At a Glance
- Tasks: Lead a team to integrate character animations into gameplay using Unreal Engine.
- Company: Join Hangar 13, a creative studio crafting AAA gaming experiences.
- Benefits: Enjoy a diverse environment with opportunities for growth and collaboration.
- Why this job: Make an impact on immersive games while leading innovative animation projects.
- Qualifications: Extensive experience in Unreal Engine and strong collaboration skills required.
- Other info: Be part of a diverse team committed to equal opportunity and inclusion.
The predicted salary is between 36000 - 60000 ÂŁ per year.
Who We Are
Hangar 13 is an internal 2K development studio that crafts unforgettable AAA gaming experiences across all major platforms. With studios in Brighton (UK), Brno, and Prague (CZ), we work as one team to bring to life narrative‑rich games that keep players immersed. Each of our locations provides the opportunity to work with some of the most talented developers in the industry, on creatively challenging and exciting projects, in a diverse and welcoming environment.
Job Summary
We’re looking for a Lead Technical Animator to oversee the integration of character animations into gameplay systems, ensuring animations are responsive, high‑quality, and aligned with the project’s creative and technical goals. Acting as a bridge between animation, design, and engineering, this role ensures animation systems enhance gameplay feel and performance across the entire player experience. As a hands‑on leader, the Lead Technical Animator guides a team of technical animators, develops efficient animation workflows, and tackles complex runtime challenges in Unreal Engine. In addition to leading internal team members, you will also oversee and collaborate with external co‑development partners, ensuring their work aligns with our creative vision, technical standards, and production goals.
Duties and Responsibilities
- Lead, mentor, and support a team of technical animators, fostering both individual development and strong project delivery.
- Design, implement, and optimize gameplay animation systems using Unreal Engine tools such as Animation Blueprints, Motion Matching, State Machines, and Control Rig.
- Integrate and refine character animations to ensure responsiveness, fluid transitions, and strong gameplay feel in real‑time environments.
- Collaborate closely with designers, animators, and engineers to align animation systems with gameplay mechanics and design intent.
- Troubleshoot and resolve complex animation‑related issues to maintain performance, stability, and visual quality.
- Translate creative and technical goals into clear, achievable animation system designs and scoped deliverables.
- Champion best practices across departments, ensuring alignment and knowledge sharing on technical animation standards.
- Collaborate with and provide feedback to animation co‑dev/outsourcing partners.
Essential Skills, Attributes and Experience
- Extensive experience integrating character animation into gameplay within Unreal Engine.
- Expert knowledge of Unreal Animation systems including Blueprints, State Machines, Control Rig, and Sequencer.
- Strong understanding of gameplay mechanics, character movement, and player responsiveness.
- Proven ability to collaborate with design to enhance gameplay feel and support feature development.
- Experience in gameplay prototyping, iteration, and system design.
- Strong analytical and problem‑solving skills for diagnosing and resolving runtime animation issues.
- Excellent communication and cross‑disciplinary collaboration skills.
Highly Desirable
- Familiarity with C++ and Python for animation workflow tools or automation.
- Ability to animate using motion capture (MotionBuilder) or keyframe animation in Maya.
- Experience leading technical animation efforts on a large‑scale or open‑world project.
- Understanding of performance optimisation for complex animation systems in Unreal Engine.
- Interest in emerging animation technologies, workflows, and procedural systems.
Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination. As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation.
Lead Technical Animator New Brighton, England, United Kingdom employer: 2K Games, Inc.
Contact Detail:
2K Games, Inc. Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Lead Technical Animator New Brighton, England, United Kingdom
✨Tip Number 1
Get your portfolio ready! Showcase your best animation work, especially projects that highlight your experience with Unreal Engine. Make sure it’s easy to navigate and visually appealing, as this will grab the attention of hiring managers.
✨Tip Number 2
Network like a pro! Connect with industry professionals on platforms like LinkedIn or attend gaming events. Engaging with others in the field can lead to valuable insights and even job opportunities that aren’t advertised.
✨Tip Number 3
Prepare for interviews by brushing up on your technical knowledge. Be ready to discuss your experience with animation systems, problem-solving techniques, and how you’ve collaborated with teams in the past. Confidence is key!
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in joining our team at Hangar 13. Don’t miss out!
We think you need these skills to ace Lead Technical Animator New Brighton, England, United Kingdom
Some tips for your application 🫡
Show Your Passion: When writing your application, let your enthusiasm for gaming and animation shine through. We want to see that you’re not just qualified, but genuinely excited about the role and our projects!
Tailor Your CV: Make sure your CV is tailored to highlight your experience with Unreal Engine and character animation. We love seeing specific examples of how you've tackled challenges in past projects, so don’t hold back!
Craft a Compelling Cover Letter: Your cover letter is your chance to tell us why you’re the perfect fit for the Lead Technical Animator role. Share your vision for animation systems and how you can contribute to our creative goals at Hangar 13.
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way to ensure your application gets into the right hands and shows us you’re serious about joining our team!
How to prepare for a job interview at 2K Games, Inc.
✨Know Your Unreal Engine Inside Out
Make sure you brush up on your knowledge of Unreal Engine, especially the animation systems like Blueprints and Control Rig. Be ready to discuss how you've used these tools in past projects and how they can enhance gameplay feel.
✨Showcase Your Leadership Skills
As a Lead Technical Animator, you'll need to demonstrate your ability to mentor and guide a team. Prepare examples of how you've supported your team in previous roles, focusing on individual development and project delivery.
✨Prepare for Technical Challenges
Expect to tackle complex runtime issues during the interview. Think of specific problems you've solved in the past and be ready to explain your analytical approach to troubleshooting animation-related challenges.
✨Collaborate and Communicate
Highlight your experience working with cross-disciplinary teams. Be prepared to discuss how you've collaborated with designers and engineers to align animation systems with gameplay mechanics, showcasing your excellent communication skills.