Principal AI Designer Brighton, England, United Kingdom
Principal AI Designer Brighton, England, United Kingdom

Principal AI Designer Brighton, England, United Kingdom

Brighton Full-Time 48000 - 72000 £ / year (est.) No home office possible
2

At a Glance

  • Tasks: Lead AI design from concept to launch, crafting engaging NPC behaviours and combat systems.
  • Company: Join Hangar 13, a creative studio making AAA games like Mafia: The Old Country.
  • Benefits: Enjoy a diverse work environment, flexible hours, and opportunities for professional growth.
  • Why this job: Be part of a passionate team creating immersive gaming experiences that captivate players.
  • Qualifications: Experience in AI design, game development, and familiarity with Unreal Engine required.
  • Other info: We value diversity and provide equal opportunities for all applicants.

The predicted salary is between 48000 - 72000 £ per year.

Who We Are

Hangar 13 is an internal 2K development studio that creates influential AAA video game experiences across all major platforms. The studio is based in three locations around the world: Brighton (UK), Brno & Prague (Czech Republic), working collaboratively as one team. Each of our locations provides the opportunity to work with some of the most talented developers in the industry, on creatively challenging and exciting projects, in a diverse and welcoming environment. Our focus is on making the highest quality games with sustainable, healthy development plans; to tell stories that engage players through worlds and experiences that keep them hooked from start to finish. We strive to be a studio where our team members know they can make a difference and grow professionally alongside creating games they are proud of. Join our team and help craft the development of Mafia: The Old Country, a gritty mob story set in the brutal underworld of 1900s Sicily.

What We Need

Hangar 13 is in search of an experienced and highly skilled AI Designer who has a passion for creating engaging AI Systems and Behaviours that provide great gameplay and really help sell the fantasy of the game. You enjoy analysing AI and Player behaviours and want to create novel gameplay experiences.

What You'll Be Doing:

  • Ownership of some of the AI behaviours and features from prototype to shipping.
  • Own the feature development for AI game design, combat and non-combat NPC's in the game.
  • Craft new archetypes that fit the vision of a Mafia game, from creative and technical design prototypes to enemy behaviours and abilities.
  • Evangelise core gameplay features to the rest of the team and help develop best practices for the designers to utilise in their content.
  • Ensure that players can understand AI intention and plan their combat accordingly.
  • Analyse, validate and incorporate feedback from the team and external user testing.
  • Collaborate in cross-discipline pods to implement, tune and balance combat.
  • Author and maintain design documentation.

What We're Looking For:

  • A deep understanding of game design principles and the role of AI in gameplay loops.
  • Understanding of how AI, tactical space and player verbs combine to create unique moments.
  • Experience working with Unreal Engine.
  • Passion for creating complex, balanced systems and linking those to desired player experiences.
  • Keeps up to date with current industry trends, features and techniques related to the execution of engaging AIs.
  • Has proven ability to create fun, engaging combat or non-combat NPC's in a previous role.
  • Cross-disciplinary collaboration is second nature, and you know how to use diverse opinions to bring the best out of your features.
  • Shipped one or more AAA game titles in an AI Design role or similar.
  • Ability to drive prioritisation and scheduling of work for owned feature(s).
  • Creative problem-solving skills, able to consider both the details and the bigger picture.
  • Can independently understand and solve technical challenges related to your features.
  • Strong documentation skills, proficiency with Wiki systems or Confluence is a plus.
  • Strong collaboration skills, able to work well with team members from other subject areas and in other locations.

Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination. As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation.

Principal AI Designer Brighton, England, United Kingdom employer: 2K Games, Inc.

At Hangar 13, located in the vibrant city of Brighton, we offer an exceptional work environment where creativity thrives and innovation is celebrated. Our commitment to employee growth is evident through collaborative projects with talented developers, a focus on sustainable development practices, and a diverse culture that values every team member's contribution. Join us to not only craft engaging AAA games but also to develop your skills in a supportive atmosphere that encourages professional advancement and meaningful impact.
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Contact Detail:

2K Games, Inc. Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Principal AI Designer Brighton, England, United Kingdom

✨Tip Number 1

Familiarise yourself with the latest trends in AI design and gameplay mechanics. This will not only help you understand what Hangar 13 is looking for but also allow you to discuss innovative ideas during your interview.

✨Tip Number 2

Showcase your previous work with AAA titles, especially any AI systems you've developed. Be ready to discuss specific challenges you faced and how you overcame them, as this demonstrates your problem-solving skills.

✨Tip Number 3

Engage with the gaming community and follow discussions on platforms like Reddit or Discord. This can provide insights into player behaviours and expectations, which you can bring up in your conversations with the team.

✨Tip Number 4

Prepare to discuss your collaborative experiences with cross-disciplinary teams. Highlight how you've successfully integrated feedback from various departments to enhance AI features in your past projects.

We think you need these skills to ace Principal AI Designer Brighton, England, United Kingdom

Game Design Principles
AI Systems Development
Unreal Engine Proficiency
Combat and Non-Combat NPC Design
Creative Problem-Solving
Cross-Disciplinary Collaboration
Feature Prioritisation and Scheduling
Technical Challenge Resolution
Documentation Skills
Player Behaviour Analysis
Gameplay Loop Integration
Industry Trend Awareness
Feedback Incorporation
Design Documentation Maintenance

Some tips for your application 🫡

Understand the Role: Before applying, make sure you fully understand the responsibilities and requirements of the Principal AI Designer position. Familiarise yourself with the specific skills needed, such as experience with Unreal Engine and a deep understanding of game design principles.

Tailor Your CV: Customise your CV to highlight relevant experience in AI design, particularly any work on AAA titles. Emphasise your ability to create engaging NPC behaviours and your experience with cross-disciplinary collaboration.

Craft a Compelling Cover Letter: Write a cover letter that showcases your passion for game design and AI systems. Mention specific projects you've worked on that align with the role and express your enthusiasm for contributing to Hangar 13's vision.

Showcase Your Portfolio: If applicable, include a portfolio or examples of your previous work related to AI design. Highlight any innovative gameplay experiences you've created and how they contributed to player engagement.

How to prepare for a job interview at 2K Games, Inc.

✨Showcase Your AI Knowledge

Make sure to demonstrate your deep understanding of AI design principles during the interview. Be prepared to discuss how AI interacts with gameplay loops and share examples from your previous work that highlight your ability to create engaging NPC behaviours.

✨Prepare for Technical Questions

Expect technical questions related to AI systems, especially in the context of Unreal Engine. Brush up on your knowledge of tactical space and player verbs, and be ready to explain how these elements contribute to unique gameplay moments.

✨Emphasise Collaboration Skills

Since cross-disciplinary collaboration is key at Hangar 13, be sure to highlight your experience working with diverse teams. Share specific examples of how you’ve successfully collaborated with other disciplines to enhance game features.

✨Discuss Your Creative Problem-Solving

Prepare to talk about your creative problem-solving skills. Think of instances where you faced technical challenges in your projects and how you approached them, considering both the details and the bigger picture to find effective solutions.

Principal AI Designer Brighton, England, United Kingdom
2K Games, Inc.
2
  • Principal AI Designer Brighton, England, United Kingdom

    Brighton
    Full-Time
    48000 - 72000 £ / year (est.)

    Application deadline: 2027-05-23

  • 2

    2K Games, Inc.

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