Principal Technical Animator New Brighton, England, United Kingdom

Principal Technical Animator New Brighton, England, United Kingdom

Brighton Full-Time 60000 - 80000 £ / year (est.) No working from home possible
2K Games, Inc.

At a Glance

  • Tasks: Lead the design of innovative gameplay animation systems for AAA games.
  • Company: Join Hangar 13, a diverse and inclusive game development studio.
  • Benefits: Competitive salary, flexible work options, and opportunities for professional growth.
  • Other info: Mentor aspiring animators and collaborate with talented teams to create world-class games.
  • Why this job: Shape the future of gaming with cutting-edge animation technology and creativity.
  • Qualifications: Expertise in Unreal Engine and extensive experience in gameplay animation.

The predicted salary is between 60000 - 80000 £ per year.

The Principal Technical Animator (Gameplay) will help define the technical vision, architectural framework, and long‑term strategy for character animation integration across the studio. In this highly influential role, you will champion innovation, driving the adoption of cutting‑edge technologies to ensure our games achieve world‑class animation quality and responsiveness. You will serve as a technical authority on gameplay animation, solving the studio’s complex R&D challenges while collaborating with design, animation and engineering to establish future‑proof pipelines. While not a people manager, you will inspire, mentor, and elevate the technical capabilities of the entire animation department.

Duties and Responsibilities

  • Architect and oversee the high‑level design of gameplay animation systems, ensuring scalability, performance, and seamless integration across complex real‑time systems.
  • Drive R&D initiatives to evaluate and implement cutting‑edge animation technologies (e.g., advanced Motion Matching, machine learning/AI animation, next‑gen physics).
  • Partner with Engineering and Tech Animation leadership to implement project‑wide animation roadmaps and toolsets.
  • Solve deep, complex runtime bugs and drive animation optimisation efforts to meet strict performance and memory budgets.
  • Define and document technical standards, best practices, and pipeline workflows for the wider technical animation team.
  • Collaborate closely with Design and Animation leads to heavily iterate on and perfect 3C mechanics (character, camera, controls), maximizing game feel.
  • Actively mentor and upskill senior and mid‑level technical animators through code/blueprint reviews and hands‑on guidance.

Essential Skills, Attributes and Experience

  • Extensive proven experience architecting and integrating gameplay animation systems for AAA titles using Unreal Engine.
  • Master‑level expertise in Unreal Engine’s animation suite (Anim Blueprints, Motion Matching, Control Rig, State Machines, and Sequencer).
  • Deep technical understanding of low‑level animation concepts, including runtime optimisation, memory management, and threading for animation.
  • Exceptional cross‑discipline communication skills, with a proven track record of aligning Art, Design, and Engineering directors on complex technical visions.
  • Expertise in feature breakdown and scoping, with the ability to translate abstract creative pillars into robust, production‑ready plans.
  • A profound understanding of gameplay mechanics, game feel, and the mathematical principles behind smooth character movement and physics.
  • A portfolio or reel demonstrating a history of solving highly complex, innovative technical animation challenges in shipped titles.

Highly Desirable

  • Strong proficiency in C++ for extending Unreal Engine’s animation system, alongside Python for pipeline tool automation.
  • Experience contributing to proprietary engine tools or custom modifications to Unreal's core animation code.
  • Production experience with advanced DCC tools, including Maya API, MotionBuilder, or Houdini for runtime or pipeline integration.
  • Background in traditional animation or motion capture data manipulation to better bridge the gap between art and code.

Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination. As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation.

SECURITY NOTICE - We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from "potential candidates", in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate. Please know that Hangar 13 and 2K never use instant messaging apps to contact prospective employees or to conduct interviews.

Principal Technical Animator New Brighton, England, United Kingdom employer: 2K Games, Inc.

At Hangar 13, we foster a dynamic and inclusive work culture that champions creativity and innovation, making it an exceptional employer for those passionate about gaming technology. Located in New Brighton, our studio offers unique opportunities for professional growth, mentorship, and collaboration with industry leaders, all while working on cutting-edge animation systems for AAA titles. Join us to be part of a diverse team dedicated to pushing the boundaries of gameplay animation and delivering world-class experiences.

2K Games, Inc.

Contact Details:

2K Games, Inc. Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Principal Technical Animator New Brighton, England, United Kingdom

Tip Number 1

Network like a pro! Reach out to industry contacts on LinkedIn or at events. We all know that sometimes it’s not just what you know, but who you know that can get your foot in the door.

Tip Number 2

Show off your skills! Create a portfolio that highlights your best work, especially any projects related to gameplay animation. We want to see how you tackle complex challenges and innovate in your field.

Tip Number 3

Prepare for interviews by brushing up on technical concepts and being ready to discuss your past experiences. We recommend practising common interview questions and even doing mock interviews with friends.

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take the initiative to connect directly with us.

We think you need these skills to ace Principal Technical Animator New Brighton, England, United Kingdom

Gameplay Animation Systems Architecture
Unreal Engine Mastery
Anim Blueprints
Motion Matching
Control Rig
State Machines
Sequencer

Some tips for your application 🫡

Show Off Your Skills:Make sure to highlight your extensive experience with gameplay animation systems, especially using Unreal Engine. We want to see how you've tackled complex challenges in your past projects, so don’t hold back on showcasing your portfolio!

Be Clear and Concise:When writing your application, keep it clear and to the point. We appreciate well-structured applications that get straight to the heart of your experience and skills. Remember, we’re looking for someone who can communicate effectively across disciplines!

Tailor Your Application:Don’t just send a generic application! Tailor your written application to reflect the specific requirements and responsibilities mentioned in the job description. Show us how your background aligns with our vision for the Principal Technical Animator role.

Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way to ensure your application gets into the right hands. Plus, it shows us you’re serious about joining our team at StudySmarter!

How to prepare for a job interview at 2K Games, Inc.

Know Your Tech Inside Out

Make sure you’re well-versed in Unreal Engine’s animation suite. Brush up on Anim Blueprints, Motion Matching, and Control Rig. Being able to discuss your experience with these tools confidently will show that you’re the right fit for the technical challenges ahead.

Showcase Your Problem-Solving Skills

Prepare examples of complex animation challenges you've tackled in past projects. Be ready to explain your thought process and the innovative solutions you implemented. This will demonstrate your ability to handle the deep, complex runtime bugs mentioned in the job description.

Communicate Like a Pro

Since this role requires exceptional cross-discipline communication, practice articulating your ideas clearly. Think about how you can align Art, Design, and Engineering perspectives during discussions. This will highlight your collaborative spirit and leadership potential.

Bring Your Portfolio to Life

Your portfolio should not just be a collection of work; it should tell a story. Highlight specific projects where you’ve solved innovative technical animation challenges. Be prepared to walk through your reel and explain the techniques and technologies you used, especially those relevant to AAA titles.