At a Glance
- Tasks: Lead a talented team to create stunning VFX for AAA games using Unreal Engine 5.
- Company: Join Hangar 13, a creative studio crafting unforgettable gaming experiences.
- Benefits: Competitive salary, diverse environment, and opportunities for professional growth.
- Other info: Collaborate with top talent in a dynamic and inclusive workplace.
- Why this job: Be at the forefront of VFX innovation and make a real impact in gaming.
- Qualifications: 7+ years in VFX with expertise in Unreal Engine 5 and leadership experience.
The predicted salary is between 42000 - 84000 £ per year.
Hangar 13 is an internal 2K development studio that crafts unforgettable AAA gaming experiences across all major platforms. With studios in Brighton (UK), Brno and Prague (CZ), we work as one team to bring to life narrative-rich games that keep players immersed. Each of our locations provides the opportunity to work with some of the most talented developers in the industry on creatively challenging and exciting projects in a diverse and welcoming environment.
We are seeking a highly skilled Lead VFX Artist with deep expertise in Unreal Engine 5. You will define the artistic and technical standards for VFX, guide a team of artists and collaborate closely with design, cinematic and engineering departments to deliver effects that are visually spectacular, performant and seamlessly integrated into gameplay. This is a leadership role at the intersection of creativity and technology requiring strong direction, hands-on execution and mastery of UE5’s Niagara, Lumen, Nanite and material systems. In addition to leading internal team members, you will also oversee and collaborate with external co-development partners ensuring their work aligns with our creative vision, technical standards and production goals. Please note we do require someone to be based from one of our Studios at least 3 days a week.
Duties and Responsibilities:
- Push the visual fidelity of VFX using UE5’s latest features (Niagara, Lumen, Nanite) while balancing performance requirements.
- Drive innovation in real-time effects, cinematic presentation and player feedback.
- Collaborate with technical artists and engineers to expand UE5’s VFX toolset and pipeline for AAA production.
- Set and maintain performance budgets for VFX across platforms (PC, console, next-gen hardware).
- Manage and mentor a team of VFX artists, providing clear direction, feedback and professional development.
- Define workflows and pipelines for UE5 VFX production ensuring efficiency and scalability across large teams.
- Partner with design teams to ensure VFX enhance gameplay readability, feedback and immersion.
- Work with cinematics, animation and lighting teams to integrate VFX into cutscenes and storytelling sequences.
- Act as the primary Unreal Engine VFX expert supporting cross-team problem solving and technical guidance.
Essential Skills, Attributes and Experience:
- Minimum 7 years of VFX experience in the games industry including at least 2 shipped AAA titles.
- Expert-level proficiency in Unreal Engine 5, including Niagara, materials, shaders, Lumen and optimization workflows.
- Strong portfolio showcasing high-fidelity real-time UE5 VFX.
- Solid understanding of real-time rendering, particle systems, physics and performance constraints.
- Proven leadership experience managing and mentoring a VFX team.
- Excellent cross-discipline collaboration, communication and problem-solving.
Highly Desirable:
- Experience with procedural tools (Houdini, EmberGen) integrated into UE5 pipelines.
- Familiarity with cinematic or pre-rendered VFX via Unreal Sequencer.
- Experience managing outsourcing or external vendors.
- Understanding of multiplayer or networked gameplay VFX challenges.
- Passion for staying at the forefront of real-time VFX and Unreal Engine innovation.
Hangar 13 prides itself on the diversity of its team members, partners and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship from recruitment and hiring through compensation benefits, discipline and termination. As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process to perform their essential job functions and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation.
SECURITY NOTICE – We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from potential candidates in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate. Please know that Hangar 13 and 2K never use instant messaging apps to contact prospective employees or to conduct interviews. If you believe you have been a victim of such a scam, you may fill out a complaint form detailing as much as possible. We are taking these matters very seriously and apologise for any inconvenience.
Lead VFX Artist in Brighton employer: 2K Games
At Hangar 13, we foster a vibrant and inclusive work culture that champions creativity and innovation, making it an exceptional place for a Lead VFX Artist to thrive. Located in the picturesque city of Brighton, our studio offers not only competitive benefits and opportunities for professional growth but also the chance to collaborate with some of the industry's most talented developers on groundbreaking AAA games. Join us to push the boundaries of visual effects in a supportive environment that values diversity and encourages artistic expression.
StudySmarter Expert Advice🤫
We think this is how you could land Lead VFX Artist in Brighton
✨Tip Number 1
Network like a pro! Reach out to industry contacts on LinkedIn or at events. A personal connection can often get your foot in the door faster than a CV.
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your best VFX work, especially using Unreal Engine 5. Make it easy for potential employers to see what you can do.
✨Tip Number 3
Prepare for interviews by brushing up on your technical knowledge and leadership experience. Be ready to discuss how you've tackled challenges in past projects.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who are genuinely interested in joining our team.
We think you need these skills to ace Lead VFX Artist in Brighton
Some tips for your application 🫡
Showcase Your Skills:Make sure your portfolio is up to date and highlights your best work in Unreal Engine 5. We want to see your creativity and technical prowess, so include examples that demonstrate your expertise in VFX and how you've pushed visual fidelity in past projects.
Tailor Your Application:When applying, customise your CV and cover letter to reflect the specific skills and experiences mentioned in the job description. We love seeing candidates who take the time to align their background with what we're looking for, especially in areas like team leadership and collaboration.
Be Clear and Concise:In your written application, keep things straightforward. We appreciate clarity, so avoid jargon and get straight to the point about your experience and how it relates to the role. This helps us understand your fit for the position quickly.
Apply Through Our Website:Don't forget to submit your application through our official website! It’s the best way to ensure your application gets into the right hands. Plus, it shows us you're serious about joining our team at Hangar 13.
How to prepare for a job interview at 2K Games
✨Showcase Your Portfolio
Make sure to bring a strong portfolio that highlights your best VFX work, especially projects using Unreal Engine 5. Be ready to discuss the techniques you used and how they contributed to the overall gameplay experience.
✨Know Your Tools Inside Out
Brush up on your knowledge of UE5’s features like Niagara, Lumen, and Nanite. Be prepared to discuss how you've used these tools in past projects and how you can leverage them to push visual fidelity while maintaining performance.
✨Demonstrate Leadership Skills
Since this is a leadership role, think about examples from your past where you successfully managed a team or mentored junior artists. Highlight your approach to providing feedback and fostering a collaborative environment.
✨Prepare for Technical Questions
Expect questions about real-time rendering, particle systems, and performance constraints. Brush up on these topics and be ready to explain how you’ve tackled challenges in previous projects, especially in AAA titles.