At a Glance
- Tasks: Lead mission design, pacing, and narrative delivery for AAA games.
- Company: Join Hangar 13, a creative studio crafting unforgettable gaming experiences.
- Benefits: Competitive salary, diverse team, and opportunities for professional growth.
- Why this job: Shape immersive gameplay and mentor a talented design team.
- Qualifications: Experience in AAA game design and strong leadership skills.
- Other info: Collaborative environment with exciting projects and career advancement.
The predicted salary is between 36000 - 60000 £ per year.
Hangar 13 is an internal 2K development studio that crafts unforgettable AAA gaming experiences across all major platforms. With studios in Brighton (UK), Brno, and Prague (CZ), we work as one team to bring to life narrative-rich games that keep players immersed. Each of our locations provides the opportunity to work with some of the most talented developers in the industry, on creatively challenging and exciting projects, in a diverse and welcoming environment.
As a Lead Mission Designer you will lead on the shape of the pacing, gameplay execution and narrative delivery of our core mission content. You will lead and mentor the Mission Design team, driving the design, iteration, and execution of the game's most critical moments. In addition to leading internal team members, you will also oversee and collaborate with external co-development partners, ensuring their work aligns with our creative vision, technical standards, and production goals. Please note we do require someone to be onsite at our Brighton Studio at least 3 days a week.
Duties and Responsibilities
- Own the high-level mission-flow, structure and pacing for a portion of the game's critical path.
- Partner with the Art and Narrative Leads to ensure a cohesive blend of storytelling, visual direction, and gameplay functionality across all mission beats.
- Drive the implementation and scripting of story-critical gameplay moments, ensuring player clarity and polish.
- Ensure all mission content adheres to established quality bar, pacing guidelines, and difficulty metrics through continuous review and iteration.
- Develop and evangelize best practices for the designers to utilize in their content.
- Analyse, validate and incorporate feedback from the team and external user testing.
- Author and maintain design documentation (e.g., mission designs, flowcharts, best practices).
Leadership
- Lead a team of designers to create a significant portion of the game content.
- Foster a collaborative and high-performance culture by empowering the team to take ownership and deliver high-quality work.
- Review, debug, and provide constructive critique on designer-created content, focusing on player experience, performance, and adherence to design guidelines.
- Collaborate with Production to ensure delivery of content on time and to required quality.
- Oversee and direct the workflow of external partners and co-development teams, ensuring their output integrates seamlessly with the internal Mission Design pipeline and meets internal quality standards.
- Provide coaching and mentoring to the team.
Essential Skills, Attributes and Experience
- Helped ship at least one AAA game in Unreal in a Lead Mission Design role or similar.
- Ability to drive prioritization and scheduling of work for the whole department.
- Strong collaboration skills, able to work well with team members from other disciplines and in other locations.
- Proven experience in leadership topics and coaching individuals.
Highly Desirable
- Experience managing outsourced or distributed content teams.
- Strong documentation skills, proficiency with Wiki systems or Confluence is a plus.
- Bachelor's degree, or equivalent experience, in Design or other related discipline.
Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination.
As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation.
Lead Mission Designer in Brighton employer: 2K
Contact Detail:
2K Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Lead Mission Designer in Brighton
✨Tip Number 1
Network like a pro! Reach out to folks in the gaming industry, especially those at Hangar 13. A friendly chat can open doors and give you insights that job descriptions just can't.
✨Tip Number 2
Show off your passion! When you get that interview, let your enthusiasm for mission design shine through. Share your favourite games and what makes their missions stand out to you.
✨Tip Number 3
Prepare for collaboration questions. As a Lead Mission Designer, you'll be working with various teams. Think of examples where you've successfully collaborated and how you handled challenges.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you're serious about joining the Hangar 13 team!
We think you need these skills to ace Lead Mission Designer in Brighton
Some tips for your application 🫡
Show Your Passion: When you're writing your application, let your enthusiasm for game design shine through! We want to see how much you love crafting immersive experiences and how that passion drives your work.
Tailor Your Application: Make sure to customise your CV and cover letter to highlight your relevant experience in mission design. We’re looking for specific examples of your past work, especially if you've shipped AAA games before!
Be Clear and Concise: Keep your writing straightforward and to the point. We appreciate clarity, so avoid jargon unless it’s necessary. Make it easy for us to see your skills and experience at a glance!
Apply Through Our Website: Don’t forget to submit your application through our official website! It’s the best way for us to receive your details and ensures you’re considered for the role. We can’t wait to hear from you!
How to prepare for a job interview at 2K
✨Know Your Mission
Before the interview, dive deep into Hangar 13's games and their mission design. Familiarise yourself with their narrative styles and gameplay mechanics. This will not only show your passion but also help you discuss how your experience aligns with their creative vision.
✨Showcase Your Leadership Skills
As a Lead Mission Designer, you'll be mentoring others. Prepare examples of how you've successfully led teams in the past. Think about specific challenges you faced and how you empowered your team to overcome them. This will demonstrate your capability to foster a high-performance culture.
✨Prepare for Collaboration Questions
Expect questions about working with cross-disciplinary teams. Be ready to share experiences where you collaborated with artists, writers, or external partners. Highlight how you ensured that everyone was aligned with the project goals and quality standards.
✨Bring Your Best Practices
Hangar 13 values innovation in mission design. Come prepared to discuss best practices you've developed or implemented in previous roles. This could include documentation methods, iteration processes, or feedback incorporation strategies that have led to successful game content.