Lead Technical Animator Brno, South Moravian, Czech Republic in Brighton
Lead Technical Animator Brno, South Moravian, Czech Republic

Lead Technical Animator Brno, South Moravian, Czech Republic in Brighton

Brighton Full-Time 36000 - 60000 £ / year (est.) No home office possible
2

At a Glance

  • Tasks: Lead a team to integrate character animations into gameplay systems using Unreal Engine.
  • Company: Join Hangar 13, a creative studio crafting AAA gaming experiences.
  • Benefits: Enjoy a diverse environment with opportunities for growth and collaboration.
  • Why this job: Make an impact on immersive games while leading a talented team.
  • Qualifications: Extensive experience in Unreal Engine and strong collaboration skills required.
  • Other info: Be part of a diverse team committed to innovation and excellence.

The predicted salary is between 36000 - 60000 £ per year.

Who We Are

Hangar 13 is an internal 2K development studio that crafts unforgettable AAA gaming experiences across all major platforms. With studios in Brighton (UK), Brno, and Prague (CZ), we work as one team to bring to life narrative‐rich games that keep players immersed. Each of our locations provides the opportunity to work with some of the most talented developers in the industry, on creatively challenging and exciting projects, in a diverse and welcoming environment.

Job Summary

We are looking for a Lead Technical Animator to oversee the integration of character animations into gameplay systems, ensuring animations are responsive, high‐quality, and aligned with the project's creative and technical goals. Acting as a bridge between animation, design, and engineering, this role ensures animation systems enhance gameplay feel and performance across the entire player experience. As a hands‐on leader, the Lead Technical Animator guides a team of technical animators, develops efficient animation workflows, and tackles complex runtime challenges in Unreal Engine. In addition to leading internal team members, you will also oversee and collaborate with external co‐development partners, ensuring their work aligns with our creative vision, technical standards, and production goals.

Duties and Responsibilities

  • Lead, mentor, and support a team of technical animators, fostering both individual development and strong project delivery.
  • Design, implement, and optimize gameplay animation systems using Unreal Engine tools such as Animation Blueprints, Motion Matching, State Machines, and Control Rig.
  • Integrate and refine character animations to ensure responsiveness, fluid transitions, and strong gameplay feel in real‐time environments.
  • Collaborate closely with designers, animators, and engineers to align animation systems with gameplay mechanics and design intent.
  • Troubleshoot and resolve complex animation‐related issues to maintain performance, stability, and visual quality.
  • Translate creative and technical goals into clear, achievable animation system designs and scoped deliverables.
  • Champion best practices across departments, ensuring alignment and knowledge sharing on technical animation standards.
  • Collaborate with and provide feedback to animation co‐dev/outsourcing partners.

Essential Skills, Attributes and Experience

  • Extensive experience integrating character animation into gameplay within Unreal Engine.
  • Expert knowledge of Unreal Animation systems including Blueprints, State Machines, Control Rig, and Sequencer.
  • Strong understanding of gameplay mechanics, character movement, and player responsiveness.
  • Proven ability to collaborate with design to enhance gameplay feel and support feature development.
  • Experience in gameplay prototyping, iteration, and system design.
  • Strong analytical and problem‐solving skills for diagnosing and resolving runtime animation issues.
  • Excellent communication and cross‐disciplinary collaboration skills.

Highly Desirable

  • Familiarity with C++ and Python for animation workflow tools or automation.
  • Ability to animate using motion capture (MotionBuilder) or keyframe animation in Maya.
  • Experience leading technical animation efforts on a large‐scale or open‐world project.
  • Understanding of performance optimisation for complex animation systems in Unreal Engine.
  • Interest in emerging animation technologies, workflows, and procedural systems.

Hangar 13 prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination.

As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request reasonable accommodation.

SECURITY NOTICE - We have recently been made aware of increasing occurrences of bad actors posing as company HR personnel to gain information from potential candidates, in the form of job interviews and offers. These scams can be quite sophisticated and appear legitimate. Please know that Hangar 13 and 2K never use instant messaging apps to contact prospective employees or to conduct interviews.

Lead Technical Animator Brno, South Moravian, Czech Republic in Brighton employer: 2K Games, Inc.

Hangar 13 is an exceptional employer, offering a vibrant and inclusive work culture in Brno, where creativity thrives and innovation is at the forefront of AAA game development. Employees benefit from opportunities for professional growth, mentorship from industry leaders, and collaboration on exciting projects that push the boundaries of gaming. With a commitment to diversity and equal opportunity, Hangar 13 ensures a supportive environment where every team member can contribute to crafting unforgettable gaming experiences.
2

Contact Detail:

2K Games, Inc. Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Lead Technical Animator Brno, South Moravian, Czech Republic in Brighton

✨Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those at Hangar 13. A friendly chat can open doors and give you insights that a job description just can't.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best animation work, especially projects using Unreal Engine. Make sure it’s easy to navigate and showcases your creativity and technical prowess.

✨Tip Number 3

Prepare for the interview by brushing up on your knowledge of gameplay mechanics and animation systems. Be ready to discuss how you’ve tackled challenges in past projects and how you can contribute to Hangar 13's vision.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re serious about joining the team at Hangar 13.

We think you need these skills to ace Lead Technical Animator Brno, South Moravian, Czech Republic in Brighton

Unreal Engine
Animation Blueprints
Motion Matching
State Machines
Control Rig
Gameplay Mechanics
Character Movement
Problem-Solving Skills
Communication Skills
Collaboration Skills
C++
Python
Motion Capture
Keyframe Animation
Performance Optimisation

Some tips for your application 🫔

Show Your Passion: When you're writing your application, let your enthusiasm for gaming and animation shine through! We want to see how your love for the craft aligns with our mission at Hangar 13.

Tailor Your Experience: Make sure to highlight your experience with Unreal Engine and any relevant projects you've worked on. We’re looking for specific examples that demonstrate your skills in integrating character animations into gameplay systems.

Be Clear and Concise: Keep your application straightforward and to the point. We appreciate clarity, so make sure your achievements and experiences are easy to read and understand. This helps us get a quick grasp of what you bring to the table!

Apply Through Our Website: Don’t forget to submit your application through our official website! It’s the best way for us to receive your details and ensures you’re considered for the role. Plus, it keeps everything organised on our end!

How to prepare for a job interview at 2K Games, Inc.

✨Know Your Unreal Engine Inside Out

Make sure you brush up on your knowledge of Unreal Engine, especially the animation systems like Blueprints and Control Rig. Be ready to discuss how you've used these tools in past projects and how they can enhance gameplay feel.

✨Showcase Your Leadership Skills

As a Lead Technical Animator, you'll need to demonstrate your ability to mentor and guide a team. Prepare examples of how you've supported your team in previous roles, focusing on fostering individual development and delivering strong project outcomes.

✨Prepare for Problem-Solving Questions

Expect to tackle complex runtime challenges during the interview. Think of specific instances where you've diagnosed and resolved animation-related issues, and be ready to explain your thought process and the solutions you implemented.

✨Collaborate and Communicate

Since this role involves working closely with designers and engineers, practice articulating your ideas clearly. Be prepared to discuss how you've successfully collaborated across disciplines in the past, ensuring that everyone is aligned with the creative vision.

Lead Technical Animator Brno, South Moravian, Czech Republic in Brighton
2K Games, Inc.
Location: Brighton

Land your dream job quicker with Premium

You’re marked as a top applicant with our partner companies
Individual CV and cover letter feedback including tailoring to specific job roles
Be among the first applications for new jobs with our AI application
1:1 support and career advice from our career coaches
Go Premium

Money-back if you don't land a job in 6-months

2
Similar positions in other companies
UK’s top job board for Gen Z
discover-jobs-cta
Discover now
>