At a Glance
- Tasks: Lead a team to create stunning VFX using Unreal Engine 5 for AAA games.
- Company: Join Hangar 13, a creative studio crafting immersive gaming experiences.
- Benefits: Competitive salary, diverse team culture, and opportunities for professional growth.
- Why this job: Shape the future of gaming with cutting-edge technology and innovative storytelling.
- Qualifications: 7+ years in VFX, expert in UE5, and strong leadership skills.
- Other info: Collaborative environment with a focus on creativity and technical excellence.
The predicted salary is between 36000 - 60000 ÂŁ per year.
Hangar 13 is an internal 2K development studio that crafts unforgettable AAA gaming experiences across all major platforms. With studios in Brighton (UK), Brno, and Prague (CZ), we work as one team to bring to life narrative-rich games that keep players immersed.
We are seeking a highly skilled Lead VFX Artist with deep expertise in Unreal Engine 5. You will define the artistic and technical standards for VFX, guide a team of artists, and collaborate closely with design, cinematic, and engineering departments to deliver effects that are visually spectacular, performant, and seamlessly integrated into gameplay. This is a leadership role at the intersection of creativity and technology, requiring strong direction, handsâon execution, and mastery of UE5's Niagara, Lumen, Nanite, and material systems.
In addition to leading internal team members, you will also oversee and collaborate with external coâdevelopment partners, ensuring their work aligns with our creative vision, technical standards, and production goals. Please note we do require someone to be based from one of our studios at least 3 days a week.
Duties and Responsibilities- Push the visual fidelity of VFX using UE5's latest features (Niagara, Lumen, Nanite) while balancing performance requirements.
- Drive innovation in realâtime effects, cinematic presentation, and player feedback.
- Collaborate with technical artists and engineers to expand UE5's VFX toolset and pipeline for AAA production.
- Set and maintain performance budgets for VFX across platforms (PC, console, nextâgen hardware).
- Manage and mentor a team of VFX artists, providing clear direction, feedback, and professional development.
- Define workflows and pipelines for UE5 VFX production, ensuring efficiency and scalability across large teams.
- Partner with design teams to ensure VFX enhance gameplay readability, feedback, and immersion.
- Work with cinematics, animation, and lighting teams to integrate VFX into cutscenes and storytelling sequences.
- Act as the primary Unreal Engine VFX expert, supporting crossâteam problem solving and technical guidance.
- Minimum 7+ years of VFX experience in the games industry, including at least 2 shipped AAA titles.
- Expertâlevel proficiency in Unreal Engine 5, including Niagara, materials, shaders, Lumen, and optimization workflows.
- Solid understanding of realâtime rendering, particle systems, physics, and performance constraints.
- Proven leadership experience managing and mentoring a VFX team.
- Excellent crossâdiscipline collaboration, communication, and problemâsolving skills.
- Experience with procedural tools (Houdini, EmberGen) integrated into UE5 pipelines.
- Familiarity with cinematic or preârendered VFX via Unreal Sequencer.
- Experience managing outsourcing or external vendors.
- Understanding of multiplayer or networked gameplay VFX challenges.
- Passion for staying at the forefront of realâtime VFX and Unreal Engine innovation.
Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination.
As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation.
SECURITY NOTICE - We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from potential candidates, in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate. Please know that Hangar 13 and 2K never use instant messaging apps to contact prospective employees or to conduct interviews.
Lead VFX Artist Brighton, England, United Kingdom employer: 2K Games, Inc.
Contact Detail:
2K Games, Inc. Recruiting Team
StudySmarter Expert Advice đ¤Ť
We think this is how you could land Lead VFX Artist Brighton, England, United Kingdom
â¨Tip Number 1
Network like a pro! Reach out to industry contacts on LinkedIn or attend local gaming events in Brighton. We all know that sometimes itâs not just what you know, but who you know that can help you land that dream role.
â¨Tip Number 2
Show off your skills! Create a portfolio that highlights your best VFX work, especially using Unreal Engine 5. We recommend including breakdowns of your projects to showcase your process and thought behind the visuals.
â¨Tip Number 3
Prepare for interviews by brushing up on your technical knowledge and soft skills. We suggest practicing common interview questions and even doing mock interviews with friends to build confidence and get feedback.
â¨Tip Number 4
Donât forget to apply through our website! Itâs the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who are proactive about their job search!
We think you need these skills to ace Lead VFX Artist Brighton, England, United Kingdom
Some tips for your application đŤĄ
Show Off Your Skills: Make sure to highlight your experience with Unreal Engine 5 and any AAA titles you've worked on. We want to see your expertise shine through, so donât hold back on showcasing your best VFX work!
Tailor Your Application: Take a moment to customise your application for the Lead VFX Artist role. Mention how your skills align with our needs, especially in areas like Niagara and Lumen. This shows us youâre genuinely interested in joining our team!
Be Clear and Concise: When writing your application, keep it clear and to the point. We appreciate well-structured applications that are easy to read. Use bullet points if necessary to make your achievements stand out!
Apply Through Our Website: Donât forget to apply through our official website! Itâs the best way for us to receive your application and ensures youâre considered for the role. Plus, itâs super easy to do!
How to prepare for a job interview at 2K Games, Inc.
â¨Master Unreal Engine 5
Make sure you brush up on your skills with UE5, especially the latest features like Niagara and Lumen. Be ready to discuss how you've used these tools in past projects and how they can enhance gameplay.
â¨Showcase Your Leadership Skills
As a Lead VFX Artist, you'll need to demonstrate your ability to manage and mentor a team. Prepare examples of how you've guided artists in previous roles and how you foster collaboration across departments.
â¨Prepare for Technical Questions
Expect questions about real-time rendering, particle systems, and performance constraints. Brush up on your technical knowledge and be ready to explain how you tackle these challenges in your work.
â¨Align with Their Creative Vision
Research Hangar 13's games and their artistic style. Be prepared to discuss how your vision aligns with theirs and how you can contribute to pushing the visual fidelity of their projects.