At a Glance
- Tasks: Create and maintain dynamic lighting for environments, cut-scenes, and characters in games.
- Company: Join Rockstar Games, a leader in world-class entertainment experiences and creative projects.
- Benefits: Enjoy a collaborative environment, learn from industry experts, and work in a state-of-the-art studio.
- Why this job: Be part of a passionate team enhancing storytelling through innovative lighting techniques.
- Qualifications: Portfolio required; experience with lighting in video games or VFX, and proficiency in relevant software.
- Other info: Rockstar promotes equal opportunity and provides accommodations for applicants with disabilities.
The predicted salary is between 28800 - 43200 £ per year.
At Rockstar Games, we create world-class entertainment experiences.
Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium – all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.
Rockstar is on the lookout for a talented Associate Lighting Artist who possesses a passion for lighting environments, cut-scenes and characters..
This is a full-time, permanent and in-office position based in Rockstar’s state-of-the-art game development studio in Edinburgh, Scotland.
WHAT WE DO
- We use a creative eye and technical skill to bring the game world to life, layering lighting and atmosphere to help create a coherent world, enhancing the story telling through the use of colour and composition.
RESPONSIBILITIES
- Create and maintain all elements of lighting i.e. dynamic, interior and exterior setups, cinematic set and character lighting.
- Ensure that all lighting deliverables are completed fully and in line with production schedule.
- Collaborate on post process pipeline with leads, and art direction.
- Maintain a balance between visual quality and performance requirements for real time game application.
- Remain up-to-date with lighting techniques through industry research and prototyping new tech with code.
- Keep artistic style consistent with defined visual style for the game.
- Work with design to make sure lighting accentuates missions, objectives and game flow.
- Participate in R&D of new techniques to implement into production pipeline.
QUALIFICATIONS
- Must provide a portfolio through a web-page or other digital media to be considered.
- Sound knowledge and use of lighting techniques in the video game or VFX industries.
- Demonstrable experience with 3DS Max, Photoshop, After Effects and other 3rd party software or tools used in the production of environment and character lighting.
SKILLS
- Strong technical background and understanding of how In-Game lighting engines work, with ability to grasp new programs and systems quickly.
- Ability to work with a high degree of self-direction and motivation.
- Able to prioritize and multi-task.
HOW TO APPLY
Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.
Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department.
If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
#LI-EM1
#J-18808-Ljbffr
Associate Lighting Artist employer: 2K
Contact Detail:
2K Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Associate Lighting Artist
✨Tip Number 1
Familiarise yourself with the latest lighting techniques in the gaming industry. Follow industry leaders on social media and engage with their content to stay updated on trends and innovations that could enhance your portfolio.
✨Tip Number 2
Network with professionals in the field by attending game development events or online forums. Building relationships with other artists and developers can lead to valuable insights and potential job referrals.
✨Tip Number 3
Create a strong online presence showcasing your portfolio. Use platforms like ArtStation or personal websites to display your best work, particularly focusing on projects that highlight your lighting skills in environments and characters.
✨Tip Number 4
Prepare for potential interviews by practising your technical knowledge and problem-solving skills related to lighting in games. Be ready to discuss your previous projects and how you approached lighting challenges in those scenarios.
We think you need these skills to ace Associate Lighting Artist
Some tips for your application 🫡
Understand the Role: Before applying, make sure you fully understand the responsibilities and qualifications required for the Associate Lighting Artist position. Familiarise yourself with the specific lighting techniques and software mentioned in the job description.
Craft a Tailored CV: Your CV should highlight relevant experience and skills that align with the job requirements. Emphasise your technical background, knowledge of lighting techniques, and any experience with 3DS Max, Photoshop, and After Effects.
Create a Compelling Portfolio: Since a portfolio is essential for this role, ensure it showcases your best work related to lighting in video games or VFX. Include a variety of projects that demonstrate your ability to create dynamic and atmospheric lighting.
Write a Strong Cover Letter: In your cover letter, clearly explain how your skills and experiences make you a suitable candidate for the position. Mention your passion for lighting and how you can contribute to Rockstar's creative projects.
How to prepare for a job interview at 2K
✨Showcase Your Portfolio
Make sure to present your portfolio in a clear and engaging way. Highlight your best work related to lighting techniques, especially in environments and characters, as this will be crucial for the role.
✨Understand Lighting Techniques
Brush up on your knowledge of various lighting techniques used in video games and VFX. Be prepared to discuss how you have applied these techniques in past projects and how they can enhance storytelling.
✨Familiarise Yourself with Tools
Since the job requires experience with software like 3DS Max, Photoshop, and After Effects, ensure you are comfortable discussing your proficiency with these tools. Mention any specific projects where you utilised them effectively.
✨Demonstrate Collaboration Skills
Rockstar values teamwork, so be ready to share examples of how you've collaborated with others in previous roles. Discuss how you can work with design teams to ensure lighting enhances game flow and objectives.