Principal Technical Animator in Brighton

Principal Technical Animator in Brighton

Brighton Full-Time 60000 - 80000 £ / year (est.) Home office (partial)
2K

At a Glance

  • Tasks: Lead the design of innovative gameplay animation systems and solve complex technical challenges.
  • Company: Join a diverse team at Hangar 13, known for its creativity and collaboration.
  • Benefits: Enjoy a permanent role with competitive pay and opportunities for professional growth.
  • Other info: Mentor fellow animators and thrive in a dynamic, inclusive environment.
  • Why this job: Make a real impact on AAA games and push the boundaries of animation technology.
  • Qualifications: Expertise in Unreal Engine and a strong portfolio showcasing your animation skills.

The predicted salary is between 60000 - 80000 £ per year.

The Principal Technical Animator (Gameplay) will help define the technical vision, architectural framework, and long-term strategy for character animation integration across the studio. In this highly influential role, you will champion innovation, driving the adoption of cutting-edge technologies to ensure our games achieve world-class animation quality and responsiveness. You will serve as a technical authority on gameplay animation, solving the studio’s complex R&D challenges while collaborating with design, animation and engineering to establish future-proof pipelines. While not a people manager, you will inspire, mentor, and elevate the technical capabilities of the entire animation department.

Duties and Responsibilities

  • Architect and oversee the high-level design of gameplay animation systems, ensuring scalability, performance, and seamless integration across complex real-time systems.
  • Drive R&D initiatives to evaluate and implement cutting-edge animation technologies (e.g., advanced Motion Matching, machine learning/AI animation, next-gen physics).
  • Partner with Engineering and Tech Animation leadership to implement project-wide animation roadmaps and toolsets.
  • Solve deep, complex runtime bugs and drive animation optimisation efforts to meet strict performance and memory budgets.
  • Define and document technical standards, best practices, and pipeline workflows for the wider technical animation team.
  • Collaborate closely with Design and Animation leads to heavily iterate on and perfect 3C mechanics (character, camera, controls), maximizing game feel.
  • Actively mentor and upskill senior and mid-level technical animators through code/blueprint reviews and hands-on guidance.

Essential Skills, Attributes and Experience

  • Extensive proven experience architecting and integrating gameplay animation systems for AAA titles using Unreal Engine.
  • Master-level expertise in Unreal Engine’s animation suite (Anim Blueprints, Motion Matching, Control Rig, State Machines, and Sequencer).
  • Deep technical understanding of low-level animation concepts, including runtime optimisation, memory management, and threading for animation.
  • Exceptional cross-discipline communication skills, with a proven track record of aligning Art, Design, and Engineering directors on complex technical visions.
  • Expertise in feature breakdown and scoping, with the ability to translate abstract creative pillars into robust, production-ready plans.
  • A profound understanding of gameplay mechanics, game feel, and the mathematical principles behind smooth character movement and physics.
  • A portfolio or reel demonstrating a history of solving highly complex, innovative technical animation challenges in shipped titles.

Highly Desirable

  • Strong proficiency in C++ for extending Unreal Engine’s animation system, alongside Python for pipeline tool automation.
  • Experience contributing to proprietary engine tools or custom modifications to Unreal's core animation code.
  • Production experience with advanced DCC tools, including Maya API, MotionBuilder, or Houdini for runtime or pipeline integration.
  • Background in traditional animation or motion capture data manipulation to better bridge the gap between art and code.

Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination. As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation.

SECURITY NOTICE - We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from "potential candidates", in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate. Please know that Hangar 13 and 2K never use instant messaging apps to contact prospective employees or to conduct interviews. If you believe you have been a victim of such a scam, you may fill out a complaint form at https://complaint.ic3.gov/ and https://reportfraud.ftc.gov/ detailing as much as possible. We are taking these matters very seriously and apologize for any inconvenience.

Principal Technical Animator in Brighton employer: 2K

At Hangar 13, we foster a vibrant and inclusive work culture that champions creativity and innovation, making it an exceptional place for a Principal Technical Animator to thrive. Located in the dynamic cities of Brighton, Prague, and Brno, our studios offer not only competitive benefits and opportunities for professional growth but also a collaborative environment where you can mentor and inspire fellow animators while working on cutting-edge technologies in AAA game development.

2K

Contact Details:

2K Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Principal Technical Animator in Brighton

Tip Number 1

Network like a pro! Reach out to folks in the industry, especially those already working at Hangar 13. A friendly chat can open doors and give you insider info on what they're really looking for.

Tip Number 2

Show off your skills! Create a portfolio that highlights your best work in gameplay animation. Make sure it’s easy to navigate and showcases your problem-solving abilities with complex animation challenges.

Tip Number 3

Prepare for the interview by brushing up on your technical knowledge. Be ready to discuss your experience with Unreal Engine and how you've tackled R&D challenges in the past. Confidence is key!

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re serious about joining the team at Hangar 13. Don’t miss out!

We think you need these skills to ace Principal Technical Animator in Brighton

Gameplay Animation Systems Architecture
Unreal Engine Mastery
Anim Blueprints
Motion Matching
Control Rig
State Machines
Sequencer

Some tips for your application 🫡

Showcase Your Expertise:When applying, make sure to highlight your extensive experience with gameplay animation systems, especially using Unreal Engine. We want to see how you've tackled complex challenges in your past projects, so don’t hold back on sharing those impressive examples!

Tailor Your Portfolio:Your portfolio is your chance to shine! Curate it to showcase your best work related to technical animation and gameplay mechanics. Include specific projects that demonstrate your problem-solving skills and innovative approaches, as this will really catch our eye.

Be Clear and Concise:In your written application, clarity is key. Use straightforward language to explain your technical skills and experiences. We appreciate a well-structured application that gets straight to the point while still showcasing your personality and passion for animation.

Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way to ensure your application gets into the right hands. Plus, it shows us you’re serious about joining our team at StudySmarter!

How to prepare for a job interview at 2K

Know Your Tech Inside Out

As a Principal Technical Animator, you need to be well-versed in Unreal Engine's animation suite. Brush up on Anim Blueprints, Motion Matching, and Control Rig before the interview. Be ready to discuss your experience with these tools and how you've used them to solve complex animation challenges.

Showcase Your Portfolio

Prepare a strong portfolio or reel that highlights your past work in AAA titles. Make sure it demonstrates your ability to tackle innovative technical animation challenges. Be ready to explain the thought process behind your projects and how they align with the studio's vision for gameplay animation.

Communicate Across Disciplines

Exceptional communication skills are key in this role. Practice articulating complex technical concepts in a way that resonates with both artistic and engineering teams. Think of examples where you've successfully aligned different departments on a project and be prepared to share those stories.

Stay Ahead of the Curve

Research the latest trends in animation technology, such as machine learning and advanced physics. Be prepared to discuss how you would drive R&D initiatives within the studio. Showing that you're not just keeping up but actively innovating will set you apart from other candidates.