Animator - 12 Month FTC - Old School Runescape
Animator - 12 Month FTC - Old School Runescape

Animator - 12 Month FTC - Old School Runescape

Cambridge Full-Time 36000 - 60000 £ / year (est.) Home office (partial)
2

At a Glance

  • Tasks: Create expressive animations for characters and creatures in Old School RuneScape.
  • Company: Join Jagex, a leader in online game development with a passion for player engagement.
  • Benefits: Enjoy flexible working hours, private healthcare, and 25 days annual leave plus bank holidays.
  • Why this job: Be part of a creative team shaping iconic games while fostering a supportive work culture.
  • Qualifications: Strong keyframe animation skills, experience with Maya, and a well-curated demo reel required.
  • Other info: Remote work available within the UK with monthly team days in Cambridge.

The predicted salary is between 36000 - 60000 £ per year.

Location: Cambridge, UK – (Remote available within the UK with monthly team onsite days in the Cambridge office)

Are you an experienced Animator with a flair for expressive motion and stylised character work? Do you want to help shape the animation style of one of the world’s most iconic, successful and long running MMORPGs? Old School RuneScape is looking for an Animator to bring significant contributions to the animation of several creatures and characters within the game. You’ll play a pivotal role in developing systems and pipelines for animation productions and delivering recognisable, impactful animation that stays true to the visual identity of OSRS. You’ll collaborate closely with Technical Art, Engineering and the wider team to evolve and elevate the feel of the game, while helping us retain the charm that our players love.

What you’ll be doing:

  • Work closely with the OSRS Associate Art Director to raise quality and refine the look and feel for the project.
  • Work with Technical Art, Engineering and other artists to develop the animation creation and integration pipeline.
  • Responsible for the delivery of benchmark quality in game animation.
  • Provide support to the team in supervising animation production/quality standards and provide feedback and critique to juniors.
  • Work independently when prototyping, problem solving and carrying out R&D in animation pipelines.
  • Support, promote and build good team and studio morale in an open, creative environment.
  • Assist the Associate Art Director with delivering feedback/correspondence to outsource partners or freelancers as required.

What we’re looking for:

  • Excellent keyframe animation skills across a range of characters and creatures, with a strong sense of timing, stylisation, exaggeration and more for traversal, combat and locomotion.
  • Practical experience using Maya in a production environment for games.
  • A well-curated demo reel that demonstrates a mix of both character and creature animations.
  • Strong communication and collaboration skills while being open to feedback and committed to supporting others.
  • A proactive, organised approach to asset management and in-game implementation.
  • Experience rigging and weighting characters in Maya is strongly preferred.

What we offer:

  • Private Healthcare, including Dental Plan.
  • Minimum 6% Pension contributions.
  • Employee Assistance Programme & onsite Counselling.
  • Life Insurance.
  • Discretionary annual performance bonus.
  • Enhanced family leave policies from day 1.
  • Flexible working hours.
  • 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!

About Jagex:

Jagex is a leader in developing and publishing deep, engaging online games that connect millions of players worldwide. Best known for the RuneScape franchise, which includes two of the world’s longest running and most successful MMORPGs, in Old School RuneScape and RuneScape, and the open-world survival crafting game, RuneScape: Dragonwilds; we have proven success in delivering immersive Forever Games and fostering strong player communities. We strive to foster an inclusive workplace built on trust, autonomy, and a shared passion for creating forever games. Our values guide everything we do: We Embrace Fellowship by collaborating and sharing openly. We Hone our Craft by always learning and improving; we Honour our Vows by being honest and transparent; we are our Customers’ Heroes by striving to understand our team & player needs, and we Seize The Day by making the most of every opportunity. With over two decades of experience, and over 400 people in our team, we continue to innovate in live game development, leveraging data-driven insights, and a commitment to player-first game design. We have a diverse and talented team where creativity, collaboration, and community-driven game development drives everything we do. As part of Jagex, you’ll have the opportunity to work on a globally successful franchise, contribute to exciting new projects, and be part of a company that hugely values both our employees and our players.

Animator - 12 Month FTC - Old School Runescape employer: 2K

Jagex is an exceptional employer, offering a vibrant and inclusive work culture that prioritises creativity and collaboration. With flexible working hours, generous benefits including private healthcare and enhanced family leave policies, and a commitment to employee growth, you will thrive in an environment that values your contributions while working on iconic games like Old School RuneScape. Join us in Cambridge or remotely within the UK, and be part of a passionate team dedicated to crafting engaging experiences for millions of players worldwide.
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Contact Detail:

2K Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Animator - 12 Month FTC - Old School Runescape

✨Tip Number 1

Familiarise yourself with Old School RuneScape's animation style and character designs. Understanding the game's unique aesthetic will help you align your work with their vision, making you a more attractive candidate.

✨Tip Number 2

Network with current or former employees of Jagex, especially those in the animation department. Engaging in conversations about their experiences can provide valuable insights and potentially lead to referrals.

✨Tip Number 3

Showcase your collaboration skills by discussing past projects where you worked closely with other departments, such as Technical Art or Engineering. Highlighting your ability to communicate effectively will resonate well with the team-oriented culture at Jagex.

✨Tip Number 4

Prepare to discuss your approach to problem-solving and prototyping during the interview. Being able to articulate your thought process and how you tackle challenges in animation will demonstrate your proactive nature and fit for the role.

We think you need these skills to ace Animator - 12 Month FTC - Old School Runescape

Keyframe Animation
Character Animation
Creature Animation
Timing and Stylisation
Exaggeration Techniques
Maya Proficiency
Animation Pipeline Development
Asset Management
Rigging and Weighting
Collaboration Skills
Feedback and Critique
Problem-Solving Skills
Proactive Organisation
Communication Skills

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights your animation skills, particularly in keyframe animation and experience with Maya. Include specific examples of character and creature animations you've worked on to demonstrate your expertise.

Craft a Compelling Cover Letter: In your cover letter, express your passion for animation and the Old School RuneScape franchise. Mention how your skills align with the job requirements and your enthusiasm for contributing to the game's visual identity.

Showcase Your Demo Reel: Include a well-curated demo reel that showcases a mix of character and creature animations. Ensure it reflects your best work and demonstrates your understanding of timing, stylisation, and exaggeration in animation.

Highlight Collaboration Skills: Emphasise your strong communication and collaboration skills in your application. Mention any previous experiences where you worked closely with other artists or technical teams to develop animation pipelines or projects.

How to prepare for a job interview at 2K

✨Showcase Your Animation Skills

Make sure to bring a well-curated demo reel that highlights your best character and creature animations. Focus on showcasing your keyframe animation skills, timing, and stylisation, as these are crucial for the role.

✨Understand the Game's Visual Identity

Familiarise yourself with Old School RuneScape's unique art style and animation requirements. Being able to discuss how you can contribute to maintaining the game's charm while elevating its animation quality will impress the interviewers.

✨Prepare for Collaboration

Since the role involves working closely with various teams, be ready to discuss your experience in collaboration and communication. Share examples of how you've successfully worked with technical artists and engineers in past projects.

✨Demonstrate Problem-Solving Skills

Be prepared to talk about your approach to prototyping and problem-solving in animation pipelines. Highlight any relevant experiences where you had to troubleshoot or innovate to achieve desired results in your previous work.

Animator - 12 Month FTC - Old School Runescape
2K
2
  • Animator - 12 Month FTC - Old School Runescape

    Cambridge
    Full-Time
    36000 - 60000 £ / year (est.)

    Application deadline: 2027-07-09

  • 2

    2K

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