible work options, and opportunities for professional growth.
- Why this job: Be part of an exciting project that shapes player experiences in a gritty, immersive world.
- Qualifications: Experience in AI design, game development, and a passion for creating engaging gameplay.
- Other info: Diversity and inclusion are core values; we welcome applicants from all backgrounds.
The predicted salary is between 43200 - 72000 £ per year.
Hangar 13 is an internal 2K development studio that creates influential AAA video game experiences across all major platforms. The studio is based in three locations around the world: Brighton (UK), Brno & Prague (Czech Republic), working collaboratively as one team. Each of our locations provides the opportunity to work with some of the most talented developers in the industry, on creatively challenging and exciting projects, in a diverse and welcoming environment.
Our focus is on making the highest quality games with sustainable, healthy development plans; to tell stories that engage players through worlds and experiences that keep them hooked from start to finish. We strive to be a studio where our team members know they can make a difference and grow professionally alongside creating games they are proud of. Join our team and help craft the development of Mafia: The Old Country, a gritty mob story set in the brutal underworld of 1900s Sicily.
What We Need
Hangar 13 is in search of an experienced and highly skilled AI Designer who has a passion for creating engaging AI Systems and Behaviours that provide great gameplay and really help sell the fantasy of the game. You enjoy analysing AI and Player behaviours and want to create novel gameplay experiences.
What You'll Be Doing:
- Ownership of some of the AI behaviours and features from prototype to shipping.
- Own the feature development for AI game design, combat and non-combat NPC's in the game.
- Craft new archetypes that fit the vision of a Mafia game, from creative and technical design prototypes to enemy behaviours and abilities.
- Evangelise core gameplay features to the rest of the team and help develop best practices for the designers to utilise in their content.
- Ensure that players can understand AI intention and plan their combat accordingly.
- Analyse, validate and incorporate feedback from the team and external user testing.
- Collaborate in cross-discipline pods to implement, tune and balance combat.
- Author and maintain design documentation.
What We're Looking For:
- A deep understanding of game design principles and the role of AI in gameplay loops.
- Understanding of how AI, tactical space and player verbs combine to create unique moments.
- Experience working with Unreal Engine.
- Passion for creating complex, balanced systems and linking those to desired player experiences.
- Keeps up to date with current industry trends, features and techniques related to the execution of engaging AIs.
- Has proven ability to create fun, engaging combat or non-combat NPC's in a previous role.
- Cross-disciplinary collaboration is second nature, and you know how to use diverse opinions to bring the best out of your features.
- Shipped one or more AAA game titles in an AI Design role or similar.
- Ability to drive prioritisation and scheduling of work for owned feature(s).
- Creative problem-solving skills, able to consider both the details and the bigger picture.
- Can independently understand and solve technical challenges related to your features.
- Strong documentation skills, proficiency with Wiki systems or Confluence is a plus.
- Strong collaboration skills, able to work well with team members from other subject areas and in other locations.
Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination. As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation.
Principal AI Designer employer: 2K
Contact Detail:
2K Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Principal AI Designer
✨Tip Number 1
Familiarise yourself with the latest trends in AI design and gameplay mechanics. This will not only help you understand what Hangar 13 is looking for but also allow you to discuss innovative ideas during your interview.
✨Tip Number 2
Showcase your previous work on AAA titles, especially any AI systems you've developed. Be prepared to discuss specific challenges you faced and how you overcame them, as this demonstrates your problem-solving skills.
✨Tip Number 3
Engage with the gaming community and follow discussions around AI in games. This can provide insights into player expectations and behaviours, which you can reference in your conversations with the team at Hangar 13.
✨Tip Number 4
Prepare to discuss your collaborative experiences with cross-disciplinary teams. Highlight how you’ve successfully integrated feedback from various departments to enhance AI features, as teamwork is crucial in their development process.
We think you need these skills to ace Principal AI Designer
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights relevant experience in AI design, particularly in game development. Emphasise any previous work with AAA titles and your understanding of AI systems and behaviours.
Craft a Compelling Cover Letter: In your cover letter, express your passion for creating engaging AI experiences. Mention specific projects or games that inspired you and how your skills align with the role at Hangar 13.
Showcase Your Technical Skills: Include examples of your work with Unreal Engine and any complex systems you've designed. If possible, provide links to your portfolio or projects that demonstrate your ability to create fun and engaging NPCs.
Highlight Collaboration Experience: Since the role requires cross-disciplinary collaboration, mention any past experiences where you worked with diverse teams. Showcase your ability to incorporate feedback and work towards common goals.
How to prepare for a job interview at 2K
✨Showcase Your AI Knowledge
Make sure to demonstrate your deep understanding of AI design principles during the interview. Be prepared to discuss how AI interacts with gameplay loops and share examples from your previous work that highlight your ability to create engaging NPC behaviours.
✨Prepare for Technical Questions
Expect technical questions related to Unreal Engine and AI systems. Brush up on your knowledge of tactical space and player verbs, as well as any complex systems you've designed in the past. This will show your technical prowess and problem-solving skills.
✨Emphasise Collaboration Skills
Since cross-disciplinary collaboration is key at Hangar 13, be ready to discuss your experience working with diverse teams. Share specific examples of how you’ve successfully collaborated with other disciplines to enhance game features or solve challenges.
✨Engage with Their Vision
Familiarise yourself with the vision of Mafia: The Old Country and think about how your skills can contribute to that. During the interview, express your enthusiasm for the project and suggest ideas on how you could help craft unique AI experiences that fit the game's gritty narrative.